进阶职业
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第六章·人物角色CHARACTERS --- CHAPTER SIX { Andor注:以下由 黑色圣石 翻译( 原文点击此处),Andor 校订。 } 本章包括灵能进阶职业,供战役选择。也包括1到20级的心灵术士和心灵武士非玩家人物(NPC)的参考数据表。 This chapter provides information about psionic prestige classes, optional specialists that add flavor to a campaign. It also presents baseline statistics for psion and psychic warrior nonplayer characters (NPCs) at levels 1--20. 进阶职业PRESTIGE CLASSES 尤拉得步入天际,在他踏足之处留下燃烧的台阶。他的头发如燃烧的皇冠,他的眼中放射出白炽的火花。他凝视着下方周围被畏惧情绪笼罩的人,这些人刚才愚蠢的冒犯了他。“怎么,施法者们,你们现在该知道什么叫玩火了。”尤拉得是一名操焰者,而且现在他很不高兴。 Eulad strides the sky, fiery footprints fading in her wake. Her hair is a burning corona, her eyes are white-hot flakes. Her gaze drops to the cowering robed figures below who, in their ignorance, offended her. “How, users of magic, you finally understand what it really means to wield fire.” Eulad is a pyrokineticist, and she’s not happy. 操焰者是一种心灵异能进阶职业。就如同《地下城主指南》第二章所述,符合条件的人物可以在升级时兼职进阶职业。兼职进阶职业不会如同兼职基础职业那样造成经验值减值。灵能进阶职业提供了一些特殊的能力,以供PC们专注于特定方面。 A pyrokineticist is a psionic prestige class. As described in Chapter 2 of the DUNGEON MASTER’s Guide, characters who qualify can multiclass with a prestige class when they advance in level. Taking a prestige class does not incur the experience point penalties normally associated with multiclassing. Psionic prestige classes offer special abilities and powers otherwise inaccessible to PCs and focus them in specific, interesting directions. 是否允许PC兼职进阶职业完全由DM决定。尽管下文中有些例子,进阶职业在每个战役中都不相同,DM可以决定是否开放进阶职业,或是仅仅只允许NPC选择进阶。 Allowing PCs access to prestige classes is purely optional and always under the purview of the DM. Even though a few examples can be found below, prestige classes are idiosyncratic to each campaign, and DMs may choose to not allow them or use them only for NPCs. 本书中共包括四个心灵异能进阶职业:超念者、操焰者、杀戮者、以及魂刃者。 Four psionic prestige classes are presented in this book: the metamind, the pyrokineticist, the slayer, and the soulknife.
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超念者(METAMIND)
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超念者(METAMIND) METAMIND 超念者明白在最短时间内聚集最大的力量是灵能的优势。“燃烧之力”是所有超念者所追求的目标——他们从不关心咒符或华而不实的途径,而是一心一意的追求积累尽量多的心灵异能。有时那些拥有一个或多个超念者级别的灵能人物会被其他同行称为“头脑”。 The metamind knows that accumulating the most power in the shortest time is the key to psionic superiority. “Power to burn” is something all metaminds strive for—they are unconcerned with glamour or flashy ways, but singlemindedly determined to amass as much psychic power as possible. Someone who takes one or more levels of metamind is sometimes colloquially referred to as a “head” by other psionic characters. 在游戏术语中,超念者就意味着异能点。任何拥有心灵异能的人物都可以成为超念者以进一步提升自己的精神力量——代价是放弃发掘更高能级的异能。心灵武士尤其想提升他们的精神力量,以进一步磨练他们为适应战争而训练出的灵能专长。想要额外提升某些特定方面力量的心灵术士也可能选择升上一两个超念者等级。 In game terms, a metamind is all about power points. Any character with some psionic ability can become a metamind to beef up mental strength—at the expense of discovering higher-level powers. Psychic warriors in particular may wish to increase their otherwise mediocre mental power so as to have adequate reserves for combat-oriented psionic feats. Psions who need an extra edge for prolonged use of specific powers may take several levels of metamind. NPC超念者常常与富有献身精神的心灵武士一道共同对抗某种敌人,比如灵吸怪。 NPC metaminds are often found among dedicated schools of psychic warriors who have banded together in opposition to a given threat, such as illithids. 生命骰:d4。 Hit Die: d4. 先决条件 Requirements 要成为超念者,人物必须满足下列所有条件: To qualify to become a metamind, a character must fulfill all the following criteria. 展现:能展现两种不同的异能,其中之一是二级或更高能级的异能。 Manifesting: Ability to manifest two different powers, one of which must be 2nd level or higher. 辨识灵能:6级。 Psicraft: 6 ranks. 灵能知识:6级。 Knowledge (psionics): 6 ranks. 专长:内心强健。 Feats: Inner Strength. 本职技能 Class Skills 超念者的本职技能(及关键属性)是“炼金术”(智力)、“专注”(体质)、“手艺”(任何)(智力)、“灵能知识”(智力)、“辨识灵能”(智力)以及“遥视”(智力)。 The metamind’s class skills are Alchemy (Int), Concentration (Con), Craft (any) (Int), Knowledge (psionics), Psicraft (Int), and Remote View (Int). 每等级技能点数:4+智力调整值。 Skill Points at Each Level: 4 + Int modifier. 表6-1:超念者 ───────────────────────────────────────── 职业 基本攻击 强韧 反射 意志 每日 ────发掘的异能数──── 等级 加值 豁免 豁免 豁免 特殊能力 灵能点 零级 一级 二级 三级 四级 ───────────────────────────────────────── 1 +0 +0 +0 +2 内心强健、 +5 2 ─ ─ ─ ─ 灵晶仆充能 2 +1 +0 +0 +3 内心强健 +5 3 ─ ─ ─ ─ 3 +1 +1 +1 +3 触发异能 +7 3 1 ─ ─ ─ 4 +2 +1 +1 +4 内心强健 +7 3 2 ─ ─ ─ 5 +2 +1 +1 +4 触发异能 +7 3 3 1 ─ ─ 6 +3 +2 +2 +5 内心强健 +9 3 3 2 ─ ─ 7 +3 +2 +2 +5 触发异能 +9 3 3 2 1 ─ 8 +4 +2 +2 +6 心力吸取 +11 3 3 3 1 ─ 9 +4 +3 +3 +6 触发异能 +11 3 3 3 2 ─ 10 +5 +3 +3 +7 登峰造极 +11 3 3 3 2 1 ───────────────────────────────────────── TABLE 6-1: THE METAMIND ──────────────────────────────────────── Base Class Attack Fort Ref Will Power Powers Discovered Level Bonus Save Save Save Special Points/Day 0 1 2 3 4 ──────────────────────────────────────── 1st +0 +0 +0 +2 Inner Strength, +5 2 -- -- -- -- power psicrystal 2nd +1 +0 +0 +3 Inner Strength +5 3 -- -- -- -- 3rd +1 +1 +1 +3 Trigger Power +7 3 1 -- -- -- 4th +2 +1 +1 +4 Inner Strength +7 3 2 -- -- -- 5th +2 +1 +1 +4 Trigger Power +7 3 3 1 -- -- 6th +3 +2 +2 +5 Inner Strength +9 3 3 2 -- -- 7th +3 +2 +2 +5 Trigger Power +9 3 3 2 1 -- 8th +4 +2 +2 +6 Psychic vampire +11 3 3 3 1 -- 9th +4 +3 +3 +6 Trigger Power +11 3 3 3 2 -- 10th +5 +3 +3 +7 Apotheosis +11 3 3 3 2 1 ──────────────────────────────────────── 职业特性 Class Features 以下均为超念者的职业特性。 All of the following are class features of the metamind prestige class. 擅长武器与防具:超念者不会获得任何武器或防具擅长。 Weapon and Armor Proficiency: Metaminds gain no proficiency in any weapon or armor. 灵能点:超念者按照表6-1“超念者”获得每日灵能点。这些灵能点会添加到人物先前具有的灵能点上限中。超念者可依靠其基本能系的关键属性获得额外灵能点。如果人物之前无法从高属性值中获得额外灵能点(比如心灵武士),他现在可以选择一个基本能系,并获得基于该能系相关属性的额外灵能点(见表1-2“心灵术士的额外灵能点”)。 Power Points: Metaminds gain power points per day as shown on Table 6-1: The Metamind. These power points are added to the character’s previous total. Metaminds gain bonus power points based on the key ability score for their primary ability. If the character previously could not gain bonus power points for high ability scores (as is the case for psychic warriors), he now chooses a primary discipline and can gain bonus power points based on the related ability score (see Table 1-2: Psion Bonus Power Points). 发掘的异能数:超念者可根据表6-1“超念者”发掘异能,从心灵术士的异能列表中选择异能。这些异能会加入人物先前所知的异能中去。心灵攻击和防御模式的发掘等同于与进阶职业同级的心灵武士(人物不会忘记先前发掘的攻击和防御模式)。 Powers Discovered: Metaminds discover powers as shown on Table 6-1: The Metamind. Powers are chosen from the psion power list. The powers are added to the character’s previous total powers known. Psionic attack and defense modes are discovered as though the character were a psychic warrior of the same level as the prestige class (characters do not forget previously discovered attack and defense modes). 内心强健(Inner Strength):在第1、2、4、6级,超念者会获得“内心强健”作为额外专长。每次获得该专长,超念者都会获得更多的额外灵能点。 Inner Strength: At 1st, 2nd, 4th, and 6th level, a metamind gains Inner Strength as a bonus feat. This grants the metamind additional power points every time the feat is gained. 灵晶仆充能(Power Psicrystal):在第1级,超念者会掌握将灵能点注入灵晶仆的方法。如果人物之前的职业没有给予他创造灵晶仆的能力(比如心灵武士),则现在会获得如同心灵术士一样创造一枚灵晶仆的能力。灵晶仆现在除了原有的能力外,还被视为一枚可容纳5点灵能点的灵容。 Power Psicrystal: At 1st level, the metamind masters the trick of storing excess power points in a psicrystal. Characters whose previous class did not offer access to a psicrystal (such as a psychic warrior) gain the ability to create one as a psion can. The psicrystal is now treated as a crystal capacitor capable of storing 5 power points, in addition to its psicrystal abilities. 超念者的灵晶仆会根据表1-5“灵晶仆的特殊能力”提升能力,根据 超念者等级 + 心灵术士等级(如果有的话) 计算。其他职业,如心灵武士的等级,不影响灵晶仆的能力提升。“灵晶仆充能”是类法术能力。 A metamind’s psicrystal advances in ability according to the progression in Table 1-5: Psicrystal Special Abilities, using the total of metamind levels + psion levels (if any). Levels in other classes, including psychic warrior, do not count toward psicrystal advancement. Power psicrystal is a spell-like ability. 触发异能(Trigger Power):在第3、5、7、9级,超念者会获得“触发异能”专长作为额外专长。每次获得该专长,人物都可选择一道零到三级的异能,他将可以尝试免费展现该异能。 Trigger Power: Beginning at level 3, and again at levels 5, 7, and 9, the metamind gains a bonus Trigger Power feat. Each time this feat is gained, he chooses a power of level 0 to 3 that he can attempt to manifest for free. 心力吸取(Psychic Vampire):第8级的超念者已经非常善于从他人那里汲取能量。他可以如同使用“触发异能”专长那样地展现五级异能“心力吸取”,尽管通常情况下高于三级的异能并不符合“触发异能”的条件(触发该异能的DC为21)。这是类法术能力。 Psychic Vampire: At 8th level, the metamind becomes proficient at draining power from others. He can manifest the 5th-level power psychic vampire as though using the Trigger Power feat, even though powers above 3rd level are normally not eligible (the DC to trigger this power is 21). This is a spell-like ability. 登峰造极(Apotheosis):第10级的超念者可以如同使用“触发异能”专长那样展现他的一级异能,且不用选择特定异能,这是类法术能力。 Apotheosis: At 10th level, the metamind gains the spelllike ability to manifest his 1st-level powers as though using the Trigger Power feat instead of selecting specific powers.
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操焰者(PYROKINTICIST)
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操焰者(PYROKINTICIST) PYROKINETICIST 操焰者发现只要发掘少量异能便可大有所为——如果你只对火感兴趣。操焰者发现了火焰的狂乱形态中的美和力量,它来自不同燃料的不同光谱,它温暖的热度,以及永无休止的饥渴。拥有操焰者职业等级的灵能人物常被称为“火焰”。 A pyrokineticist is a character who has discovered that a little psionic power goes a long way --- if you are interested only in fire. A pyrokineticist finds both beauty and utility in the chaotic shape of flame, its spectrum of fuel-dependent colors, its warming heat, and its never-ending hunger. Someone who takes one or more levels of pyrokineticist sometimes colloquially referred to as a “pyro.” 成为操焰者的人就像火一样,非常像。任何拥有心灵能力的人物都可能选择这个进阶职业。心灵术士们常常认为获取火的激情而放弃在其他领域追求力量是可以接受的。部分心灵武士也很欣赏火焰的力量。 Those who become pyrokineticists like fire. A lot. Any character with some psionic ability is a possible candidate for this prestige class. Psions consider it acceptable to give up power acquisition in other areas if they have a passion for flame. Some psychic warriors also enjoy the pyro’s powers. NPC操焰者很罕见,因为社会并不欢迎这种将“燃尽一切”作为生命追求的人。操焰者很少在大型社区内出现(除非被雇佣为秘密执行者)。他们更喜欢待在文明社会的边缘,隐居在缺乏热情的荒芜地区。 NPC pyrokineticists are fairly rare, because society frowns on those whose pursuit in life is to “burn it all.” Thus, pyros are rarely found in large communities (unless employed as secret enforcers). Instead, they are more likely to be found on the fringes of society, as hermits in barren lands where the temptations to burn are reduced. 生命骰:d6。 Hit Die: d6. 先决条件 Requirements 要成为操焰者,人物必须满足下列所有条件: To qualify to become a pyrokineticist, a character must fulfill all the following criteria. 阵营:任何混乱阵营。 Alignment: Any chaotic. 炼金术:1级。 Alchemy: 1 rank. 每日基本灵能点:10+ (不包括额外灵能点)。 Base Power Points/Day: 10+ (not including bonus power points). 灵能知识:1级。 Knowledge (psionics): 1 rank. 异能:懂得“操控火焰(Control Flames)”。 Powers: Know control flames. 特殊:必须曾只是为观察一个任意大小的构造的燃烧而将它点燃。 Special: Must have set fire to a structure of any size just to watch it burn. 本职技能 Class Skills 操焰者的本职技能(及关键属性)是“炼金术”(智力)、“专注”(体质)、“手艺”(任何)(智力)、“灵能知识”(智力)以及“辨识灵能”(智力)。 The pyrokineticist’s class skills (and the key ability for each skill) are Alchemy (Int), Concentration (Con), Craft (any) (Int), Knowledge (psionics) (Int), and Psicraft (Int). 每等级技能点数:2+智力调整值。 Skill Points at Each Level: 2 + Int modifier. 表6-2:操焰者 ────────────────────────────────────────── 职业 基本攻击 强韧 反射 意志 每日 ──发掘的异能数── 等级 加值 豁免 豁免 豁免 特殊能力 灵能点 零级 一级 二级 三级 ────────────────────────────────────────── 1 +0 +2 +0 +0 火焰之触、火焰鞭 +3 ─ ─ ─ ─ 2 +1 +3 +0 +0 火焰适应、火焰之手 +5 ─ ─ ─ ─ 3 +2 +3 +1 +1 火焰矢 +5 ─ ─ ─ ─ 4 +3 +4 +1 +1 火焰武器 +5 1 ─ ─ ─ 5 +3 +4 +1 +1 龙之吐息 +7 2 ─ ─ ─ 6 +4 +5 +2 +2 火焰灵气 +7 2 1 ─ ─ 7 +5 +5 +2 +2 火行 +7 2 2 ─ ─ 8 +6 +6 +2 +2 不畏火焰 +9 2 2 1 ─ 9 +6 +6 +3 +3 致命灼热 +9 2 2 2 ─ 10 +7 +7 +3 +3 火焰主宰 +9 2 2 2 1 ────────────────────────────────────────── TABLE 6-2: THE PYROKINETICIST ───────────────────────────────────────────── Base Class Attack Fort Ref Will Power Powers Discovered Level Bonus Save Save Save Special Points/Day 0 1 2 3 ───────────────────────────────────────────── 1st +0 +2 +0 +0 Touch aflame, fire lash +3 -- -- -- -- 2nd +1 +3 +0 +0 Fire adaptation, hand afire +5 -- -- -- -- 3rd +2 +3 +1 +1 Bolt of fire +5 -- -- -- -- 4th +3 +4 +1 +1 Weapon afire +5 1 -- -- -- 5th +3 +4 +1 +1 Breath of the dragon +7 2 -- -- -- 6th +4 +5 +2 +2 Nimbus +7 2 1 -- -- 7th +5 +5 +2 +2 Firewalk +7 2 2 -- -- 8th +6 +6 +2 +2 Fear no fire +9 2 2 1 -- 9th +6 +6 +3 +3 Heat death +9 2 2 2 -- 10th +7 +7 +3 +3 Fire lord +9 2 2 2 1 ───────────────────────────────────────────── 职业特性 Class Features 以下均为操焰者的职业特性。 All of the following are class features of the pyrokineticist prestige class. 擅长武器与防具:操焰者不会获得任何武器或防具擅长。 Weapon and Armor Proficiency: Pyrokineticists gain no proficiency in any weapon or armor. 灵能点:操焰者按照表6-2“操焰者”获得每日灵能点。这些灵能点会添加到人物先前具有的灵能点上限中。操焰者可依靠其基本能系的关键属性获得额外灵能点。如果人物之前无法从高属性值中获得额外灵能点(比如心灵武士),他现在可以选择一个基本能系,并获得基于该能系相关属性的额外灵能点(见表1-2“心灵术士的额外灵能点”)。 Power Points: Pyrokineticists gain power points per day as shown on Table 6-2: The Pyrokineticist. These power points are added to the character’s previous total. Pyrokineticists gain bonus power points based on the key ability score for their primary ability. If the character previously could not gain bonus power points for high ability scores (as is the case for psychic warriors), she now chooses a primary discipline and can gain bonus power points based on the related ability score (see Table 1-2: Psion Bonus Power Points). 发掘的异能数:操焰者可根据表6-2“操焰者”发掘异能,从心灵术士的异能列表中选择异能。这些异能会加入人物先前所知的异能中去。心灵攻击和防御模式的发掘等同于与进阶职业同级的心灵武士(人物不会忘记先前发掘的攻击和防御模式)。 Powers Discovered: Pyrokineticists discover powers as shown on Table 6-2: The Pyrokineticist. Powers are chosen from the psion power list. The powers are added to the character’s previous total powers known. Psionic attack and defense modes are discovered as though the character were a psychic warrior of the same level as the prestige class (characters do not forget previously discovered attack and defense modes). 火焰之触(Touch Aflame):只要操焰者愿意(并非必须让东西着火),仅须接触到的物体或敌人便可使其在被接触的下一轮着火。除非该人物的徒手攻击被视为近战攻击,否则这种普通的触摸会引发借机攻击。火焰会造成1d6点火焰伤害然後熄灭,但DM可以选择让易燃品继续燃烧。这种燃烧的其他方面类似于炽火胶(见《玩家手册》第七章),但无法洗掉。灵能点馀量不少于1的操焰者可以随意使用这种超自然能力。 Touch Aflame: The pyro’s mere touch sets objects or foes on fire on the round following the touch, if you desire (you don’t have to set things on fire). Unless the character’s unarmed attacks are treated as melee attacks, this innocent looking touch draws an attack of opportunity. The flame deals 1d6 points of fire damage, then dies out, though flammable materials may begin to burn in their own right, at the DM’s option. It otherwise behaves like alchemist’s fire (see Chapter 7 of the Player’s Handbook), but there is nothing to wash off. The pyro can use this supernatural ability at will as long as her power point reserve is 1 or more. 火焰鞭(Fire Lash):操焰者可以以移动等效动作用不稳定的星质塑造出一条15呎长的火焰鞭。这是类法术能力。操焰者不会被自己所造的火焰鞭所伤,如果他松开鞭子,鞭子就会立刻消散。只要使用这条火焰鞭成功进行远程接触攻击(最远15呎)便可对目标造成1d4点火焰伤害。操焰者可以对火焰鞭应用“专攻武器”、“武器专精”(通过适当的职业)或“武器娴熟”专长,就和普通鞭类武器一样。灵能点馀量不少于11的操焰者可以随意使用“火焰鞭”能力。 Fire Lash: The pyrokineticist fashions a 15-foot-long whip of fire from unstable ectoplasm as a move-equivalent action. This is a spell-like ability. She takes no damage from a fire lash she creates, and if she releases her hold, it immediately dissipates. The lash deals 1d4 points of fire damage to the target on a successful ranged touch attack (up to 15 feet). The pyro may take Weapon Focus, Weapon Specialization (if of the appropriate class), or Weapon Finesse in conjunction with the fire lash, as well as feats for a standard whip. She can use the fire lash ability at will as long as her power point reserve is 11 or more. 火焰适应(Fire Adaptation):从第2级开始,操焰者将获得对火焰的抵抗力,他在所有对抗火焰或高温伤害的豁免检定中获得+10加值。另外,他受到任何火焰或高温攻击、效果或环境伤害时,第一个1d6都只造成淤伤。只要灵能点馀量不少于3,这种特异能力就会一直保护他。 Fire Adaptation: At 2nd level, the pyrokineticist becomes resistant to fire, gaining a +10 bonus on all saving throws against fire and heat damage. In addition, she takes the first 1d6 points of damage from any fire or heat attack, effect, or round’s worth of environmental damage as subdual damage. This extraordinary ability constantly protects the character as long as her power point reserve is 3 or more. 火焰之手(Hand Afire):从第2级开始,操焰者可以以移动等效动作启动这个类法术能力。操焰者的一只手将被不会对他自己造成伤害的火焰笼罩,并使他的徒手攻击被视为武器攻击。这种攻击会造成1d6点火焰伤害再加上其他徒手攻击中可产生的特定伤害。灵能点馀量不少于9的操焰者可以随意使用“火焰之手”能力。 Hand Afire: At 2nd level, the pyrokineticist can activate this spell-like ability as a move-equivalent action. One of the pyrokineticist’s hands is licked by flames that do her no harm, causing her unarmed attacks to be treated as armed. such attacks deal 1d6 points of fire damage in addition to any other special damage from the unarmed attack. A character can use the hand afire ability at will as long as her power point reserve is 9 or more. 火焰矢(Bolt of Fire):从第3级开始,操焰者可以朝视线内且距离60呎以内的目标发射一枝附带了灵能火焰的飞矢。这个类法术能力是远程接触攻击,可造成3d6点火焰伤害。操焰者可随意使用火焰矢,但每次使用须支付3点灵能点。 Bolt of Fire: At 3rd level, the pyrokineticist can launch a bolt of psionically manifested fire up to 60 feet at any target in line of sight. This spell-like ability is treated as a ranged touch attack and deals 3d6 points of fire damage. The pyro can use bolt of fire at will but must pay 3 power points per use. 火焰武器(Weapon Afire):从第4级开始,操焰者可以以移动等效动作启动这个类法术能力。他握持的一件武器(包括石头、弹丸、箭或矢)将被不会对他自己或该武器造成伤害的火焰笼罩。该武器除了本身伤害外,还会多造成1d6点火焰伤害,并会在上次启动一轮後熄灭。灵能点馀量不少于9的操焰者可以随意使用“火焰武器”能力。 Weapon Afire: At 4th level, the pyrokineticist can activate this spell-like ability as a move-equivalent action. One weapon she holds (including a stone, bullet, arrow, or bolt) is licked by flames that harm neither her nor the weapon. The weapon deals 1d6 points of fire damage, in addition to its normal damage, and stops flaming the round after the last activation. A character can use the weapon afire ability at will as long as her power point reserve is 9 or more. 龙息(Breath of the Dragon):升到第5级的操焰者会发掘出“龙息术”异能。等级相关效果由操焰者等级加上其他所有职业等级之和决定。因此,一名5级操焰者/5级心灵术士展现“龙息术”时视为10级显能者。即使真实等级不足以使用该异能的操焰者也可使用它,但无论如何他都必须完全支付灵能点费用。这是类法术能力。 Breath of the Dragon: On reaching 5th level, the pyrokineticist discovers the breath of the dragon power. Level-dependent effects are determined by adding pyrokineticist levels to all other class levels she possesses. Thus, a 5th-level pyrokineticist/5th-level psion manifests breath of the dragon as a 10th-level manifester. A pyro can manifest this power even if she would normally be too low in level to do so, but she must pay the full power point cost. This is a spell-like ability. 火焰灵气(Nimbus):从第6级开始,操焰者可以以移动等效动作启动这个类法术能力。他的整个身体都将被不会对他自己及装备造成伤害的火焰笼罩。燃烧时人物的魅力调整值(不是属性值)会+2,他可以如使用“火焰之手”能力般进行近战接触攻击,并且获得伤害减免10/+1。使用“火焰灵气”能力每分钟须支付9点灵能点。 Nimbus: At 6th level, the pyrokineticist can activate this spell-like ability as a move-equivalent action. Her entire body is licked by flames that harm neither her or her equipment. While aflame, the character’s Charisma modifier (not score) increases by +2, she can make melee touch attacks as with the hand afire ability, and she gains damage reduction 10/+1. She must pay 9 power points per minute she uses the nimbus ability. 火行(Firewalk):从第7级开始,操焰者可以通过该类法术能力真正凌空而行。他可按自己的正常速度向任意方向移动,包括垂直移动,但一轮中不可移动超过他的速度两倍的距离。火行者会在空中留下火焰足迹,足迹会维持2轮,但这种火焰足迹不会造成伤害。以这种方式移动每10呎便须支付1点灵能点。 Firewalk: Beginning at 7th level, the pyrokineticist can use this spell-like ability to literally walk on air. She moves at her normal speed in all directions, including vertically, but cannot move more than double her speed in a round. A firewalker leaves footprints of flame in the air that disperse in 2 rounds, but her tread does not deal damage. She must pay 1 power point per 10 feet traveled in this fashion. 不畏火焰(Fear No Fire):从第8级开始,操焰者将获得对火焰的更强抵抗力。他在所有对抗火焰或高温伤害的豁免检定中获得+15加值。他在对抗造成火焰或高温的攻击、效果、或环境效果时拥有30/+3的伤害减免。即使他受到任何火焰或高温攻击、效果或环境伤害时,第一个2d6都只造成淤伤。只要灵能点馀量不少于19,这种特异能力就会一直保护他。 Fear No Fire: At 8th level, the pyrokineticist becomes resistant to fire, gaining a +15 bonus on all saving throws against fire and heat damage. She gains damage reduction 30/+3 specifically against attacks, effects, or environmental conditions that deal heat or fire damage. Even if she takes fire or heat damage, the first 2d6 points are treated as subdual damage. This supernatural ability constantly protects the character as long as her power point reserve is 19 or more. 致命灼热(Heat Death):达到9级的操焰者可以用这种超自然能力将30呎内的某个活物体内的温度提升到致命的高度。目标必须通过强韧检定(DC=17),否则会因体内血液(或其他体液)沸腾而死。即使通过检定,目标仍会受到2d8点高温伤害。每次使用该能力,操焰者都要支付13点灵能点。 Heat Death: A pyrokineticist who reaches 9th level can use this spell-like ability to raise the internal temperature of one living creature within 30 feet to lethal levels. The target must succeed at a Fortitude saving throw (DC 17) or die horrifically as its blood (or other internal fluid) boils. Even on a successful save, the target sustains 2d8 points of heat damage. The pyrokineticist must pay 13 power points each time she uses this ability. 火焰主宰(Fire Lord):在第10级,操焰者会获得每天一次变身为和他同体型的火元素的超自然能力。他变身後会获得火元素的特殊能力。在其他方面,这个能力就如同一名12级的显能者所展现的“变形自己”异能。 Fire Lord: At 10th level, the pyrokineticist gains the supernatural ability to become a fire elemental of her size once per day. She gains the elemental’s special abilities when she does so. In all other respects, this resembles the power polymorph self as manifested by a 12th-level manifester.
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杀戮者(SLAYER)
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杀戮者(SLAYER) SLAYER 只有最幼稚的家伙才会无视灵吸怪的威胁,那些献身于根除灵吸怪的灵能者们如是说。灵能者们知道真正危险的灵吸怪比那些非灵能生物的威胁更大。但即使这样,很多灵吸怪仍不情愿的成为了战利品以荣耀杀戮者的威名。 Only the naive dismiss the illithid threat. Or so say those who have dedicated their lives to the eradication of the mind flayer “infection.” Psionic beings know the real dangers illithids pose better than nonpsionic individuals, but even so, most are unwilling to honor the code of the slayer. 杀戮者的首要信条是“不战则死(Do or die)”,这里的“战”就是“找到并杀死灵吸怪”。杀戮者绝无犹豫之心(他们的另一信条——事实上,这种信条数以百计)。有一个公开的秘密,杀戮者虽然最擅长猎杀灵吸怪,但他们的能力使得他们对任何其他灵能生物同样致命。 A primary slayer credo is “Do or die,” where “do” means “find and slay illithids.” A faltering heart does not a slayer make (another of their credos—which, truth be told, number in the hundreds). It is a poorly kept secret that while slayers are best at hunting and slaying illithids, many of their abilities make them deadly to any psionic creature. 任何具有心灵能力的人物都可以成为杀戮者:只要他足够痛恨灵吸怪。选择这个进阶职业的矮人被称为“caradhaker”,意思是“捕念者”。事实上,据说杀戮者最初可能就是在矮人间出现的,尽管他们自己声称他们的知识来自于另一个神秘的来源。 Any character with some psionic ability can become a slayer: All it takes is hating illithids enough. Dwarves who take this prestige class are known as caradhaker, which loosely means “mindstalker.” In fact, it may be that the slayers first originated among the dwarves, though they say they received their lore from another, secret source. NPC杀戮者有时会三两成群地旅行并喜欢给团队起一个恐怖的名号。这类小队常被富有的旅行者雇佣为保镖以护送自己通过灵吸怪出没的地区。但在两次委托之间,他们更很喜欢自主出击,去搜寻灵吸怪的前哨甚至是阴暗城市。还有些故事传说某些游荡者杀戮者组织会出击猎杀任何灵能生物,而不仅仅是针对灵吸怪。 NPC slayers sometimes travel in bands of two or three and enjoy identifying their group with a grisly name. Such groups are often hired as mercenaries by wealthy folk who travel in illithid-infested areas. But between commissions, they are just as likely to strike out on their own, attempting to uncover the location of another mind flayer outpost, or better yet, a sunless city. Stories also exist of rogue slayers bands who have branched out and hunt any and all psionic creatures, not just illithids. 生命骰:d10。 Hit Die: d10. 先决条件 Requirements 要成为杀戮者,人物必须满足下列所有条件: To qualify to become a slayer, a character must fulfil all following criteria. 基本攻击加值:+3。 Base Attack Bonus: +3. 每日基本灵能点:3+ (不包括额外灵能点)。 Base Power Points/Day: 3+ (not including bonus power points). 灵吸怪知识(Knowledge [illithid lore]):1级。 Knowledge (illithid lore): 1 rank. 野外求生:4级。 Wilderness Lore: 4 ranks. 专长:追踪。 Feats: Track. 特殊:必须杀死过灵吸怪,无论是单独行动还是在不多于六名成员的队伍中做到这点。 Special: Must have killed an illithid, either individually or as part of a group comprising no more than six members. 本职技能 Class Skills 杀戮者的本职技能(及关键属性)是“唬骗”(魅力)、“专注”(体质)、“灵吸怪知识”(智力)、“聆听”(感知)、“辨识灵能”(智力)、“察言观色”(感知)、“侦察”(感知)以及“野外求生”(感知)。 The slayer’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Knowledge (illithid lore) (Int), Listen (Wis), Psicraft (Int), Sense Motive (Wis), Spot (Wis), and wilderness Lore (Wis). 每等级技能点数:4+智力调整值。 Skill Points at Each Level: 4 + Int modifier. 表6-3:杀戮者 ───────────────────────────────────────── 职业 基本攻击 强韧 反射 意志 每日 ──发掘的异能数── 等级 加值 豁免 豁免 豁免 特殊能力 灵能点 零级 一级 二级 三级 ───────────────────────────────────────── 1 +1 +0 +0 +2 宿敌(灵吸怪)、 +3 ─ ─ ─ ─ 灵吸怪感知 2 +2 +0 +0 +3 混沌护脑 +5 ─ ─ ─ ─ 3 +3 +1 +1 +3 额外专长 +5 ─ ─ ─ ─ 4 +4 +1 +1 +4 清醒防护 +5 1 ─ ─ ─ 5 +5 +1 +1 +4 额外专长 +7 2 ─ ─ ─ 6 +6 +2 +2 +5 头脑盲目 +7 2 1 ─ ─ 7 +7 +2 +2 +5 额外专长 +7 2 2 ─ ─ 8 +8 +2 +2 +6 破坏异能抗力 +9 2 2 1 ─ 9 +9 +3 +3 +6 额外专长 +9 2 2 2 ─ 10 +10 +3 +3 +7 回馈爆破 +9 2 2 2 1 ───────────────────────────────────────── TABLE 6-3: THE SLAYER ──────────────────────────────────────────── Base Class Attack Fort Ref Will Power Powers Discovered Level Bonus Save Save Save Special Points/Day 0 1 2 3 ──────────────────────────────────────────── 1st +1 +0 +0 +2 Favored enemy (illithid), +3 -- -- -- -- illithid sense 2nd +2 +0 +0 +3 Brain nausea +5 -- -- -- -- 3rd +3 +1 +1 +3 Bonus feat* +5 -- -- -- -- 4th +4 +1 +1 +4 Lucid buffer +5 1 -- -- -- 5th +5 +1 +1 +4 Bonus feat* +7 2 -- -- -- 6th +6 +2 +2 +5 Cerebral blind +7 2 1 -- -- 7th +7 +2 +2 +5 Bonus feat* +7 2 2 -- -- 8th +8 +2 +2 +6 Breach power resistance +9 2 2 1 -- 9th +9 +3 +3 +6 Bonus feat* +9 2 2 2 -- 10th +10 +3 +3 +7 Blast feedback +9 2 2 2 1 ──────────────────────────────────────────── 职业特性 Class Features 以下均为杀戮者的职业特性。 All of the following are class features of the slayer prestige class. 擅长武器与防具:杀戮者擅长所有简单武器和军用武器,以及所有盔甲和盾牌。 Weapon and Armor Proficiency: Slayers are proficient with all simple and martial weapons and all armor and shields. 灵能点:杀戮者按照表6-3“杀戮者”获得每日灵能点。这些灵能点会添加到人物先前具有的灵能点上限中。杀戮者并不获得额外灵能点。 Power Points: Slayers gain power points per day as shown on Table 6-3: The Slayer. These power points are added to the character’s previous total. Slayers do not gain bonus power points. 发掘的异能数:杀戮者可根据表6-3“杀戮者”发掘异能,从心灵术士的异能列表中选择异能。这些异能会加入人物先前所知的异能中去。心灵攻击和防御模式的发掘等同于与进阶职业同级的心灵武士(人物不会忘记先前发掘的攻击和防御模式)。 Powers Discovered: Slayers discover powers as shown on Table 6-3: The Slayer. Powers are chosen from the psion power list. The powers are added to the character’s previous total powers known. Psionic attack and defense modes are discovered as though the character were a psychic warrior of the same level as the prestige class (characters do not forget previously discovered attack and defense modes). 宿敌(灵吸怪)(Favored Enemy [Illithid]):从第1级开始,杀戮者可以选择灵吸怪(或灵吸怪类)作为宿敌。由于在长期对这种敌人的研究以及为对抗这种敌人而进行的特殊训练,杀戮者对抗灵吸怪时在“唬骗”、“聆听”、“察言观色”、“侦察”、以及“野外求生”技能检定上有+1加值。同时他在武器伤害骰上有同样的加值,包括使用远程武器攻击30呎内的目标。 Favored Enemy (Illithid): At 1st level, the slayer selects illithids (and illithidkin) as her favored enemy. Due to her extensive study of her foes and training with the proper techniques for combating them, the slayer gains a +1 bonus on Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against illithids. Likewise, she gets the same bonus on weapon damage rolls against illithids, including ranged weapons against targets within 30 feet. 灵吸怪感知(Illithid Sense):杀戮者可以感应到他周围60呎内的灵吸怪的存在,即使後者躲在墙後或黑暗中,但这种能力无法确定灵吸怪的位置。只要杀戮者的灵能点馀量不少于3,这种超自然能力就会持续起效。 Illithid Sense: The slayer senses the presence of illithids within 60 feet of herself, even if hidden by darkness or walls, but not their exact location. This supernatural ability is active as long as the slayer’s power point reserve is 3 or more. 混沌护脑(Brain Nausea):从第2级开始,杀戮者会获得这种持续的防御性超自然能力,作用效果类似“厌恶术”异能。任何试图吃掉杀戮者的大脑的生物都必须通过意志检定(DC=17),否则会不愿这么做。灵吸怪会进行其他任何可能的行动,但不会想到吃掉杀戮者的脑子(而且不会意识到自己受到了影响)。只要杀戮者的灵能点馀量不少于1,这种能力就会持续起效(哪怕杀戮者失去意识、被震慑或是陷入其他无助状态)。 Brain Nausea: At 2nd level, the slayer gains this constant defense, a supernatural ability somewhat similar to the aversion power. Any creature that attempts to eat the slayer’s brain must succeed at a Will save (DC 17) or become disinclined to do so. Illithids in particular are free to take any action except extracting the slayer’s brain (but do not realize they are being so affected). This ability is active as long as the slayer’s power point reserve is 1 or more (even if she is unconscious, stunned, or otherwise helpless). 额外专长(Bonus Feats):在第3、5、7、9级,杀戮者各可以获得一个额外专长,该专长可以是普通专长、灵能专长或超能专长。一般来说,杀戮者喜欢那些可以增强他们对抗灵吸怪能力的专长,但这些专长对抗任何敌人都有效——无论是灵吸怪还是别的。 Bonus Feats: At 3rd, 5th, 7th, and 9th level, a slayer gains a bonus general, psionic, or metapsionic feat. Generally, slayers favor feats that augment their ability to dispatch illithids, although they are effective against any foe—illithid or otherwise. 清醒防护(Lucid Buffer):从第4级开始,杀戮者变的特别精于对抗精神攻击。他在对抗任何胁迫和影响心灵效果的豁免上有+4能力加值。他同时在对抗心灵攻击模式的豁免上有+2能力加值,这个加值可以和心灵防御模式带来的加值累计。只要杀戮者的灵能点馀量不少于9,这种超自然能力就会持续起效。 Lucid Buffer: At 4th level the slayer becomes especially skilled at resisting mental attacks. She receives a +4 competence bonus on saving throws against all compulsions and mind-affecting effects. She also receives a +2 competence bonus on saving throws against psionic attack modes, which stacks with any bonus granted by raising a psionic defense mode, if any. This supernatural ability is active as long as the slayer’s power point reserve is 9 or more. 头脑盲目(Cerebral Blind):从第6级,杀戮者可以还击心灵攻击。只要他成功豁免某道心灵异能或攻击模式,攻击者就必须立刻进行一次意志豁免检定,使用刚刚攻击中使用的 DC。如果豁免失败,攻击者将会因灵能反冲而晕眩一轮。只要杀戮者的灵能点馀量不少于15,这种类法术能力就会持续起效。 Cerebral Blind: On reaching 6th level, a slayer can “riposte” a psionic attack. Whenever she succeeds at a saving throw against a psionic power or attack mode, the attacker must immediately make a Will save, using the DC of the original attack. On a failure, the attacker stands dazed for 1 round from the psionic backlash. This spell-like ability is active as long as the slayer’s power point reserve is 15 or more. 破坏异能抗力(Breach Power Resistance):到达8级的杀戮者,其手中的武器都将因他的心灵力量和意志而被附能化。每对具有异能抗力的目标进行一次成功的近战攻击(或对30 呎内目标的远程攻击)会令其异能抗力暂时性下降1。如果该生物未被杀死,则失去的异能抗力会以每12小时1点的速度恢复。只要杀戮者的灵能点馀量不少于 17,这种超自然能力就会持续起效。 Breach Power Resistance: In the hands of a slayer who has reached 8th level, a weapon is enhanced by her psionic might and desire. Each successful melee attack (or ranged attack within 30 feet) against a creature with power resistance temporarily reduces its power resistance by 1. Unless the creature is slain, lost power resistance returns at a rate of 1 point per 12 hours. This supernatural ability is active as long as the slayer’s power point reserve is 17 or more. 回馈爆破(Blast Feedback):对杀戮者使用“心灵爆破”需要小心谨慎——在第10级,杀戮者可以将这种灵吸怪最喜欢的攻击反弹回攻击者。杀戮者被“心灵爆破”攻击时,可以放弃心灵防御和豁免。他会受到暂时魅力伤害,但同时也会立刻发动“回馈爆破”(这是超自然能力)。攻击者必须按自己发动的“心灵爆破”的DC进行意志豁免,而且无法启用心灵防御模式。如果豁免失败,攻击者的灵能点将立刻降至0,同时被震慑一轮。 Blast Feedback: Beware using mind blast against a slayer: At 10th level, she can turn an illithids favored attack against itself. When she is attacked with mind blast, the slayer can forgo attempting a psionic defense and also forgo a saving throw. She suffers the temporary Charisma damage but automatically sets up a blast feedback attack (a supernatural ability). The attacker must simultaneously make a Will save against the original mind blast DC and can use no defense modes. On a failure, the attacker’s power point reserve is instantly reduced to 0, and the attacker is stunned for 1 round.
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魂刃者(SOULKNIFE)
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魂刃者(SOULKNIFE) SOULKNIFE 魂刃者认为自己的思维是万物中最美的,也是最致命的。依据这种想法,再经过专门的锻炼,魂刃者学会了利用自己的精神力量铸造发光的半固态心灵能量剑。 A soulknife recognizes his own mind as the most beautiful— and the most deadly—thing in all creation. With this understanding and through extended practice, a soulknife learns to forge his mental strength into a shimmering blade of semisolid psychic energy. 每一名魂刃者都拥有自己的被称为“念刃(mindblade)”的剑,其形态和颜色依据魂刃者的人格、精神力量甚至心情的不同而各异。尽管没有两名魂刃者的念刃外观相同,但它们都同样致命。由于魂刃者用他们的精神造出这种武器,因此他们的暴力性也是出了名的。 Each soulknife’s personal blade, referred to as a “mindblade,” differs in color and shape according to his personality, mental strength, and even mood. Although no two mind-blades look alike, all share the same lethal qualities. Because soulknives rum the power of their minds to such weaponry, they are notorious for their violence. 任何拥有心灵能力的人物都可以成为魂刃者。 Any character with some psionic ability can become a soulknife. NPC魂刃者常常被雇为佣兵和更常成为的刺客。即使完全徒手,魂刃者也可以仅仅靠一个动念将自己的精神力量化为锐利的刀剑发出致命一击。 NPC soulknives are often employed as freelance guards and, more often, assassins. Even when completely unarmed, a soulknife is only a thought away from a deadly strike with his own mind’s most violent instincts solidified. 生命骰:d6。 Hit Die: d6. 先决条件 Requirements 要成为魂刃者,人物必须满足下列所有条件: To qualify to become a soulknife, a character must fulfill all the following criteria. 基本攻击加值:+3。 Base Attack Bonus: +3. 潜行:3级。 Move Silently: 3 ranks. 每日基本灵能点:9+ (不包括额外灵能点数)。 Base Power Points/Day: 9+ (not including bonus power points). 灵能知识:3级。 Knowledge (psionics): 3 ranks. 本职技能 Class Skills 魂刃者的本职技能(及关键属性)是“专注”(体质)、“躲藏”(敏捷)、“灵能知识”(智力)、“潜行”(敏捷)、“察言观色”(感知)以及“滚翻”(敏捷)。 The soulknife’s class skills (and the key ability for each skill) are Concentration (Con), Hide (Dex), Knowledge (psionics) (Int), Move Silently (Dex), Sense Motive (Wis), and Tumble (Dex). 每等级技能点数:4+智力调整值。 Skill Points at Each Level: 4 + Int modifier. 表6-4:魂刃者 ────────────────────────────────────────── 职业 基本攻击 强韧 反射 意志 每日 ──发掘的异能数── 等级 加值 豁免 豁免 豁免 特殊能力 灵能点 零级 一级 二级 三级 ────────────────────────────────────────── 1 +0 +0 +2 +0 念刃、偷袭+1d6 +3 ─ ─ ─ ─ 2 +1 +0 +3 +0 埋藏异能、投掷念刃 +5 ─ ─ ─ ─ 3 +2 +1 +3 +1 偷袭+2d6 +5 ─ ─ ─ ─ 4 +3 +1 +4 +1 埋藏心灵攻击 +5 1 ─ ─ ─ 5 +3 +1 +4 +1 偷袭+3d6 +7 2 ─ ─ ─ 6 +4 +2 +5 +2 念刃蚀命、即时备战 +7 2 1 ─ ─ 7 +5 +3 +5 +2 偷袭+4d6 +7 2 2 ─ ─ 8 +6 +3 +6 +2 念刃提升 +9 2 2 1 ─ 9 +6 +3 +6 +3 偷袭+5d6 +9 2 2 2 ─ 10 +7 +3 +7 +3 念刃蚀魂 +9 2 2 2 1 ────────────────────────────────────────── TABLE 6-4: THE SOULKNIFE ────────────────────────────────────────────── Base Class Attack Fort Ref Will Power Powers Discovered Level Bonus Save Save Save Special Points/Day 0 1 2 3 ────────────────────────────────────────────── 1st +0 +0 +2 +0 Mind-blade, sneak attack +1d6 +3 -- -- -- -- 2nd +1 +0 +3 +0 Imbed power, throw mind-blade +5 -- -- -- -- 3rd +2 +1 +3 +1 Sneak attack +2d6 +5 -- -- -- -- 4th +3 +1 +4 +1 Imbed psionic attack +5 1 -- -- -- 5th +3 +1 +4 +1 Sneak attack +3d6 +7 2 -- -- -- 6th +4 +2 +5 +2 Sever life, free draw +7 2 1 -- -- 7th +5 +2 +5 +2 Sneak attack +4d6 +7 2 2 -- -- 8th +6 +2 +6 +2 Upgrade +9 2 2 1 -- 9th +6 +3 +6 +3 Sneak attack +5d6 +9 2 2 2 -- 10th +7 +3 +7 +3 Knife to the soul +9 2 2 2 1 ────────────────────────────────────────────── 职业特性 Class Features 以下均为魂刃者的职业特性。 All of the following are class features of the soulknife prestige class. 擅长武器与防具:杀戮者擅长轻型盔甲,但不擅长盾牌。 Weapon and Armor Proficiency: Soulknives are proficient with light armor but not with shields. 灵能点:魂刃者按照表6-4“魂刃者”获得每日灵能点。这些灵能点会添加到人物先前具有的灵能点上限中。魂刃者可依靠其基本能系的关键属性获得额外灵能点。如果人物之前无法从高属性值中获得额外灵能点(比如心灵武士),他现在可以选择一个基本能系,并获得基于该能系相关属性的额外灵能点(见表1-2“心灵术士的额外灵能点”)。 Power Points: Soulknives gain power points per day as shown on Table 6-4: The Soulknife. These power points are added to the character’s previous total. Soulknives gain bonus power points based on the key ability score for their primary ability. If the character previously could not gain bonus power points for high ability scores (as is the case for psychic warriors), he now chooses a primary discipline and can gain bonus power points based on the related ability score (see Table 1-2: Psion Bonus Power Points). 发掘的异能数:魂刃者可根据表6-4“魂刃者”发掘异能,从心灵术士的异能列表中选择异能。这些异能会加入人物先前所知的异能中去。心灵攻击和防御模式的发掘等同于与进阶职业同级的心灵武士(人物不会忘记先前发掘的攻击和防御模式)。 Powers Discovered: Soulknives discover powers as shown on Table 6-4: The Soulknife. Powers are chosen from the psion power list. The powers are added to the character’s previous total powers known. Psionic attack and defense modes are discovered as though the character were a psychic warrior of the same level as the prestige class (characters do not forget previously discovered attack and defense modes). 念刃(Mind -Blade):魂刃者可以以移动等效动作创造出一把由(从他的意志中提取出的)心灵能量组成的长约1呎的半固态念刃。只要他握着念刃,这把剑在各方面(除了外观)都相当于短剑,并能造成1d6点穿刺伤害。这把剑可以被打断,但魂刃者可以用他的下一个移动等效动作重造一把。如果魂刃者松开握剑的手,剑就会自动消解。魂刃者可以对念刃应用“专攻武器”、“武器专精”(通过适当的职业)或“武器娴熟”专长。灵能点馀量不少于11的魂刃者可以随意使用念刃。 Mind-Blade: As a move-equivalent action, the soulknife creates a semisolid blade 1 foot in length composed of psychic energy (distilled from his own mind). As long as he holds the blade, it is identical in all ways (except visually) to a short sword and deals 1d6 piercing damage. The blade can be broken; however, the soulknife can simply create another on his next move-equivalent action. The moment he relinquishes his grip on the blade, it dissipates. The soulknife may take Weapon Focus, Weapon Specialization (if of the appropriate class), or Weapon Finesse in conjunction with the mind-blade. The mind-blade can be used as long as the soulknife’s power point reserve is 1 or more. 当魂刃者到达第2级,念刃就会获得+1增强加值,第4级时+2,第6级时+3,第8级时+4,第10级时+5。这些增强加值应用于每把念刃上,包括投掷的、提升的和埋藏异能的(见下文)。 When the soulknife reaches 2nd level, his mind-blade gains a +1 enhancement bonus; at 4th level, +2; at 6th level, +3; at 8th level, +4; and at 10th level, +5. The enhancement bonus applies to each mind-blade created, including those that are thrown, upgraded, and imbedded (see below). 即使在灵能无法正常作用的地方(比如位于“反灵能力场”内),魂刃者仍可以通过成功的强韧豁免(对抗该效果来源相应的DC)而制造并维持念刃,下一轮魂刃者还要继续通过豁免以确保念刃能继续存在。创造念刃是超自然能力。 Even where psionics does not normally function (such as within a null psionics field), the soulknife can try to sustain the mind-blade by making a Fortitude save against the DC set by the creator of the effect. Even on a successful save, the soulknife must roll again next round to keep the mind-blade in existence. Creating a mind-blade is a supernatural ability. 偷袭(Sneak Attack):魂刃者可以如同游荡者一样进行偷袭,但只能用念刃进行偷袭。只要魂刃者的目标失去对AC的敏捷加值,念刃的攻击就可以造成+1d6伤害。这个额外伤害每两等级再多+1d6(3级时+2d6,5级时+3d6,7级时+4d6,9级时+5d6,以此类推)。参见《玩家手册》第三章关于游荡者偷袭的说明。灵能点馀量不少于1的魂刃者可以使用这种特异能力。 Sneak Attack: A soulknife can make sneak attacks exactly like a rogue, but only with his mind-blade. Any time the soulknife’s target would be denied a Dexterity bonus to AC, the mind-blade attack deals +1d6 points of damage. This extra damage increases by +1d6 every other level (+2d6 at 3rd level, +3d6 at 5th level, and so on). See the rogue description in Chapter 3 of the Player’s Handbook for more information on sneak attacks. The soulknife benefits from this extraordinary ability as long as his power point reserve is 1 or more. 埋藏异能(Imbed Power):从第2级开始,魂刃者可以将一道不超过三级的异能(但不是心灵攻击模式)埋藏于念刃中。需要用一个移动等效动作使用这个类法术能力,而且魂刃者必须支付该异能的费用。当魂刃者下一次使用这把念刃成功击中某个目标时,埋藏的异能就会立刻生效,而且不允许豁免。即使埋藏的异能通常是射线或作用于区域,它也只会影响被击中的目标。储存在念刃上的异能可以被去除,使得念刃可充入另一道异能。一把念刃上同时只能埋入一道异能。 Imbed Power: At 2nd level, the soulknife can imbed one psionic power (but no psionic attack modes) of 3rd level or lower that he knows in his mind-blade. This spell-like ability requires a move-equivalent action, and the soulknife must pay the cost of the power to imbed it. The imbedded power automatically affects the next target that the soulknife successfully attacks with the mind-blade, with no saving throw allowed. Even if the power normally affects an area or is a ray, it affects only the target. The power is discharged and “flushes” the mind-blade, which can then hold another power. A mind-blade can never have more than one power imbedded at a time. 投掷念刃(Throw Mind-Blade):从第2级开始,魂刃者可以将他的念刃作为远程武器掷出,射程单位按30呎计算。无论是否命中,投出的念刃都会消解。魂刃者可以用投掷念刃的方法偷袭(30呎以内),念刃上也可附带有其他特殊效果(比如埋入异能)。灵能点馀量不少于1的魂刃者可以使用这种超自然能力。 Throw Mind-Blade: At 2nd level, the soulknife can throw his mind-blade as a ranged weapon with a range increment of 30 feet. Whether or not the attack hits, a thrown mind-blade then dissipates. The soulknife can make a sneak attack with a thrown mind-blade (within 30 feet) and can use the blade in conjunction with other special abilities (such as imbedding a power in it). The soulknife can use this supernatural ability as long as his power point reserve is 1 or more. 埋藏心灵攻击(Imbed Psionic Attack):从第4级开始,魂刃者可以将他所知的一种心灵攻击模式埋藏于念刃中。需要用一个移动等效动作使用这个类法术能力,而且魂刃者必须支付该攻击模式的费用。当魂刃者下一次使用这把念刃成功击中某个目标时,埋藏的攻击就会立刻生效,而且被击中者无法启用心灵防御模式而且要如同措手不及一般地进行意志豁免(非灵能人物视为启用“思维之盾”替代普通“非灵能缓冲”)。埋入的“心灵爆破”只影响目标。储存在念刃上的攻击模式可以被去除,使得念刃可充入另一种攻击模式。一把念刃上同时只能埋入一种攻击模式。 Imbed Psionic Attack: At 4th level, the soulknife can imbed any one psionic attack mode that he knows in his mind-blade. This spell-like ability requires a move-equivalent action, and the soulknife must pay the cost of the attack mode to imbed it. The imbedded attack automatically affects the next target that the soulknife successfully attacks with the mind-blade. The target cannot raise a psionic defense mode and must make its Will save as if flat-footed (treat nonpsionic defenders as having raised thought shield instead of their standard nonpsionic buffer). An imbedded mind blast affects only the target. The attack is discharged and “flushes” the mind-blade, which can then hold another attack mode. A mind-blade can never have more than one attack mode or power imbedded at a time. 念刃蚀命(Sever Life):从第6级开始,魂刃者可以通过埋入的心灵攻击来打击目标的生命力。魂刃者如果用埋藏了这种能力的念刃成功命中目标,则不会造成特定的属性伤害而是造成暂时体质伤害。灵能点馀量不少于11的魂刃者可以随意使用这种超自然能力。 Sever Life: when a soulknife reaches 6th level, he can use imbedded psionic attacks to strike at the target’s life force. A successful attack with a mind-blade so imbedded overrides the specific ability damage normally dealt and instead deals temporary Constitution damage. The soulknife can use this supernatural ability at will as long as his power point reserve is 11 or more. 即时备战(Free Draw):从第6级开始,魂刃者可以用即时动作而不是移动等效动作塑造出他的念刃。灵能点馀量不少于13的魂刃者可以使用这种特异能力。 Free Draw: At 6th level, a soulknife can materialize his mind-blade as a free action instead of a move-equivalent action. He can use this extraordinary ability as long as his power point reserve is 13 or more. 念刃提升(Upgrade):从第8级开始,魂刃者控制自己精神的能力已经有了进一步的提升。他的念刃现在的形态已经可以表现为一把长剑了,所以可以造成1d8挥砍伤害。灵能点馀量不少于7的魂刃者可以使用这种提升了的念刃。 Upgrade: On reaching 8th level, the soulknife achieves greater control over his mind’s power. His mind-blade’s base characteristics are now those of a longsword, so that it deals 1d8 slashing damage. The soulknife can use the upgraded mind-blade as long as his power point reserve is 7 or more. 念刃蚀魂(Knife to the Soul):到第10级,魂刃者非常擅长攻击对手的生命能量。念刃蚀魂能力很像念刃蚀命能力(见上文),但是体质属性伤害的一半会变成永久性的。灵能点馀量不少于17的魂刃者可以随意使用这种超自然能力。 Knife to the Soul: At 10th level, the soulknife becomes expert at attacking an opponent’s life energy. The knife to the soul ability resembles the sever life ability (see above) except half of the Constitution ability damage he deals is permanent. The soulknife can use this supernatural ability at will as long as his power point reserve is 17 or more.
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灵能NPC数据
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灵能NPC数据PSIONIC NPC STATISTICS 本节提供了每种基本职业1到20级的灵能NPC的参考数据。 This section provides baseline statistics for psionic NPCs of every standard class at levels 1--20. 随机NPCRANDOM NPC 从NPC的等级(或通常与之相等的挑战等级)入手,你可以随机生成NPC,或者按你认为合适的方式拼凑出NPC。 Starring with just an NPC’s level (or Challenge Rating, which is usually the same thing), you can generate an NPC randomly, or you can put the pieces together as you see fit. 这些数据为你提供了未经雕琢的基本人物。你可以使用这里提供的资料的片断来打造你的NPC,如果你愿意,也可以跳过本章而自行制作NPC。 These statistics give you basic characters with minimum work. You can always just use the information provided here piecemeal to handcraft your NPCs, or if you prefer, ignore this chapter and do it all from scratch. 使用以下这些表格创造NPC时,你需要参考《地下城主指南》第二章。要随机创造灵能NPC,从NPC的等级或挑战等级入手,然後随机确定以下资料: When creating an NPC using the following tables, you will also need to refer to Chapter 2 of the DUNGEON MASTER’s Guide. To create a psionic NPC randomly, start with the NPC’s level or Challenge Rating, then determine the following information randomly:
- 按表6-5“随机灵能NPC的阵营”掷得NPC的阵营。[/*]
- Roll the NPC’s alignment on Table 6-5: Random Psionic NPC Alignment.[/*]
- 按表6-6“随机灵能NPC的职业”掷得职业。[/*]
- Roll class randomly on Table 6-6: Random Psionic NPC Class.[/*]
- 按《地下城主指南》第二章中的表2-30、2-31或2-32掷得种族或生物种类。[/*]
- Roll race or kind randomly on the appropriate column on Table 2-30, 2-31, or 2-32 in Chapter 2 of the DUNGEON MASTER’s Guide.[/*]
- 按职业从下列相应的NPC表格(表6-7到6-13)中找出数据并与《地下城主指南》第二章中“根据种族或生物种类调整NPC”小节中的种族或生物种类的资料相结合。[/*]
- Combine the class-based statistics from the appropriate NPC table below (Tables 6-7 to 6-13) with the race or kind information from the NPC Adjustments by Race or Kind section in Chapter 2 of the DUNGEON MASTER’s Guide.[/*]
表6-5:随机灵能NPC的阵营 ───────────────────────── 百分骰 阵营 ───────────────────────── 01─20 善良(守序善良、中立善良或混乱善良) 21─50 中立(守序中立、绝对中立或混乱中立) 51─100 邪恶(守序邪恶、中立邪恶或混乱邪恶) ───────────────────────── TABLE 6-5: RANDOM PSIONIC NPC ALIGNMENT ──────────────── d% Alignment ──────────────── 01--20 Good (LG, NG, or GG) 21--50 Neutral (LN, N, or CN) 51--100 Evil (LE, NE, or CE) ──────────────── 表6-6:随机灵能NPC的职业 ───────────────────────── 善良 中立 邪恶 职业 ───────────────────────── 01─46 01─51 01─59 心灵术士 47─100 52─100 60─100 心灵武士 ───────────────────────── TABLE 6-6: RANDOM PSIONIC NPC CLASS ────────────────────── Good Neutral Evil Class ────────────────────── 01--46 01--51 01--59 Psion 47--100 52--100 60--100 Psychic warrior ────────────────────── ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 如何阅读NPC描述 READING THE NPC DESCRIPTIONS NPC描述中总结了关于NPC的许多资料。并非不言自明的那些材料将在下文中解释。 The NPC descriptions summarize a lot of information about the NPCs. The material that is not self-explanatory is explained below. 属性值增加:括号中为由魔法或灵能增强後的属性值。 Increased Ability Scores: Magically enhanced scores are in parentheses. 等级:职业等级。 Lvl: Class level. 先攻:先攻检定加值。该数值以及所有其他数值都是计算各种相关调整值後的最终结果。 Init: Bonus on initiative checks. This and all other numbers are totals, with relevant modifiers already added in. 速度:就是速度。 Spd: Speed. 武器:每个NPC都装备了近战和远程武器。武器列按职业和等级给出了总攻击加值和总伤害加值(在括号中)。如果NPC有不止一种弹药,计算攻击和伤害时以最高加值为准。 Weapons: Each NPC is equipped with a melee weapon and a ranged weapon. The weapons columns give the total attack bonuses due to class and level and total damage bonuses (in parentheses). If an NPC has more than one kind of ammunition, attack and damage figures use the ammunition with the best bonuses. 强韧/反射/意志:强韧、反射和意志豁免加值。 F/R/W: Bonuses to Fortitude, Reflex, and Will saves. 技能:技能已经计算了相应的防具检定减值。{Andor注:原文在表格中使用缩写,译文未使用,故未翻译缩写表。} Skills: Skill abbreviations are Auto (Autohypnosis), Cli (Climb), Con (Concentration), D Dev (Disable Device), Dipl (Diplomacy), Gath (Gather Information), Ju (Jump), Psic (Psicraft), Open (Open Lock), Rem V (Remote View), S Mot (Sense Motive), and S Sel (Stabilize Self). Skill totals include armor check penalties, where appropriate. NPC的智力值(由于种族或生物种类)每提升(或下降)2点,该生物便获得(或失去)一项技能。新技能的级数为 3 + 职业等级(跨职技能折半)。 For every 2 points by which an NPC’s Intelligence score goes up or down (because of race or creature kind), the creature gains or loses one skill. New skills have ranks of 3 + class level (or half that for cross-class skills). 灵能点:该NPC每日可用的灵能点数。 PP: The number of power points per day available to the NPC. 异能:显能者发掘的异能数按从低到高的能级顺序的列表。4级传心者的“4/3/1”表示4个零级异能、3个一级异能和1个二级异能。 Powers: The numbers of powers a manifester has discovered are listed in order of level, from lowest to highest. The 4th-level telepath’s “4/3/1” means four 0-level powers, three 1st-level powers, and one 2nd-level power. 装备:每个描述中都有几段提供了防具、武器和NPC拥有的多种类型的装备。插注标明了该人物在哪一级或哪几级时拥有该物品。 Gear: Several paragraphs in each description provide armor, weapons, and various types of equipment each NPC possesses. Parenthetical notations indicate at which level or levels the character has the item in question. 储有异能的物品都按能展现该异能的最低显能者等级储存异能(除非另外说明)。对于可充能物品的剩馀发数,如同随机产生充能物品那样掷随机发数。 Psionic power-storing items store powers at the minimum manifester level needed to manifest those powers (unless otherwise specified). Roll randomly for the number of charges in a charged item as you do for a randomly generated charged item. 所有带增强加值的防具、武器和弹药都假设是灵能物品。灵容、灵杖、灵能石和灵纹总是灵能物品。其他装备只要没有另外说明也都假设是灵能物品。 All armor, weapons, and ammunition with enhancement bonuses are assumed to be psionic items. Crystal capacitors, dories, power stones, and psionic tattoos are always psionic items. Other gear is assumed to be psionic unless otherwise noted. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 自行制作NPC HANDCRAFTED NPC 要自行创造NPC,只需参考《玩家手册》、《怪物图鉴》和《地下城主指南》第二章中的资料。 To create an NPC from scratch, simply use the Information from the Player’s Handbook, the Monster Manual, and Chapter 2 of the DUNGEON MASTER’s Guide. 你需要的额外资料之一是NPC装备的价格。参考《地下城主指南》第二章中的表2-44以确定NPC装备的总价。 The one additional piece of information you need is the value of an NPC’s gear. See Table 2-44 in Chapter 2 of the DUNGEON MASTER’s Guide to find the total value of the NPC’s equipment.
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NPC心灵术士(百变者)
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表6-7:NPC心灵术士(百变者) ────────────────────────────────────── 等级 HP AC 先攻 速度 钉头锤(1d8) 飞镖(1d4) ────────────────────────────────────── 1 7 16 +1 30呎 +2(+2伤害) +2(+2伤害) 2 10 16 +1 30呎 +3(+2) +3(+2) 3 14 16 +1 30呎 +3(+2) +3(+2) 4 17 16 +1 30呎 +5(+3) +4(+3) 5 21 16 +1 30呎 +5(+3) +4(+3) 6 24 16 +1 30呎 +6(+3) +5(+3) 7 28 16 +1 30呎 +6(+3) +5(+3) 8 31 16 +1 30呎 +7(+3) +6(+3) 9 35 16 +1 30呎 +7(+3) +6(+3) 10 38 16 +1 30呎 +8(+3) +7(+3) 11 42 17 +1 30呎 +9(+4) +7(+4) 12 45 17 +1 30呎 +10/+5(+4) +8/+3(+4) 13 49 17 +1 30呎 +11/+6(+5) +8/+3(+5) 14 52 17 +1 30呎 +12/+7(+5) +9/+4(+5) 15 56 17 +1 30呎 +12/+7(+5) +9/+4(+5) 16 59 18 +1 30呎 +13/+8(+5) +10/+5(+5) 17 63 18 +1 30呎 +14/+9(+6) +10/+5(+6) 18 65 18 +1 30呎 +15/+10(+6) +11/+6(+6) 19 70 21 +1 30呎 +17/+12(+8) +11/+6(+8) 20 73 21 +1 30呎 +19/+14(+9) +12/+7(+9) ────────────────────────────────────── 续表6-7:NPC心灵术士(百变者) ──────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 自我催眠 跳跃 ──────────────────────────────── 1 +2/+1/+3 +4 +6 +5 +6 2 +2/+1/+4 +5 +7 +6 +7 3 +3/+2/+4 +6 +8 +7 +8 4 +3/+2/+5 +7 +9 +8 +10 5 +4/+3/+6 +8 +10 +9 +11 6 +5/+4/+7 +9 +11 +10 +12 7 +5/+4/+7 +10 +12 +11 +13 8 +5/+4/+8 +11 +13 +12 +14 9 +6/+5/+8 +12 +14 +13 +15 10 +6/+4/+9 +13 +15 +14 +16 11 +6/+5/+9 +14 +16 +15 +17 12 +9/+8/+12 +15 +17 +16 +19 13 +9/+8/+12 +16 +18 +17 +20 14 +9/+8/+13 +17 +19 +18 +21 15 +10/+9/+13 +18 +20 +19 +22 16 +10/+9/+14 +19 +21 +20 +23 17 +10/+9/+14 +20 +22 +21 +25 18 +12/+10/+16 +21 +23 +22 +26 19 +12/+10/+16 +22 +24 +23 +29 20 +12/+10/+16 +23 +25 +24 +31 ──────────────────────────────── 续表6-7:NPC心灵术士(百变者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 8 3/3 4 11 4/3/1 5 19 4/3/2 6 24 5/3/2/1 7 29 5/4/3/2 8 36 6/4/3/2/1 9 43 6/4/3/3/2 10 52 7/4/3/3/2/1 11 61 7/4/4/3/3/2 12 79 8/4/4/3/3/2/1 13 90 8/5/4/4/3/3/2 14 103 8/5/4/4/3/3/2/1 15 116 8/5/4/4/4/3/3/2 16 131 8/5/5/4/4/3/3/2/1 17 157 8/5/5/4/4/4/3/3/2 18 174 8/5/5/5/4/4/3/3/2/1 19 219 8/5/5/5/4/4/4/3/2/2 20 255 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-7: NPC PSION (EGOIST) ─────────────────────────────── Lvl hp AC Init Spd Morningstar (1d8) Darts (1d4) ─────────────────────────────── 1st 7 16 +1 30 ft. +2 (+2 damage) +2 (+2 damage) 2nd 10 16 +1 30 ft. +3 (+2) +3 (+2) 3rd 14 16 +1 30 ft. +3 (+2) +3 (+2) 4th 17 16 +1 30 ft. +5 (+3) +4 (+3) 5th 21 16 +1 30 ft. +5 (+3) +4 (+3) 6th 24 16 +1 30 ft. +6 (+3) +5 (+3) 7th 28 16 +1 30 ft. +6 (+3) +5 (+3) 8th 31 16 +1 30 ft. +7 (+3) +6 (+3) 9th 35 16 +1 30 ft. +7 (+3) +6 (+3) 10th 38 16 +1 30 ft. +8 (+3) +7 (+3) 11th 42 17 +1 30 ft. +9 (+4) +7 (+4) 12th 45 17 +1 30 ft. +10/+5 (+4) +8/+3 (+4) 13th 49 17 +1 30 ft. +11/+6 (+5) +8/+3 (+5) 14th 52 17 +1 30 ft. +12/+7 (+5) +9/+4 (+5) 15th 56 17 +1 30 ft. +12/+7 (+5) +9/+4 (+5) 16th 59 18 +1 30 ft. +13/+8 (+5) +10/+5 (+5) 17th 63 18 +1 30 ft. +14/+9 (+6) +10/+5 (+6) 18th 65 18 +1 30 ft. +15/+10 (+6) +11/+6 (+6) 19th 70 21 +1 30 ft. +17/+12 (+8) +11/+6 (+8) 20th 73 21 +1 30 ft. +19/+14 (+9) +12/+7 (+9) ─────────────────────────────── CONTINUED TABLE 6-7: NPC PSION (EGOIST) ───────────────────────────────── Lvl F/R/W Psic Con Auto Ju PP Powers ───────────────────────────────── 1st +2/+1/+3 +4 +6 +5 +6 3 3/1 2nd +2/+1/+4 +5 +7 +6 +7 4 3/2 3rd +3/+2/+4 +6 +8 +7 +8 8 3/3 4th +3/+2/+5 +7 +9 +8 +10 11 4/3/1 5th +4/+3/+6 +8 +10 +9 +11 19 4/3/2 6th +5/+4/+7 +9 +11 +10 +12 24 5/3/2/1 7th +5/+4/+7 +10 +12 +11 +13 29 5/4/3/2 8th +5/+4/+8 +11 +13 +12 +14 36 6/4/3/2/1 9th +6/+5/+8 +12 +14 +13 +15 43 6/4/3/3/2 10th +6/+4/+9 +13 +15 +14 +16 52 7/4/3/3/2/1 11th +6/+5/+9 +14 +16 +15 +17 61 7/4/4/3/3/2 12th +9/+8/+12 +15 +17 +16 +19 79 8/4/4/3/3/2/1 13th +9/+8/+12 +16 +18 +17 +20 90 8/5/4/4/3/3/2 14th +9/+8/+13 +17 +19 +18 +21 103 8/5/4/4/3/3/2/1 15th +10/+9/+13 +18 +20 +19 +22 116 8/5/4/4/4/3/3/2 16th +10/+9/+14 +19 +21 +20 +23 131 8/5/5/4/4/3/3/2/1 17th +10/+9/+14 +20 +22 +21 +25 157 8/5/5/4/4/4/3/3/2 18th +12/+10/+16 +21 +23 +22 +26 174 8/5/5/5/4/4/3/3/2/1 19th +12/+10/+16 +22 +24 +23 +29 219 8/5/5/5/4/4/4/3/2/2 20th +12/+10/+16 +23 +25 +24 +31 255 8/5/5/5/5/4/4/3/3/2 ───────────────────────────────── NPC心灵术士(百变者) NPC Psion (Egoist) 初始属性值:力量 15、敏捷 13、体质 14、智力 10、感知 12、魅力 8。 Starting Ability Scores: Str 15, Dex 13, Con 14, Int 10, Wis 12, Cha 8. 属性值增加:4级:力量 16,8级:力量 17,12级:力量 18,16级:力量 19,17级:力量 19(21),19级:力量 19(25),20级:力量 20(26)。 Increased Ability Scores: 4th, Str 16; 8th, Str 17; 12th, Str 18; 16th, Str 19; 17th. Str 19 (21); 19th, Str 19 (25); 20th, Str 20 (26). 专长:1级:“惰性护甲”,3级:“灵能之拳”,6级:“战斗显能”,9级:“借机显能”,12级:“精神助跳”,15级:“专攻武器(接触)”,18级:“劲贯拳脚”。 Feats: 1st, Inertial Armor, 3rd. Psionic Fist; 6th, Combat Manifestation; 9th, Power Touch; 12th, Mental Leap; 15th, Weapon Focus (touch); 18th, Unavoidable Strike. 职业特性:1级:“英雄灵晶仆”、“自性鞭击”、“心灵空白”、“心灵穿刺”、“思维之盾”、“坚固意志”,3级:“精神障壁”,5级:“智力堡垒”,7级:“心灵爆破”,9级:“本我暗示”,11级:“心力榨取”。 Class Features: 1st, Psicrystal (hero), ego whip, empty mind, mind thrust, thought shield, tower of iron will; 3rd, mental barrier, 5th, intellect fortress; 7th, mind blast; 9th, id insinuation; 11th, psychic crush. 钉头锤(近战):普通(1至12级),+1(13至17级),+1“吸命”(18至20级)。 Morningstar (Melee): Normal (1st-12th). +1 (13th-17th), +1, body feeder (18-20th). 飞镖(远程):精制品(1至20级)。 Darts (Ranged): Masterwork (1st-20th). 灵纹:“魄力术”(1至2级),“隐形术”(1至3级),“浮空术”(2至4级),“身体调节”(3至6级、9至20级),“仿生术”(5级、8级),“飞行术”(11级)。 Psionic Tattoos: Vigor (1st-2nd), invisibility (1st-3rd), levitate (2nd-4th), body adjustment (3rd-6th, 9th-20th), animal affinity (5th, 8th), fly (11th). 灵能石:“次级冲击波”×2(1至2级),“狼牙术”×2(1至3级),“锤击术”×2(1级),“生物反馈”×2(2至3级),“隐形术”(4级),“隐形术”×2 (5级),“冲击波”(5级),“熊爪术”×2(5级),“痛苦之触”(6至7级),“星质形态”(8级),“虎牙术”(9级),“传送术”(11级), “变形自己”(12级),“集体星质茧”(14级),“腐蚀之触”(15级),“龙息术”(15级),“龙息术”(17级),“极化认知”(17级), “形体变化”(18至20级)。 Power Stones: 2 lesser concussion (1st-2nd), 2 bite of the wolf (1st-3rd), 2 hammer (1st), 2 biofeedback (2nd-3rd), invisibility (4th), invisibility (5th), concussion (5th), 2 claws of the bear (5th), painful touch (6th-7th), ectoplasmic form (8th), bite of the tiger (9th), teleport (11th), polymorph self (12th), mass cocoon (14th), dissolving touch (15th), breath of the dragon (15th), breath of the dragon (17th), hypercognition (17th), shapechange (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖(2级),敏捷灵皮(3级),灵容[1](4至8 级),“生物电流”灵杖(4级),+1抗力斗篷(魔法物品)(5至18级),“高等冲击波”蠕行灵纹(6至7级),灵容[3](7至11级),“隐形术” 灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级、18至20级),“苍火”灵杖(10级),+1天生防御护符(魔法物品)(11至16级),避役灵皮(11级),心灵自塑灵锥(11级),+2抗力斗篷(魔法物品)(12至17级),稳定戒指(12级),灵容[5](13 至16级),“消除隐形”灵杖(14至15级、18级),自由意志项圈(15级),吸收镶额眼(魔法物品)(17至20级),+3抗力斗篷(魔法物品) (18至20级),+3天生防御护符(魔法物品)(19至20级),+6巨力腰带(魔法物品)(19至20级),+2防护戒指(魔法物品)(19至20 级),巨魔灵皮(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), skin of nimbleness (3rd), crystal capacitor [1] (4th-8th), dorje of biocurrent (4th), cloak of resistance +1 (magic item) (5th-18th), crawling tattoo of grater concussion (6th-7th), crystal capacitor [3] (7th-11th), dorje of invisibility [9th-level manifester] (8th), crystal crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, 18th-20th), dorje of whitefire (10th), amulet of natural armor +1 (magic item) (11th-16th), skin of the chameleon (11th), psionatrix of Psychometabolism (11th), cloak of resistance +2 (magic item) (12th-17th), ring of stabilization (12th), crystal capacitor [5] (13th-16th), dorje of invisibility purge (14th-15th, 18th), torc of free will (15th), third eye assimilate (magic item) (17th-20th), cloak of resistance +3 (magic item) (18th-20th), amulet of natural armor +3 (magic item) (19th-20th), belt of giant strength +6 (magic item) (19th-20th), ring of protection +2 (magic item) (19th-20th), skin of the troll (20th). 其他装备:匕首(1至20级)。 Other Gear: Dagger (1st-20th).
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NPC心灵术士(灵旅者)
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表6-8:NPC心灵术士(灵旅者) ────────────────────────────────── 等级 HP AC 先攻 速度 短矛(1d8) 弩(1d8) ────────────────────────────────── 1 5 16 +2 30呎 +2(+2伤害) +3 2 8 16 +2 30呎 +3(+2) +4 3 12 16 +2 30呎 +3(+2) +4 4 15 17 +3 30呎 +4(+2) +7 5 19 17 +3 30呎 +4(+2) +7 6 22 17 +3 30呎 +5(+2) +8 7 26 17 +3 30呎 +5(+2) +8 8 29 17 +3 30呎 +6(+2) +9 9 33 17 +3 30呎 +6(+2) +9 10 36 17 +3 30呎 +7(+2) +10 11 40 18 +3 30呎 +7(+2) +10 12 43 20 +4 30呎 +8/+3(+3) +13/+8 13 47 20 +4 30呎 +8/+3(+3) +13/+8 14 50 22 +4 30呎 +9/+4(+3) +14/+9 15 54 23 +4 30呎 +9/+4(+3) +14/+9 16 57 23 +4 30呎 +10/+5(+3) +15/+10 17 61 24 +6 30呎 +10/+5(+3) +16/+11 18 64 24 +6 30呎 +11/+6(+3) +17/+12 19 68 25 +7 30呎 +11/+6(+3) +18/+13 20 71 27 +8 30呎 +12/+7(+3) +19/+14 ────────────────────────────────── 续表6-8:NPC心灵术士(灵旅者) ─────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 脱逃 攀爬 ─────────────────────────────── 1 +3/+2/+3 +5 +5 +6 +6 2 +3/+2/+4 +5 +6 +7 +7 3 +4/+3/+4 +7 +7 +8 +8 4 +4/+4/+5 +8 +18 +10 +9 5 +5/+5/+6 +9 +19 +11 +10 6 +6/+6/+7 +10 +20 +12 +11 7 +6/+6/+7 +11 +21 +13 +12 8 +6/+6/+8 +12 +22 +14 +13 9 +7/+7/+9 +13 +23 +15 +14 10 +7/+9/+9 +14 +24 +16 +15 11 +7/+7/+9 +15 +25 +17 +16 12 +8/+10/+10 +16 +26 +20 +17 13 +8/+10/+10 +17 +27 +21 +18 14 +8/+10/+11 +18 +28 +22 +19 15 +9/+11/+11 +19 +29 +23 +20 16 +9/+11/+12 +10 +30 +24 +21 17 +9/+12/+12 +21 +31 +26 +22 18 +10/+13/+13 +22 +32 +27 +23 19 +10/+14/+14 +23 +33 +29 +24 20 +13/+15/+17 +24 +34 +31 +25 ─────────────────────────────── 续表6-8:NPC心灵术士(灵旅者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 8 3/3 4 11 4/3/1 5 19 4/3/2 6 24 5/3/2/1 7 29 5/4/3/2 8 36 6/4/3/2/1 9 43 6/4/3/3/2 10 52 7/4/3/3/2/1 11 61 7/4/4/3/3/2 12 90 8/4/4/3/3/2/1 13 101 8/5/4/4/3/3/2 14 114 8/5/4/4/3/3/2/1 15 127 8/5/4/4/4/3/3/2 16 142 8/5/5/4/4/3/3/2/1 17 170 8/5/5/4/4/4/3/3/2 18 187 8/5/5/5/4/4/3/3/2/1 19 219 8/5/5/5/4/4/4/3/2/2 20 255 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-8: NPC PSION (NOMAD) ────────────────────────────── Lvl hp AC Init Spd Shortspear (1d8) Crossbow (1d8) ────────────────────────────── 1st 5 16 +2 30 ft. +2 (+2 damage) +3 2nd 8 16 +2 30 ft. +3 (+2) +4 3rd 12 16 +2 30 ft. +3 (+2) +4 4th 15 17 +3 30 ft. +4 (+2) +7 5th 19 17 +3 30 ft. +4 (+2) +7 6th 22 17 +3 30 ft. +5 (+2) +8 7th 26 17 +3 30 ft. +5 (+2) +8 8th 29 17 +3 30 ft. +6 (+2) +9 9th 33 17 +3 30 ft. +6 (+2) +9 10th 36 17 +3 30 ft. +7 (+2) +10 11th 40 18 +3 30 ft. +7 (+2) +10 12th 43 20 +4 30 ft. +8/+3 (+3) +13/+8 13th 47 20 +4 30 ft. +8/+3 (+3) +13/+8 14th 50 22 +4 30 ft. +9/+4 (+3) +14/+9 15th 54 23 +4 30 ft. +9/+4 (+3) +14/+9 16th 57 23 +4 30 ft. +10/+5 (+3) +15/+10 17th 61 24 +6 30 ft. +10/+5 (+3) +16/+11 18th 64 24 +6 30 ft. +11/+6 (+3) +17/+12 19th 68 25 +7 30 ft. +11/+6 (+3) +18/+13 20th 71 27 +8 30 ft. +12/+7 (+3) +19/+14 ────────────────────────────── CONTINUED TABLE 6-8: NPC PSION (NOMAD) ──────────────────────────────── Lvl F/R/W Psic Con Esc Cli PP Powers ──────────────────────────────── 1st +3/+2/+3 +5 +5 +6 +6 3 3/1 2nd +3/+2/+4 +5 +6 +7 +7 4 3/2 3rd +4/+3/+4 +7 +7 +8 +8 8 3/3 4th +4/+4/+5 +8 +18 +10 +9 11 4/3/1 5th +5/+5/+6 +9 +19 +11 +10 19 4/3/2 6th +6/+6/+7 +10 +20 +12 +11 24 5/3/2/1 7th +6/+6/+7 +11 +21 +13 +12 29 5/4/3/2 8th +6/+6/+8 +12 +22 +14 +13 36 6/4/3/2/1 9th +7/+7/+9 +13 +23 +15 +14 43 6/4/3/3/2 10th +7/+9/+9 +14 +24 +16 +15 52 7/4/3/3/2/1 11th +7/+7/+9 +15 +25 +17 +16 61 7/4/4/3/3/2 12th +8/+10/+10 +16 +26 +20 +17 90 8/4/4/3/3/2/1 13th +8/+10/+10 +17 +27 +21 +18 101 8/5/4/4/3/3/2 14th +8/+10/+11 +18 +28 +22 +19 114 8/5/4/4/3/3/2/1 15th +9/+11/+11 +19 +29 +23 +20 127 8/5/4/4/4/3/3/2 16th +9/+11/+12 +10 +30 +24 +21 142 8/5/5/4/4/3/3/2/1 17th +9/+12/+12 +21 +31 +26 +22 170 8/5/5/4/4/4/3/3/2 18th +10/+13/+13 +22 +32 +27 +23 187 8/5/5/5/4/4/3/3/2/1 19th +10/+14/+14 +23 +33 +29 +24 219 8/5/5/5/4/4/4/3/2/2 20th +13/+15/+17 +24 +34 +31 +25 255 8/5/5/5/5/4/4/3/3/2 ──────────────────────────────── NPC心灵术士(灵旅者) NPC Psion (Nomad) 初始属性值:力量 14、敏捷 15、体质 12、智力 10、感知 13、魅力 8。 Starting Ability Scores: Str 14, Dex 15, Con 12, Int 10, Wis 13, Cha 8. 属性值增加:4级:敏捷 16,8级:敏捷 17,12级:敏捷 18(20),16级:敏捷 19(21),17级:敏捷 19(23),19级:敏捷 19(25),20级:敏捷 20(26)。 Increased Ability Scores: 4th, Dex 16; 8th, Dex 17; 12th, Dex 18 (20); 16th, Dex 19 (21); 17th, Dex 19 (23); 19th, Dex 19 (25); 20th, Dex 20 (26). 专长:1级:“惰性护甲”,3级:“闪避”,6级:“战斗显能”,9级:“念动之速”,12级:“灵能冲刺”,15级:“飞檐走壁”,18级:“念动之速”(2次)。 Feats: 1st, Inertial Armor; 3rd, Dodge; 6th, Combat Manifestation; 9th, Speed of Thought; 12th, Psionic Charge; 15th, Up the Walls; 18th, Speed of Thought (2). 职业特性:1级:“英雄灵晶仆”、“自性鞭击”、“心灵空白”、“本我暗示”、“心灵穿刺”、“思维之盾”,3级:“精神障壁”,5级:“智力堡垒”,7级:“坚固意志”,9级:“心力榨取”,11级:“心灵爆破”。 Class Features: 1st, Psicrystal (hero), ego whip, empty mind, id insinuation, mind thrust, thought shield; 3rd, mental barrier; 5th, intellect fortress; 7th, tower of iron will; 9th, psychic crush; 11th, mind blast. 短矛(近战):普通(1至12级),+1(13至20级)。 Shortspear (Melee): Normal (1st-12th), +1 (13th-20th). 轻弩(远程):精制品(1至20级)。 Light Crossbow (Ranged): Masterwork (1st-20th). 弩矢:普通×10(1至3级),精制品×10(4至20级)。 Bolts: 10 normal (1st-3rd), 10 masterwork (4th-20th). 灵纹:“次级身体调节”(1至2级),“隐形术”(1至3级),“身体平衡”(2至4级),“身体调节”(3至6级、9至20级),“侦测思想”(5级、8级),“回避侦测”(11级)。 Psionic Tattoos: Lesser body adjustment (1st-2nd), invisibility (1st-3rd), body equilibrium (2nd-4th), body adjustment (3rd-6th, 9th-20th), detect thoughts (5th, 8th), nondetection (11th). 灵能石:“生物电流”×2 (1至2级),“一级星质构装体”×2(1至3级),“消散之触”×2(1级),“隐匿思想”×2(2至3级),“隐形术”(4级),“隐形术”×2(5 级),“滑翔术”×2(5级),“操控肢体”×2(5级),“熊爪术”(6至7级),“时间跳跃”(8级),“心力回馈”(9级),“传送术”(11 级),“恶意传送术”(12级),“集体星质茧”(14级),“任意门”(15级),“高等飞行术”(15级),“超级冲击波”(17级),“幽影身形” (17级),“传送法阵”(18至20级),“时间加速”(18至20级),“时光倒流”(18至20级)。 Power Stones: 2 biocurrent (1st-2nd), 2 astral construct I (1st-3rd), 2 dissipating touch (1st), 2 conceal thoughts (2nd-3rd), invisibility (4th), 2 invisibility (5th), 2 glide (5th), 2 control body (5th), claws of the bear (6th-7th), time hop (8th), psychofeedback (9th), teleport (11th), baleful teleport (12th), mass cocoon (14th), dimension door (15th), improved fly (15th), true concussion (17th), shadow body (17th), teleportation circle (18th-20th), temporal acceleration (18th-20th), time regression (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖(2级),“魅惑人类”灵杖(3级),灵容[1](4至8级),隐匿镶额眼(4级),+1抗力斗篷(魔法物品)(5至19级),“敲击术”灵杖(6至7级),灵容[3](7 至11级),“隐形术”灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级、18至20级),“苍火”灵杖(10级),+ 1天生防御护符(魔法物品)(11至16级),知觉镶额眼(11级),心灵传送灵锥(11级),+2敏捷手套(魔法物品)(12至16级),稳定戒指 (12级),灵容[5](13至16级),自由意志项圈(13级),+2防御护腕(魔法物品)(14至20级),“消解灵能”灵杖(14至15级、18 级),次级抗火戒指(魔法物品)(16级),+2天生防御护符(魔法物品)(17至20级),反击灵皮(17级),灵容[7](17至18级),+4敏捷手套(魔法物品)(17至18级),+3天生防御护符(魔法物品)(19至20级),+6敏捷手套(魔法物品)(19至20级),灵容[9](19级), +3抗力斗篷(魔法物品)(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), dorje of charm person (3rd), crystal capacitor [1] (4th-8th), third eye concentrate (4th), cloak of resistance +1 (magic item) (5th-19th), dorje of knock (6th-7th), crystal capacitor [3] (7th-11th), dorje of invisibility [9th-level manifester] (8th), crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, 18th-20th), dorje of whitefire (10th), amulet of natural armor +1 (magic item) (11th-16th), third eye aware (11th), psionatrix of Psychoportation (11th), gloves of Dexterity +2 (magic item) (12th-16th), ring of stabilization (12th), crystal capacitor [5] (13th-16th), torc of free will (13th), bracers of armor +2 (magic item) (14th-20th), dorje of negate psionics (14th-15th, 18th), ring of fire resistance [minor] (magic item) (16th), amulet of natural armor +2 (magic item) (17th-20th), skin of striking (17th), crystal capacitor [7] (17th- 18th), gloves of Dexterity +4 (magic item) (17th-18th), amulet of natural armor +3 (magic item) (19th-20th), gloves of Dexterity +6 (magic item) (19th-20th), crystal capacitor [9] (19th), cloak of resistance +3 (magic item) (20th). 其他装备:匕首(1至20级),50呎丝绳(2级)。 Other Gear: Dagger (1st-20th), 50 ft. silk rope (2nd).
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NPC心灵术士(操能者)
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表6-9:NPC心灵术士(操能者) ─────────────────────────────────── 等级 HP AC 先攻 速度 短矛(1d8) 弩(1d8) ─────────────────────────────────── 1 6 16 +2 30呎 +1(+1伤害) +3 2 9 16 +2 30呎 +2(+1) +4 3 15 16 +2 30呎 +2(+1) +4 4 23 16 +2 30呎 +3(+1) +6 5 29 16 +2 30呎 +3(+1) +6 6 34 16 +2 30呎 +4(+1) +7 7 40 16 +2 30呎 +4(+1) +7 8 45 16 +2 30呎 +5(+1) +8 9 51 16 +2 30呎 +5(+1) +8 10 56 16 +2 30呎 +6(+1) +9 11 62 17 +2 30呎 +6(+1) +9 12 79 17 +2 30呎 +7/+2(+2) +10/+5 13 86 17 +2 30呎 +7/+2(+2) +10/+5 14 92 18 +3 30呎 +8/+3(+2) +12/+7 15 99 18 +3 30呎 +8/+3(+2) +12/+7 16 105 18 +3 30呎 +9/+4(+2) +13/+8 17 112 19 +3 30呎 +9/+4(+2) +16/+11 18 118 19 +3 30呎 +10/+5(+2) +17/+12 19 125 20 +3 30呎 +10/+5(+2) +17/+12 20 151 20 +3 30呎 +11/+6(+2) +18/+13 ─────────────────────────────────── 续表6-9:NPC心灵术士(操能者) ──────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 开锁 解除装置 ──────────────────────────────── 1 +2/+2/+1 +5 +6 +6 +5 2 +2/+2/+2 +6 +7 +7 +6 3 +3/+3/+2 +7 +8 +8 +7 4 +4/+3/+3 +8 +10 +9 +8 5 +5/+4/+4 +9 +11 +10 +9 6 +6/+5/+5 +10 +12 +11 +10 7 +6/+5/+5 +11 +13 +12 +11 8 +6/+5/+6 +12 +14 +13 +12 9 +7/+6/+6 +13 +15 +14 +13 10 +7/+6/+7 +14 +16 +15 +14 11 +7/+6/+8 +15 +17 +16 +15 12 +8/+7/+8 +16 +19 +17 +16 13 +9/+7/+8 +17 +20 +18 +17 14 +9/+8/+9 +18 +21 +20 +18 15 +10/+9/+9 +19 +22 +21 +19 16 +10/+9/+10 +20 +23 +22 +20 17 +10/+9/+10 +21 +24 +23 +21 18 +11/+10/+11 +22 +25 +24 +22 19 +11/+10/+11 +23 +26 +25 +23 20 +12/+10/+11 +24 +28 +26 +25 ──────────────────────────────── 续表6-9:NPC心灵术士(操能者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 9 3/3 4 12 4/3/1 5 20 4/3/2 6 25 5/3/2/1 7 30 5/4/3/2 8 37 6/4/3/2/1 9 44 6/4/3/3/2 10 53 7/4/3/3/2/1 11 62 7/4/4/3/3/2 12 80 8/4/4/3/3/2/1 13 91 8/5/4/4/3/3/2 14 104 8/5/4/4/3/3/2/1 15 117 8/5/4/4/4/3/3/2 16 132 8/5/5/4/4/3/3/2/1 17 147 8/5/5/4/4/4/3/3/2 18 164 8/5/5/5/4/4/3/3/2/1 19 181 8/5/5/5/4/4/4/3/2/2 20 211 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-9: NPC PSION (SAVANT) ─────────────────────────────── Lvl hp AC Init Spd Shortspear (1d8) Crossbow (1d8) ─────────────────────────────── 1st 6 16 +2 30 ft. +1 (+1 damage) +3 2nd 9 16 +2 30 ft. +2 (+1) +4 3rd 15 16 +2 30 ft. +2 (+1) +4 4th 23 16 +2 30 ft. +3 (+1) +6 5th 29 16 +2 30 ft. +3 (+1) +6 6th 34 16 +2 30 ft. +4 (+1) +7 7th 40 16 +2 30 ft. +4 (+1) +7 8th 45 16 +2 30 ft. +5 (+1) +8 9th 51 16 +2 30 ft. +5 (+1) +8 10th 56 16 +2 30 ft. +6 (+1) +9 11th 62 17 +2 30 ft. +6 (+1) +9 12th 79 17 +2 30 ft. +7/+2 (+2) +10/+5 13th 86 17 +2 30 ft. +7/+2 (+2) +10/+5 14th 92 18 +3 30 ft. +8/+3 (+2) +12/+7 15th 99 18 +3 30 ft. +8/+3 (+2) +12/+7 16th 105 18 +3 30 ft. +9/+4 (+2) +13/+8 17th 112 19 +3 30 ft. +9/+4 (+2) +16/+11 18th 118 19 +3 30 ft. +10/+5 (+2) +17/+12 19th 125 20 +3 30 ft. +10/+5 (+2) +17/+12 20th 151 20 +3 30 ft. +11/+6 (+2) +18/+13 ─────────────────────────────── CONTINUED TABLE 6-9: NPC PSION (SAVANT) ────────────────────────────────── Lvl F/R/W Psic Con Open D Dev PP Powers ────────────────────────────────── 1st +2/+2/+1 +5 +6 +6 +5 3 3/1 2nd +2/+2/+2 +6 +7 +7 +6 4 3/2 3rd +3/+3/+2 +7 +8 +8 +7 9 3/3 4th +4/+3/+3 +8 +10 +9 +8 12 4/3/1 5th +5/+4/+4 +9 +11 +10 +9 20 4/3/2 6th +6/+5/+5 +10 +12 +11 +10 25 5/3/2/1 7th +6/+5/+5 +11 +13 +12 +11 30 5/4/3/2 8th +6/+5/+6 +12 +14 +13 +12 37 6/4/3/2/1 9th +7/+6/+6 +13 +15 +14 +13 44 6/4/3/3/2 10th +7/+6/+7 +14 +16 +15 +14 53 7/4/3/3/2/1 11th +7/+6/+8 +15 +17 +16 +15 62 7/4/4/3/3/2 12th +8/+7/+8 +16 +19 +17 +16 80 8/4/4/3/3/2/1 13th +9/+7/+8 +17 +20 +18 +17 91 8/5/4/4/3/3/2 14th +9/+8/+9 +18 +21 +20 +18 104 8/5/4/4/3/3/2/1 15th +10/+9/+9 +19 +22 +21 +19 117 8/5/4/4/4/3/3/2 16th +10/+9/+10 +20 +23 +22 +20 132 8/5/5/4/4/3/3/2/1 17th +10/+9/+10 +21 +24 +23 +21 147 8/5/5/4/4/4/3/3/2 18th +11/+10/+11 +22 +25 +24 +22 164 8/5/5/5/4/4/3/3/2/1 19th +11/+10/+11 +23 +26 +25 +23 181 8/5/5/5/4/4/4/3/2/2 20th +12/+10/+11 +24 +28 +26 +25 211 8/5/5/5/5/4/4/3/3/2 ────────────────────────────────── NPC心灵术士(操能者) NPC Psion (Savant) 初始属性值:力量 12、敏捷 14、体质 15、智力 13、感知 8、魅力 10。 Starting Ability Scores: Str 12, Dex 14, Con 15, Int 13, Wis 8, Cha 10. 属性值增加:4级:体质 16,8级:体质 17,12级:体质 18,14级:敏捷 14(16),16级:体质 19,20级:体质 20。 Increased Ability Scores: 4th, Con 16; 8th, Con 17; 12th, Con 18; 14th, Dex 14 (16); 16th, Con 19; 20th, Con 20. 专长:1级:“惰性护甲”,3级:“内心强健”,6级:“战斗显能”,9级:“灵能天赋”,12级:“燃烧自身”,15级:“心力堡垒”,18级:“触发异能:消解灵能”。 Feats: 1st, Inertial Armor; 3rd, Inner Strength; 6th, Combat Manifestation; 9th, Talented; 12th, Body Fuel; 15th, Psychic Bastion; 18th, Trigger Power (negate psionics). 职业特性:1级:“顾盼灵晶仆”、“自性鞭击”、“心灵空白”、“心灵穿刺”、“思维之盾”、“坚固意志”,3级:“精神障壁”,5级:“智力堡垒”,7级:“本我暗示”,9级:“心灵爆破”,11级:“心力榨取”。 Class Features: 1st, Psicrystal (observant), ego whip, empty mind, mind thrust, thought shield, tower of iron will; 3rd, mental barrier; 5th, intellect fortress; 7th, id insinuation; 9th, mind blast; 11th, psychic crush. 短矛(近战):普通(1至12级),+1(13至20级)。 Shortspear (Melee): Normal (1st-12th), +1 (13th-20th). 轻弩(远程):精制品(1至20级)。 Light Crossbow (Ranged): Masterwork (1st-20th). 弩矢:普通×10(1至3级),精制品×10(4至20级)。 Bolts: 10 normal (1st-3rd), 10 masterwork (4th-20th). 灵纹:“扩展视野”(1至2级),“隐形术”(1至3级),“浮空术”(2至4级),“身体调节”(3至6级、9至20级),“侦测思想”(5级、8级),“飞行术”(11级)。 Psionic Tattoos: Expanded vision (1st-2nd), invisibility (1st- 3rd), levitate (2nd-4th), body adjustment (3rd-6th, 9th-20th), detect thoughts (5th, 8th), fly (11th). 灵能石:“次级冲击波”×2(1至2级),“一级星质构装体”×2(1至3级),“魅惑人类”×2 (1级),“隐匿思想”×2(2至3级),“隔离术”(4级),“燃烧射线”×2(5级),“冲击波”×2(5级),“操控肢体”×2(5级),“星质茧”(6至7级),“超声锥”(8级),“四级星质构装体”(9级),“传送术”(11级),“超距接触”(12级),“集体星质茧”(14级),“增强隐形术”(15级),“超级冲击波”(15级),“解离术”(17级),“遥控法球”(17级),“高等超距接触”(18至20级),“八级星质构装体” (18至20级),“消散术”(18至20级)。 Power Stones: 2 lesser concussion (1st-2nd), 2 astral construct I (1st-3rd), 2 charm person (1st), 2 conceal thoughts (2nd-3rd), sever the tie (4th), 2 burning ray (5th), 2 concussion (5th), 2 control body (5th), ectoplasmic cocoon (6th-7th), cone of sound (8th), astral construct IV (9th), teleport (11th), clairtangency (12th), mass cocoon (14th), amplified invisibility (15th), true concussion (15th), disintegrate (17th), telekinetic sphere (17th), improved clairtangency (18th-20th), astral construct VIII (18th-20th), dissolution (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖 (2级),重踏靴(3级),灵容[1](4至8级),“次级身体调节”灵杖(4级),+1抗力斗篷(魔法物品)(5至18级),“星质茧”灵杖(6至7 级),灵容[3](7至11级),“隐形术”灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级、18至20级),“苍火”灵杖(10级),+1天生防御护符(魔法物品)(11至16级),穿透镶额眼(11级),心灵转化灵锥(11级),“魅惑人类”晶锚(12至14 级),高级灵铐(未穿戴)(12至20级),维生戒指(魔法物品)(12级),灵容[5](13至16级),自由意志项圈(13级),+2敏捷手套(魔法物品)(14至20级),“消解灵能”灵杖(14至15级、18级),次级抗火戒指(魔法物品)(16级),+2天生防御护符(魔法物品)(17至20 级),阻尼灵铐(未穿戴)(17级),灵容[7](17至18级),+3天生防御护符(魔法物品)(19至20级),蜘蛛灵皮(19至20级),灵容 [9](19级),消能镶额眼(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), boots of stomping (3rd), crystal capacitor [1] (4th-8th), dorje of lesser body adjustment (4th), cloak of resistance +1 (magic item) (5th-18th), dorje of ectoplasmic cocoon (6th-7th), crystal capacitor [3] (7th- 11th), dorje of invisibility [9th-level manifester] (8th), crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, 18th- 20th), dorje of whitefire (10th), amulet of natural armor + 1 (magic item) (11th-16th), third eye penetrate (11th), psionatrix of Psychokinesis (11th), crystal anchor [charm person] (12th-14th), greater psionic restraints (unworn) (12th-20th), ring of sustenance (magic item) (12th), crystal capacitor [5] (13th-16th), torc of free will (13th), gloves of Dexterity +2 (magic item) (14th-20th), dorje of negate psionics (14th-15th, 18th), ring of fire resistance [minor] (magic item) (16th), amulet of natural armor +2 (magic item) (17th-20th), damping psionic restraints (unworn) (17th), crystal capacitor [7] (17th-18th), amulet of natural armor +3 (magic item) (19th-20th), skin of the spider (19th-20th), crystal capacitor [9] (19th), third eye negate (20th). 其他装备:匕首(1至20级),小偷工具(1级),烟雾棒(3级),炽火胶(3级)。 Other Gear: Dagger (1st-20th), thieves’ tools (1st), smokestick (3rd), alchemist’s fire (3rd).
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NPC心灵术士(创形者)
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表6-10:NPC心灵术士(创形者) ────────────────────────────────── 等级 HP AC 先攻 速度 长棍(1d6) 弩(1d8) ────────────────────────────────── 1 5 16 +2 30呎 +0 +3 2 8 16 +2 30呎 +1 +4 3 12 16 +2 30呎 +1 +4 4 15 16 +2 30呎 +2 +6 5 19 16 +2 30呎 +2 +6 6 22 16 +2 30呎 +3 +7 7 26 16 +2 30呎 +3 +7 8 29 16 +2 30呎 +4 +8 9 33 16 +2 30呎 +4 +8 10 36 16 +2 30呎 +5 +9 11 40 17 +2 30呎 +5 +9 12 43 17 +2 30呎 +6/+1 +10/+5 13 47 17 +2 30呎 +7/+2(+1) +10/+5 14 50 18 +3 30呎 +8/+3(+1) +12/+7 15 54 18 +3 30呎 +8/+3(+1) +12/+7 16 57 19 +3 30呎 +9/+4(+1) +13/+8 17 61 19 +3 30呎 +12/+7(+1) +16/+11 18 64 19 +3 30呎 +13/+8(+1) +17/+12 19 68 20 +3 30呎 +13/+8(+1) +17/+12 20 71 20 +3 30呎 +14/+9(+1) +18/+13 ────────────────────────────────── 续表6-10:NPC心灵术士(创形者) ─────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 知识 手艺 ─────────────────────────────── 1 +1/+2/+3 +6 +5 +8 +6 2 +1/+2/+4 +7 +6 +9 +7 3 +2/+3/+4 +8 +7 +8 +8 4 +2/+3/+5 +10 +8 +12 +10 5 +4/+5/+7 +11 +9 +13 +11 6 +5/+6/+8 +12 +10 +14 +12 7 +5/+6/+8 +13 +11 +15 +13 8 +6/+6/+8 +14 +12 +16 +14 9 +6/+7/+9 +15 +13 +17 +15 10 +6/+7/+9 +16 +14 +18 +16 11 +6/+7/+10 +17 +15 +19 +17 12 +7/+8/+11 +20 +16 +22 +20 13 +7/+8/+11 +21 +17 +23 +21 14 +7/+9/+12 +22 +18 +24 +22 15 +8/+10/+12 +23 +19 +25 +23 16 +8/+10/+13 +25 +20 +27 +25 17 +11/+13/+14 +26 +21 +28 +26 18 +10/+12/+15 +27 +22 +29 +27 19 +10/+12/+15 +28 +23 +30 +28 20 +10/+12/+15 +30 +24 +32 +30 ─────────────────────────────── 续表6-10:NPC心灵术士(创形者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 9 3/3 4 12 4/3/1 5 20 4/3/2 6 25 5/3/2/1 7 30 5/4/3/2 8 37 6/4/3/2/1 9 44 6/4/3/3/2 10 53 7/4/3/3/2/1 11 62 7/4/4/3/3/2 12 91 8/4/4/3/3/2/1 13 102 8/5/4/4/3/3/2 14 115 8/5/4/4/3/3/2/1 15 128 8/5/4/4/4/3/3/2 16 156 8/5/5/4/4/3/3/2/1 17 171 8/5/5/4/4/4/3/3/2 18 188 8/5/5/5/4/4/3/3/2/1 19 205 8/5/5/5/4/4/4/3/2/2 20 239 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-10: NPC PSION (SHAPER) ─────────────────────────────── Lvl hp AC Init Spd Quarterstaff (1d6) Crossbow (1d8) ─────────────────────────────── 1st 5 16 +2 30 ft. +0 +3 2nd 8 16 +2 30 ft. +1 +4 3rd 12 16 +2 30 ft. +1 +4 4th 15 16 +2 30 ft. +2 +6 5th 19 16 +2 30 ft. +2 +6 6th 22 16 +2 30 ft. +3 +7 7th 26 16 +2 30 ft. +3 +7 8th 29 16 +2 30 ft. +4 +8 9th 33 16 +2 30 ft. +4 +8 10th 36 16 +2 30 ft. +5 +9 11th 40 17 +2 30 ft. +5 +9 12th 43 17 +2 30 ft. +6/+1 +10/+5 13th 47 17 +2 30 ft. +7/+2 (+1) +10/+5 14th 50 18 +3 30 ft. +8/+3 (+1) +12/+7 15th 54 18 +3 30 ft. +8/+3 (+1) +12/+7 16th 57 19 +3 30 ft. +9/+4 (+1) +13/+8 17th 61 19 +3 30 ft. +12/+7 (+1) +16/+11 18th 64 19 +3 30 ft. +13/+8 (+1) +17/+12 19th 68 20 +3 30 ft. +13/+8 (+1) +17/+12 20th 71 20 +3 30 ft. +14/+9 (+1) +18/+13 ─────────────────────────────── CONTINUED TABLE 6-10: NPC PSION (SHAPER) ────────────────────────────────── Lvl F/R/W Psic Con Know Craft PP Powers ────────────────────────────────── 1st +1/+2/+3 +6 +5 +8 +6 3 3/1 2nd +1/+2/+4 +7 +6 +9 +7 4 3/2 3rd +2/+3/+4 +8 +7 +8 +8 9 3/3 4th +2/+3/+5 +10 +8 +12 +10 12 4/3/1 5th +4/+5/+7 +11 +9 +13 +11 20 4/3/2 6th +5/+6/+8 +12 +10 +14 +12 25 5/3/2/1 7th +5/+6/+8 +13 +11 +15 +13 30 5/4/3/2 8th +6/+6/+8 +14 +12 +16 +14 37 6/4/3/2/1 9th +6/+7/+9 +15 +13 +17 +15 44 6/4/3/3/2 10th +6/+7/+9 +16 +14 +18 +16 53 7/4/3/3/2/1 11th +6/+7/+10 +17 +15 +19 +17 62 7/4/4/3/3/2 12th +7/+8/+11 +20 +16 +22 +20 91 8/4/4/3/3/2/1 13th +7/+8/+11 +21 +17 +23 +21 102 8/5/4/4/3/3/2 14th +7/+9/+12 +22 +18 +24 +22 115 8/5/4/4/3/3/2/1 15th +8/+10/+12 +23 +19 +25 +23 128 8/5/4/4/4/3/3/2 16th +8/+10/+13 +25 +20 +27 +25 156 8/5/5/4/4/3/3/2/1 17th +11/+13/+14 +26 +21 +28 +26 171 8/5/5/4/4/4/3/3/2 18th +10/+12/+15 +27 +22 +29 +27 188 8/5/5/5/4/4/3/3/2/1 19th +10/+12/+15 +28 +23 +30 +28 205 8/5/5/5/4/4/4/3/2/2 20th +10/+12/+15 +30 +24 +32 +30 239 8/5/5/5/5/4/4/3/3/2 ────────────────────────────────── NPC心灵术士(创形者) NPC Psion (Shaper) 初始属性值:力量 10、敏捷 14、体质 13、智力 15、感知 12、魅力 8。 Starting Ability Scores: Str 10, Dex 14, Con 13, Int 15, Wis 12, Cha 8. 属性值增加:4级:智力 16,8级:智力 17,12级:智力 18(20),14级:敏捷 14(16),16级:智力 19(23),20级:智力 20(24)。 Increased Ability Scores: 4th, Int 16; 8th, Int 17; 12th, Int 18 (20); 14th, Dex 14 (16); 16th, Int 19 (23); 20th, Int 20 (24). 专长:1级:“惰性护甲”,3级:“内心强健”,6级:“战斗显能”,9级:“别出心裁”,12级:“制造灵容”,15级:“异能延时”,18级:“异能极效”。 Feats: 1st, Inertial Armor; 3rd, Inner Strength; 6th, Combat Manifestation; 9th, Metacreative; 12th, Craft Crystal Capacitor; 15th, Extend Power, 18th, Maximize Power. 职业特性:1级:“智者灵晶仆”、“自性鞭击”、“心灵空白”、“心灵穿刺”、“思维之盾”、“坚固意志”,3级:“精神障壁”,5级:“智力堡垒”,7级:“心力榨取”,9级:“本我暗示”,11级:“心灵爆破”。 Class Features: 1st, Psicrystal (sage), ego whip, empty mind, mind thrust, thought shield, tower of iron will; 3rd, mental barrier; 5th, intellect fortress; 7th, psychic crush; 9th, id insinuation; 11th, mind blast. 长棍(近战):普通(1至12级),+1(13至17级),+1“消散”(18至20级)。 Quarterstaff (Melee): Normal (1st-12th), +1 (13th-17th), +1 dissipater (18th-20th). 轻弩(远程):精制品(1至20级)。 Light Crossbow (Ranged): Masterwork (1st-20th). 弩矢:普通×10(1至3级),精制品×10(4至20级)。 Bolts: 10 normal (1st-3rd), 10 masterwork (4th-20th). 灵纹:“次级身体调节”(1至2级),“识破隐形”(1至3级),“浮空术”(2至4级),“身体调节”(3至6级、9至20级),“侦测思想”(5级、8级),“飞行术”(11级)。 Psionic Tattoos: Lesser body adjustment (1st-2nd), see invisibility (1st-3rd), levitate (2nd-4th), body adjustment (3rd-6th, 9th-20th), detect thoughts (5th, 8th), fly (11th). 灵能石:“次级冲击波”×2(1至2级),“羽落术”×2(1至3级),“燃烧射线”×2(1级),“一级星质构装体”×2(2至3级),“隐形术”(4级),“隐形术”×2(5级),“冲击波”×2(5级),“隔离术”×2(5 级),“星质茧”(6至7级),“苍火”(8级),“四级星质构装体”(9级),“传送术”(11级、12级),“集体星质茧”(14级),“星质墙” (15级),“超级冲击波”(15级),“超级冲击波”(17级),“时间加速”(17级),“以太化”(18至20级),“八级星质构装体”(18至 20级)。 Power Stones: 2 lesser concussion (1st-2nd), 2 feather fall (1st-3rd), 2 burning ray (1st), 2 astral construct I (2nd-3rd), invisibility (4th), 2 invisibility (5th), 2 concussion (5th), 2 sever the tie (5th), ectoplasmic cocoon (6th-7th), whitefire (8th), astral construct IV (9th), teleport (11th, 12th), mass cocoon (14th), wall of ectoplasm (15th), true concussion (15th), true concussion (17th), temporal acceleration (17th), etherealness (18th-20th), astral construct VIII (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖(2级),“魅惑人类”灵杖(3级),灵容[1](4至8级),“生物电流”灵杖(4级),+1抗力斗篷(魔法物品)(5至18级),“燃烧射线”灵杖(6至7级),灵容[3](7至11级),“隐形术”灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级、18至 20级),“苍火”灵杖(10级),+1天生防御护符(魔法物品)(11至16级),知觉镶额眼(11级),心灵创造灵锥(11级),+2智力头带(魔法物品)(12至14级),吸收镶额眼(12至20级),稳定戒指(12级),灵容[5](13至16级),自由意志项圈(13级),+2敏捷手套(魔法物品)(14至20级),“消除隐形”灵杖(14至15级、18级),+4智力头带(魔法物品)(15至17级),次级抗火戒指(魔法物品)(16级),+ 2天生防御护符(魔法物品)(17至20级),英雄灵皮(17级),灵容[7](17至18级),反击灵皮(18至20级),+3天生防御护符(魔法物品)(19至20级),高等移位斗篷(魔法物品)(19至20级),灵容[9](19级),消能镶额眼(20级),巨魔灵皮(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), dorje of charm person (3rd), crystal capacitor [1] (4th-8th), dorje of biocurrent (4th), cloak of resistance +1 (magic item) (5th-18th), dorje of burning ray (6th-7th), crystal capacitor [3] (7th-11th), dorje of invisibility [9th-level manifester] (8th), crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, 18th-20th), dorje of whitefire (10th), amulet of natural armor +1 (magic item) (11th-16th), third eye aware (11th), psionatrix of Metacreativity (11th), headband of intellect +2 (magic item) (12th-14th), third eye assimilate (12th-20th), ring of stabilization (12th), crystal capacitor [5] (13th-16th), torc of free will (13th), gloves of Dexterity +2 (magic item) (14th-20th), dorje of invisibility purge (14th- 15th, 18th) headband of intellect+4 (magic item)(15th-17th), ring of fire resistance [minor] (magic item) (16th), amulet of natural armor +2 (magic item) (17th-20th), skin of the hero (17th), crystal capacitor [7] (17th-18th), skin of striking (18th- 20th), amulet of natural armor +3 (magic item) (19th-20th), cloak of displacement (magic item) (19th-20th), crystal capacitor [9] (19th), third eye negate (20th), skin of the troll (20th). 其他装备:匕首(1至20级),绊足包×2(2级)。 Other Gear: Dagger (1st-20th), 2 tanglefoot bags (2nd).
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NPC心灵术士(洞察者)
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表6-11:NPC心灵术士(洞察者) ──────────────────────────────── 等级 HP AC 先攻 速度 短矛(1d8) 弩(1d8) ──────────────────────────────── 1 4 15 +2 30呎 -1(-1伤害) +2 2 7 15 +2 30呎 +0(-1) +3 3 11 15 +2 30呎 +0(-1) +3 4 14 15 +2 30呎 +1(-1) +5 5 18 15 +2 30呎 +2(-1) +5 6 21 15 +2 30呎 +3(-1) +6 7 25 15 +2 30呎 +3(-1) +6 8 28 15 +2 30呎 +4(-1) +7 9 32 15 +2 30呎 +4(-1) +7 10 35 15 +2 30呎 +5(-1) +8 11 39 16 +2 30呎 +5(-1) +8 12 42 16 +2 30呎 +6/+1(-1) +9/+4 13 43 16 +2 30呎 +6/+1 +9/+4 14 49 16 +2 30呎 +7/+2 +10/+5 15 53 16 +2 30呎 +7/+2 +10/+5 16 56 16 +2 30呎 +8/+3 +11/+6 17 60 17 +2 30呎 +8/+3 +11/+6 18 62 17 +2 30呎 +9/+4 +12/+7 19 67 19 +2 30呎 +9/+4 +12/+7 20 70 19 +2 30呎 +10/+5 +13/+8 ──────────────────────────────── 续表6-11:NPC心灵术士(洞察者) ────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 遥视 收集信息 ────────────────────────────── 1 +0/+1/+4 +5 +4 +5 +6 2 +0/+1/+5 +6 +5 +6 +7 3 +1/+2/+5 +7 +6 +7 +8 4 +1/+2/+7 +8 +7 +8 +9 5 +2/+3/+8 +9 +8 +9 +10 6 +3/+4/+9 +10 +9 +10 +11 7 +3/+4/+9 +11 +10 +11 +12 8 +3/+4/+10 +12 +11 +12 +13 9 +4/+5/+10 +13 +12 +13 +14 10 +4/+5/+11 +14 +13 +14 +15 11 +4/+5/+11 +15 +14 +15 +16 12 +5/+6/+14 +16 +15 +16 +17 13 +5/+6/+14 +17 +16 +17 +18 14 +5/+7/+16 +18 +17 +18 +19 15 +6/+8/+16 +19 +18 +19 +20 16 +6/+8/+17 +20 +19 +20 +21 17 +6/+8/+17 +21 +20 +21 +22 18 +7/+9/+18 +22 +21 +22 +23 19 +7/+9/+19 +23 +22 +23 +24 20 +7/+9/+21 +24 +23 +24 +25 ────────────────────────────── 续表6-11:NPC心灵术士(洞察者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 9 3/3 4 12 4/3/1 5 20 4/3/2 6 25 5/3/2/1 7 30 5/4/3/2 8 37 6/4/3/2/1 9 44 6/4/3/3/2 10 53 7/4/3/3/2/1 11 62 7/4/4/3/3/2 12 91 8/4/4/3/3/2/1 13 102 8/5/4/4/3/3/2 14 128 8/5/4/4/3/3/2/1 15 141 8/5/4/4/4/3/3/2 16 156 8/5/5/4/4/3/3/2/1 17 171 8/5/5/4/4/4/3/3/2 18 188 8/5/5/5/4/4/3/3/2/1 19 220 8/5/5/5/4/4/4/3/2/2 20 256 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-11: NPC PSION (SEER) ────────────────────────────── Lvl hp AC Init Spd Shortspear (1d8) Crossbow (1d8) ────────────────────────────── 1st 4 15 +2 30 ft. -1 (-1 damage) +2 2nd 7 15 +2 30 ft. +0 (-1) +3 3rd 11 15 +2 30 ft. +0 (-1) +3 4th 14 15 +2 30 ft. +1 (-1) +5 5th 18 15 +2 30 ft. +2 (-1) +5 6th 21 15 +2 30 ft. +3 (-1) +6 7th 25 15 +2 30 ft. +3 (-1) +6 8th 28 15 +2 30 ft. +4 (-1) +7 9th 32 15 +2 30 ft. +4 (-1) +7 10th 35 15 +2 30 ft. +5 (-1) +8 11th 39 16 +2 30 ft. +5 (-1) +8 12th 42 16 +2 30 ft. +6/+1 (-1) +9/+4 13th 43 16 +2 30 ft. +6/+1 +9/+4 14th 49 16 +2 30 ft. +7/+2 +10/+5 15th 53 16 +2 30 ft. +7/+2 +10/+5 16th 56 16 +2 30 ft. +8/+3 +11/+6 17th 60 17 +2 30 ft. +8/+3 +11/+6 18th 62 17 +2 30 ft. +9/+4 +12/+7 19th 67 19 +2 30 ft. +9/+4 +12/+7 20th 70 19 +2 30 ft. +10/+5 +13/+8 ────────────────────────────── CONTINUED TABLE 6-11: NPC PSION (SEER) ───────────────────────────────── Lvl F/R/W Psic Con Rem V Gath PP Powers ───────────────────────────────── 1st +0/+1/+4 +5 +4 +5 +6 3 3/1 2nd +0/+1/+5 +6 +5 +6 +7 4 3/2 3rd +1/+2/+5 +7 +6 +7 +8 9 3/3 4th +1/+2/+7 +8 +7 +8 +9 12 4/3/1 5th +2/+3/+8 +9 +8 +9 +10 20 4/3/2 6th +3/+4/+9 +10 +9 +10 +11 25 5/3/2/1 7th +3/+4/+9 +11 +10 +11 +12 30 5/4/3/2 8th +3/+4/+10 +12 +11 +12 +13 37 6/4/3/2/1 9th +4/+5/+10 +13 +12 +13 +14 44 6/4/3/3/2 10th +4/+5/+11 +14 +13 +14 +15 53 7/4/3/3/2/1 11th +4/+5/+11 +15 +14 +15 +16 62 7/4/4/3/3/2 12th +5/+6/+14 +16 +15 +16 +17 91 8/4/4/3/3/2/1 13th +5/+6/+14 +17 +16 +17 +18 102 8/5/4/4/3/3/2 14th +5/+7/+16 +18 +17 +18 +19 128 8/5/4/4/3/3/2/1 15th +6/+8/+16 +19 +18 +19 +20 141 8/5/4/4/4/3/3/2 16th +6/+8/+17 +20 +19 +20 +21 156 8/5/5/4/4/3/3/2/1 17th +6/+8/+17 +21 +20 +21 +22 171 8/5/5/4/4/4/3/3/2 18th +7/+9/+18 +22 +21 +22 +23 188 8/5/5/5/4/4/3/3/2/1 19th +7/+9/+19 +23 +22 +23 +24 220 8/5/5/5/4/4/4/3/2/2 20th +7/+9/+21 +24 +23 +24 +25 256 8/5/5/5/5/4/4/3/3/2 ───────────────────────────────── NPC心灵术士(洞察者) NPC Psion (Seer) 初始属性值:力量 8、敏捷 13、体质 10、智力 12、感知 15、魅力 14。 Starting Ability Scores: Str 8, Dex 13, Con 10, Int 12, Wis 15, Cha 14. 属性值增加:4级:感知 16,8级:感知 17,12级:感知 18(20),14级:感知 18(22),16级:感知 19(23),19级:感知 19(25),20级:感知 20(26)。 Increased Ability Scores: 4th, Wis 16; 8th, Wis 17; 12th, Wis 18 (20); 14th, Wis 18 (22); 16th, Wis 19 (23); 19th, Wis 19 (25); 20th, Wis 20 (26). 专长:1级:“惰性护甲”,3级:“内心强健”,6级:“战斗显能”,9级:“灵能天赋”,12级:“触发异能:全域视野”,15级:“心力堡垒”,18级:“心灵陷阱”。 Feats: 1st, Inertial Armor; 3rd, Inner Strength; 6th, Combat Manifestation; 9th, Talented; 12th, Trigger Power (ubiquitous vision); 15th, Psychic Bastion; 18th, Mind Trap. 职业特性:1级:“顾盼灵晶仆”、“自性鞭击”、“心灵空白”、“智力堡垒”、“心灵穿刺”、“思维之盾”,3级:“精神障壁”,5级:“心力榨取”,7级:“心灵爆破”,9级:“本我暗示”,11级:“坚固意志”。 Class Features: 1st, Psicrystal (observant), ego whip, empty mind, intellect fortress, mind thrust, thought shield; 3rd, mental barrier, 5th, psychic crush; 7th, mind blast; 9th, id insinuation; 11th, tower of iron will. 短矛(近战):普通(1至12级),+1(13至20级)。 Shortspear (Melee): Normal (1st-12th), +1 (13th-20th). 轻弩(远程):精制品(1至20级)。 Light Crossbow (Ranged): Masterwork (1st-20th). 弩矢:普通×10(1至3级),精制品×10(4至20级)。 Bolts: 10 normal (1st-3rd), 10 masterwork (4th-20th). 灵纹:“次级身体调节”(1至2级),“隐形术”(1至3级),“浮空术”(2至4级),“身体调节”(3至6级、9至20级),“战斗远见”(5级、8级),“飞行术”(11级)。 Psionic Tattoos: Lesser body adjustment (1st-2nd), invisibility (1st-3rd), levitate (2nd-4th), body adjustment (3rd-6th, 9th- 20th), combat prescience (5th, 8th), fly (11th). 灵能石:“次级冲击波”×2(1至2级),“一级星质构装体”×2 (1至3级),“体验命运”×2(1级),“战斗预感”×2(2至3级),“隐形术”(4级),“隐形术”×2(5级),“冲击波”×2(5级),“体验痛苦”×2(5级),“识破隐形”(6至7级),“消除隐形”(8级),“四级星质构装体”(9级),“传送术”(11级),“逆天术”(12级),“集体星质茧”(14级),“痛苦唤醒”(15级),“异能仿效”(17级),“极化认知”(17级),“体验死亡”(18至20级),“八级星质构装体” (18至20级),“高等异能仿效”(18至20级)。 Power Stones: 2 lesser concussion (1st-2nd), 2 astral construct I (1st-3rd), 2 destiny dissonance (1st), 2 combat precognition (2nd- 3rd), invisibility (4th), 2 invisibility (5th), 2 concussion (5th), 2 recall pain (5th), see invisibility (6th-7th), invisibility purge (8th), astral construct IV (9th), teleport (11th), fate 0f one (12th), mass cocoon (14th), recall agony (15th), emulate power (17th), hypercognition (17th), recall death (18th-20th), astral construct VIII (18th-20th), greater emulation (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖(2级),“体验命运”灵杖(3级),灵容[1](4 至8级),“生物电流”灵杖(4级),+1抗力斗篷(魔法物品)(5至18级),“体验痛苦”灵杖(6至7级),灵容[3](7至11级),“隐形术”灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级、18至20级),“苍火”灵杖(10级),+1天生防御护符(魔法物品)(11至16级),阅读物体手套(11级),心灵预言灵锥(11级),“次级冲击波”晶锚(12至14级),稳定戒指(12级),灵容[5](13至 16级),自由意志项圈(13级),开阔镶额眼(14至20级),+2感知护符(魔法物品)(14至20级),“消除隐形”灵杖(14至15级、18 级),次级抗火戒指(魔法物品)(16级),+2天生防御护符(魔法物品)(17至20级),水晶探测面具(17级),利爪灵皮(17级),灵容[7] (17至18级),+3天生防御护符(魔法物品)(19至20级),高等移位斗篷(魔法物品)(19至 20级),灵容[9](19级),遥视镶额眼(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), dorje of destiny dissonance (3rd), crystal capacitor [1] (4th-8th), dorje of biocurrent (4th), cloak of resistance +1 (magic item) (5th-18th), dorje of recall pain (6th-7th), crystal capacitor [3] (7th-11th), dorje of invisibility [9th-level manifester] (8th), crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, 18th-20th), dorje of whitefire (10th), amulet of natural armor +1 (magic item) (11th-16th), gloves of object reading (11th), psionatrix of Clairsentience (11th), crystal anchor [lesser concussion] (12th- 14th), ring of stabilization (12th), crystal capacitor [5] (13th-16th), torc of free will (13th), third eye open (14th-20th), periapt of Wisdom +2 (magic item) (14th-20th), dorje of invisibility purge (14th-15th, 18th), ring of fire resistance [minor] (magic item) (16th), amulet of natural armor +2 (magic item) (17th-20th), crystal mask of detection (17th), skin of the claw (17th), crystal capacitor [7] (17th-18th), amulet of natural armor +3 (magic item) (19th-20th), cloak of displacement (magic item) (19th- 20th), crystal capacitor [9] (19th), third eye view (20th). 其他装备:匕首(1至20级),绊足包×2(2级),烟雾棒(3级),炽火胶(3级)。 Other Gear: Dagger (1st-20th), 2 tanglefoot bags (2nd), smokestick (3rd), alchemist’s fire (3rd).
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NPC心灵术士(传心者)
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表6-12:NPC心灵术士(传心者) ───────────────────────────────── 等级 HP AC 先攻 速度 短矛(1d8) 弩(1d8) ───────────────────────────────── 1 5 16 +2 30呎 -1(-1伤害) +3 2 8 16 +2 30呎 +0(-1) +4 3 12 16 +2 30呎 +0(-1) +4 4 15 16 +2 30呎 +1(-1) +6 5 19 16 +2 30呎 +2(-1) +6 6 22 16 +2 30呎 +3(-1) +7 7 26 16 +2 30呎 +3(-1) +7 8 29 16 +2 30呎 +4(-1) +8 9 33 16 +2 30呎 +4(-1) +8 10 36 16 +2 30呎 +5(-1) +9 11 40 17 +2 30呎 +5(-1) +9 12 43 17 +2 30呎 +6/+1(-1) +10/+5 13 47 17 +2 30呎 +6/+1 +10/+5 14 50 18 +3 30呎 +7/+2 +12/+7 15 55 18 +3 30呎 +7/+2 +12/+7 16 57 18 +3 30呎 +8/+3 +13/+8 17 61 19 +3 30呎 +8/+3 +13/+8 18 64 19 +3 30呎 +9/+4 +14/+9 19 68 20 +3 30呎 +9/+4 +14/+9 20 71 20 +3 30呎 +10/+5 +15/+10 ───────────────────────────────── 续表6-12:NPC心灵术士(传心者) ─────────────────────────────── 等级 强韧/反射/意志 辨识灵能 专注 察言观色 交涉 ─────────────────────────────── 1 +1/+2/+3 +4 +5 +7 +6 2 +1/+2/+4 +5 +6 +8 +7 3 +2/+3/+4 +6 +7 +9 +8 4 +2/+3/+5 +7 +8 +10 +10 5 +3/+4/+6 +8 +9 +11 +11 6 +4/+5/+7 +9 +10 +12 +12 7 +4/+5/+7 +10 +11 +13 +13 8 +4/+5/+8 +11 +12 +14 +14 9 +5/+6/+8 +12 +13 +15 +15 10 +5/+6/+9 +13 +14 +16 +16 11 +5/+6/+9 +14 +15 +17 +17 12 +6/+7/+10 +15 +16 +18 +19 13 +6/+7/+10 +16 +17 +19 +20 14 +6/+8/+11 +17 +18 +20 +21 15 +7/+9/+11 +18 +19 +21 +22 16 +7/+9/+12 +19 +20 +22 +23 17 +7/+9/+12 +20 +21 +23 +24 18 +8/+10/+13 +21 +22 +24 +25 19 +8/+10/+13 +22 +23 +25 +26 20 +8/+10/+14 +23 +24 +26 +28 ─────────────────────────────── 续表6-12:NPC心灵术士(传心者) ────────────────────────── 等级 灵能点 异能 ────────────────────────── 1 3 3/1 2 4 3/2 3 9 3/3 4 12 4/3/1 5 20 4/3/2 6 25 5/3/2/1 7 30 5/4/3/2 8 37 6/4/3/2/1 9 44 6/4/3/3/2 10 53 7/4/3/3/2/1 11 62 7/4/4/3/3/2 12 80 8/4/4/3/3/2/1 13 91 8/5/4/4/3/3/2 14 104 8/5/4/4/3/3/2/1 15 117 8/5/4/4/4/3/3/2 16 132 8/5/5/4/4/3/3/2/1 17 147 8/5/5/4/4/4/3/3/2 18 164 8/5/5/5/4/4/3/3/2/1 19 181 8/5/5/5/4/4/4/3/2/2 20 211 8/5/5/5/5/4/4/3/3/2 ────────────────────────── TABLE 6-12: NPC PSION (TELEPATH) ────────────────────────────── Lvl hp AC Init Spd Shortspear (1d8) Crossbow (1d8) ────────────────────────────── 1st 5 16 +2 30 ft. -1 (-1 damage) +3 2nd 8 16 +2 30 ft. +0 (-1) +4 3rd 12 16 +2 30 ft. +0 (-1) +4 4th 15 16 +2 30 ft. +1 (-1) +6 5th 19 16 +2 30 ft. +2 (-1) +6 6th 22 16 +2 30 ft. +3 (-1) +7 7th 26 16 +2 30 ft. +3 (-1) +7 8th 29 16 +2 30 ft. +4 (-1) +8 9th 33 16 +2 30 ft. +4 (-1) +8 10th 36 16 +2 30 ft. +5 (-1) +9 11th 40 17 +2 30 ft. +5 (-1) +9 12th 43 17 +2 30 ft. +6/+1 (-1) +10/+5 13th 47 17 +2 30 ft. +6/+1 +10/+5 14th 50 18 +3 30 ft. +7/+2 +12/+7 15th 55 18 +3 30 ft. +7/+2 +12/+7 16th 57 18 +3 30 ft. +8/+3 +13/+8 17th 61 19 +3 30 ft. +8/+3 +13/+8 18th 64 19 +3 30 ft. +9/+4 +14/+9 19th 68 20 +3 30 ft. +9/+4 +14/+9 20th 71 20 +3 30 ft. +10/+5 +15/+10 ────────────────────────────── CONTINUED TABLE 6-12: NPC PSION (TELEPATH) ───────────────────────────────── Lvl F/R/W Psic Con S Mot Dipl PP Powers ───────────────────────────────── 1st +1/+2/+3 +4 +5 +7 +6 3 3/1 2nd +1/+2/+4 +5 +6 +8 +7 4 3/2 3rd +2/+3/+4 +6 +7 +9 +8 9 3/3 4th +2/+3/+5 +7 +8 +10 +10 12 4/3/1 5th +3/+4/+6 +8 +9 +11 +11 20 4/3/2 6th +4/+5/+7 +9 +10 +12 +12 25 5/3/2/1 7th +4/+5/+7 +10 +11 +13 +13 30 5/4/3/2 8th +4/+5/+8 +11 +12 +14 +14 37 6/4/3/2/1 9th +5/+6/+8 +12 +13 +15 +15 44 6/4/3/3/2 10th +5/+6/+9 +13 +14 +16 +16 53 7/4/3/3/2/1 11th +5/+6/+9 +14 +15 +17 +17 62 7/4/4/3/3/2 12th +6/+7/+10 +15 +16 +18 +19 80 8/4/4/3/3/2/1 13th +6/+7/+10 +16 +17 +19 +20 91 8/5/4/4/3/3/2 14th +6/+8/+11 +17 +18 +20 +21 104 8/5/4/4/3/3/2/1 15th +7/+9/+11 +18 +19 +21 +22 117 8/5/4/4/4/3/3/2 16th +7/+9/+12 +19 +20 +22 +23 132 8/5/5/4/4/3/3/2/1 17th +7/+9/+12 +20 +21 +23 +24 147 8/5/5/4/4/4/3/3/2 18th +8/+10/+13 +21 +22 +24 +25 164 8/5/5/5/4/4/3/3/2/1 19th +8/+10/+13 +22 +23 +25 +26 181 8/5/5/5/4/4/4/3/2/2 20th +8/+10/+14 +23 +24 +26 +28 211 8/5/5/5/5/4/4/3/3/2 ───────────────────────────────── NPC心灵术士(传心者) NPC Psion (Telepath) 初始属性值:力量 8、敏捷 14、体质 13、智力 10、感知 12、魅力 15。 Starting Ability Scores: Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 15. 属性值增加:4级:魅力 16,8级:魅力 17,12级:魅力 18,14级:敏捷 14(16),16级:魅力 19,20级:魅力 20。 Increased Ability Scores: 4th, Cha 16; 8th, Cha 17; 12th, Cha 18; 14th, Dex 14 (16); 16th, Cha 19; 20th, Cha 20. 专长:1级:“惰性护甲”,3级:“内心强健”,6级:“战斗显能”,9级:“灵能天赋”,12级:“触发异能:次级支配术”,15级:“制造灵杖”,18级:“异能穿透”。 Feats: 1st, Inertial Armor; 3rd, Inner Strength; 6th, Combat Manifestation; 9th, Talented; 12th, Trigger Power (lesser domination); 15th, Craft Dorje; 18th, Power Penetration. 职业特性:1级:“同感灵晶仆”、“心灵空白”、“本我暗示”、“心灵穿刺”、“思维之盾”、“坚固意志”,3级:“精神障壁”,5级:“智力堡垒”,7级:“心灵爆破”,9级:“自性鞭击”,11级:“心力榨取”。 Class Features: 1st, Psicrystal (sympathetic), empty mind, id insinuation, mind thrust, thought shield, tower of iron will; 3rd, mental barrier; 5th, intellect fortress; 7th, mind blast; 9th, ego whip; 11th, psychic crush. 短矛(近战):普通(1至12级),+1(13至20级)。 Shortspear (Melee): Normal (1st-12th), +1 (13th-20th). 轻弩(远程):精制品(1至20级)。 Light Crossbow (Ranged): Masterwork (1st-20th). 弩矢:普通×10(1至3级),精制品×10(4至20级)。 Bolts: 10 normal (1st-3rd), 10 masterwork (4th-20th). 灵纹:“次级身体调节”(1至2级),“隐形术”(1至3级),“浮空术”(2至4级),“身体调节”(3至6级、9至20级),“侦测思想”(5级、8级),“飞行术”(11级)。 Psionic Tattoos: Lesser body adjustment (1st-2nd), invisibility (1st-3rd), levitate (2nd-4th), body adjustment (3rd-6th, 9th- 20th), detect thoughts (5th, 8th), fly (11th). 灵能石:“次级冲击波”×2(1至2级),“一级星质构装体”×2(1至3 级),“魅惑人类”×2(1级),“隐匿思想”×2(2至3级),“隐形术”(4级),“隐形术”×2(5级),“冲击波”×2(5级),“操控肢体”× 2(5级),“脑力锁定”(6至7级),“魅惑怪物”(8级),“四级星质构装体”(9级),“传送术”(11级),“短讯术”(12级),“集体星质茧”(14级),“支配术”(15级),“超级冲击波”(15级),“超级冲击波”(17级),“极化认知”(17级),“心智魔种”(18至20级), “八级星质构装体”(18至20级),“奴役术”(18至20级)。 Power Stones: 2 lesser concussion (1st-2nd), 2 astral construct I (1st-3rd), 2 charm person (1st), 2 conceal thoughts (2nd-3rd), invisibility (4th), 2 invisibility (5th), 2 concussion (5th), 2 control body (5th), brain lock (6th-7th), charm monster (8th), astral construct IV (9th), teleport (11th), sending (12th), mass cocoon (14th), domination (15th), true concussion (15th), true concussion (17th), hypercognition (17th), mind seed (18th-20th), astral construct VIII (18th-20th), thrall (18th-20th). 其他灵能和魔法装备:“落炎术”灵杖(2级),“魅惑人类”灵杖(3级),灵容[1](4至8级),“生物电流”灵杖(4级),+1抗力斗篷(魔法物品)(5至18级),“造成痛苦”灵杖(6至7级),灵容[3](7至11级),“隐形术”灵杖[显能者等级9](8级),水晶心防面具(9至12级),夺能珍珠×3(10级:l8至 20级),“苍火”灵杖(10级),+1天生防御护符(魔法物品)(11至16级),穿透镶额眼(11级),心灵附魔灵锥(11级),“魅惑人类”晶锚 (12至14级),稳定戒指(12级),灵容[5](13至16级),自由意志项圈(13级),抑能护符(14至20级),+2敏捷手套(魔法物品) (14至20级),“消除隐形”灵杖(14至15级、18级),次级抗火戒指(魔法物品)(16级),+2天生防御护符(魔法物品)(17至20级),阻尼灵铐(未穿戴)(17级),灵容[7](17至18级),+3天生防御护符(魔法物品)(19至20级),高等移位斗篷(魔法物品)(19至20级),灵容[9](19级),消能镶额眼(20级)。 Other Psionic and Magic Gear: Dorje of firefall (2nd), dorje of charm person (3rd), crystal capacitor [1] (4th-8th), dorje of biocurrent (4th), cloak of resistance +1 (magic item) (5th-18th), dorje of inflict pain (6th-7th), crystal capacitor [3] (7th-11th), dorje of invisibility [9th-level manifester] (8th), crystal mask of mindarmor (9th-12th), 3 powerleech pearls (10th, l8th-20th), dorje of whitefire (10th), amulet of natural armor +1 (magic item) (11th-16th), third eye penetrate (11th), psionatrix of Telepathy (11th), crystal anchor [charm person] (12th-14th), ring of stabilization (12th), crystal capacitor [5] (13th-16th), torc of free will (13th), amulet of catapsi (14th-20th), gloves of Dexterity +2 (magic item) (14th-20th), dorje of invisibility purge (14th-15th, 18th), ring of fire resistance [minor] (magic item) (16th), amulet of natural armor +2 (magic item) (17th-20th), damping psionic restraints (unworn) (17th), crystal capacitor [7] (17th-18th), amulet of natural armor +3 (magic item) (19th-20th), cloak of displacement (magic item) (19th-20th), crystal capacitor [9] (19th), third eye negate (20th). 其他装备:爆雷石(1级),匕首(1至20级),绊足包×2(2级),烟雾棒(3级),炽火胶(3级)。 Other Gear: Thunderstone (1st), dagger (1st-20th), 2 tanglefoot bags (2nd), smokestick (3rd), alchemist’s fire (3rd).
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NPC心灵武士
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表6-13:NPC心灵武士──────────────────────────────────────────────── 等级 HP AC 先攻 速度 长剑(1d8) 复合长弓(1d8) ──────────────────────────────────────────────── 1 10 18 +1 20呎 +3(+2伤害) +1 2 16 19 +1 20呎 +5(+2) +3(+2) 3 23 20 +1 20呎 +6(+2) +4(+2) 4 29 20 +1 20呎 +8(+3) +5(+3) 5 36 20 +1 20呎 +8(+3) +5(+3) 6 42 21 +1 20呎 +9(+5) +6(+3) 7 49 21 +1 20呎 +10(+6) +7(+3) 8 55 22 +1 20呎 +11/+6(+6) +9/+4(+4) 9 62 22 +1 20呎 +11/+6(+6) +9/+4(+5) 10 68 23 +1 20呎 +12/+7(+6) +10/+5(+5) 11 75 23 +1 20呎 +13/+8(+6) +11/+6(+5) 12 81 23 +1 20呎 +16/+11(+8) +12/+7(+6) 13 88 23 +1 20呎 +16/+11(+8) +12/+7(+6) 14 94 23 +1 20呎 +17/+12(+8) +13/+8(+6) 15 101 24 +1 20呎 +19/+14/+9(+9) +14/+9/+4(+6) 16 107 27 +1 20呎 +21/+16/+11(+10) +16/+11/+8(+7) 17 114 28 +1 20呎 +21/+16/+11(+10) +16/+11/+8(+7) 18 120 29 +1 20呎 +23/+18/+13(+11) +18/+13/+8(+8) 19 127 29 +1 20呎 +25/+20/+15(+13) +19/+14/+9(+8) 20 133 31 +1 20呎 +27/+22/+17(+14) +20/+15/+5(+8) ──────────────────────────────────────────────── 续表6-13:NPC心灵武士──────────────────────────────────────────── 等级 强韧/反射/意志 攀爬 自我稳定 自我催眠 灵能点 异能 ──────────────────────────────────────────── 1 +4/+1/+1 -3 +6 ─ 2 2 2 +5/+1/+1 -2 +7 ─ 3 3 3 +5/+2/+2 +0 +8 ─ 4 3/1 4 +6/+2/+2 +2 +9 ─ 5 3/2 5 +6/+2/+2 +3 +10 ─ 8 3/3/1 6 +7/+3/+3 +5 +11 ─ 11 3/3/2 7 +7/+3/+3 +6 +12 ─ 16 3/3/2/1 8 +8/+3/+3 +8 +13 ─ 21 3/3/3/1 9 +8/+4/+4 +9 +14 ─ 26 3/3/3/2 10 +9/+4/+4 +10 +15 ─ 33 3/3/3/2/1 11 +9/+4/+4 +11 +16 ─ 40 3/3/3/3/1 12 +10/+5/+5 +13 +17 ─ 47 3/3/3/3/2 13 +10/+5/+5 +14 +19 ─ 56 3/3/3/3/2/1 14 +11/+5/+5 +15 +20 ─ 65 3/3/3/3/3/1 15 +11/+6/+6 +15 +20 +13 74 3/3/3/3/3/2 16 +12/+6/+6 +15 +20 +15 85 3/3/3/3/3/2/1 17 +12/+6/+6 +16 +21 +17 96 3/3/3/3/3/3/1 18 +13/+7/+7 +16 +21 +19 107 3/3/3/3/3/3/2 19 +13/+7/+7 +18 +21 +21 118 3/4/3/3/3/3/2 20 +14/+7/+7 +18 +21 +23 129 3/3/3/3/3/3/3 ──────────────────────────────────────────── TABLE 6-13: NPC PSYCHIC WARRIOR──────────────────────────────── Composite Lvl hp AC Init Spd Longsword (1d8) Longbow (1d8) ──────────────────────────────── 1st 10 18 +1 20 ft. +3 (+2 damage) +1 2nd 16 19 +1 20 ft. +5 (+2) +3 (+2) 3rd 23 20 +1 20 ft. +6 (+2) +4 (+2) 4th 29 20 +1 20 ft. +8 (+3) +5 (+3) 5th 36 20 +1 20 ft. +8 (+3) +5 (+3) 6th 42 21 +1 20 ft. +9 (+5) +6 (+3) 7th 49 21 +1 20 ft. +10 (+6) +7 (+3) 8th 55 22 +1 20 ft. +11/+6 (+6) +9/+4 (+4) 9th 62 22 +1 20 ft. +11/+6 (+6) +9/+4 (+5) 10th 68 23 +1 20 ft. +12/+7 (+6) +10/+5 (+5) 11th 75 23 +1 20 ft. +13/+8 (+6) +11/+6 (+5) 12th 81 23 +1 20 ft. +16/+11 (+8) +12/+7 (+6) 13th 88 23 +1 20 ft. +16/+11 (+8) +12/+7 (+6) 14th 94 23 +1 20 ft. +17/+12 (+8) +13/+8 (+6) 15th 101 24 +1 20 ft. +19/+14/+9 (+9) +14/+9/+4 (+6) 16th 107 27 +1 20 ft. +21/+16/+11 (+10) +16/+11/+8 (+7) 17th 114 28 +1 20 ft. +21/+16/+11 (+10) +16/+11/+8 (+7) 18th 120 29 +1 20 ft. +23/+18/+13 (+11) +18/+13/+8 (+8) 19th 127 29 +1 20 ft. +25/+20/+15 (+13) +19/+14/+9 (+8) 20th 133 31 +1 20 ft. +27/+22/+17 (+14) +20/+15/+5 (+8) ──────────────────────────────── CONTINUED TABLE 6-13: NPC PSYCHIC WARRIOR────────────────────────── Lvl F/R/W Cli S Self Auto PP Powers ────────────────────────── 1st +4/+1/+1 -3 +6 -- 2 2 2nd +5/+1/+1 -2 +7 -- 3 3 3rd +5/+2/+2 +0 +8 -- 4 3/1 4th +6/+2/+2 +2 +9 -- 5 3/2 5th +6/+2/+2 +3 +10 -- 8 3/3/1 6th +7/+3/+3 +5 +11 -- 11 3/3/2 7th +7/+3/+3 +6 +12 -- 16 3/3/2/1 8th +8/+3/+3 +8 +13 -- 21 3/3/3/1 9th +8/+4/+4 +9 +14 -- 26 3/3/3/2 10th +9/+4/+4 +10 +15 -- 33 3/3/3/2/1 11th +9/+4/+4 +11 +16 -- 40 3/3/3/3/1 12th +10/+5/+5 +13 +17 -- 47 3/3/3/3/2 13th +10/+5/+5 +14 +19 -- 56 3/3/3/3/2/1 14th +11/+5/+5 +15 +20 -- 65 3/3/3/3/3/1 15th +11/+6/+6 +15 +20 +13 74 3/3/3/3/3/2 16th +12/+6/+6 +15 +20 +15 85 3/3/3/3/3/2/1 17th +12/+6/+6 +16 +21 +17 96 3/3/3/3/3/3/1 18th +13/+7/+7 +16 +21 +19 107 3/3/3/3/3/3/2 19th +13/+7/+7 +18 +21 +21 118 3/4/3/3/3/3/2 20th +14/+7/+7 +18 +21 +23 129 3/3/3/3/3/3/3 ────────────────────────── NPC心灵武士NPC Psychic Warrior 初始属性值:力量 15、敏捷 13、体质 14、智力 10、感知 12、魅力 8。 Starting Ability Scores: Str 15, Dex 13, Con 14, Int 10, Wis 12, Cha 8. 属性值增加:4级:力量 16,8级:力量 17,12级:力量 18,16级:力量 19,17级:力量 19(21),19级:力量 19(25),20级:力量 20(26)。 Increased Ability Scores: 4th, Str 16; 8th, Str 17; 12th, Str 18; 16th, Str 19; 17th, Str 19 (21); 19th, Str 19 (25); 20th, Str 20 (26). 专长:1 级:“猛力攻击”、“灵能武器”,2级:“专攻武器(长剑)”,3级:“精通先攻”,5级:“顺势斩”,6级:“武器专精:长剑”、“念动之速”,8级: “强力顺势斩”,9级:“闪避”,11级:“灵能冲刺”,12级:“精通击破武器”,14级:“强力击破武器”,15级:“灵能闪避”,17级:“截击”,18级:“异能瞬发”,20级:“灵活移动”。 Feats: 1st, Power Attack, Psionic Weapon; 2nd, Weapon Focus (longsword); 3rd, Improved Initiative; 5th, Cleave; 6th, Weapon Specialization (longsword), Speed of Thought, 8th, Great Cleave; 9th, Dodge; 11th, Psionic Charge; 12th, Sunder; 14th, Great Sunder; 15th, Psionic Dodge; 17th, Stand still; 18th, Quicken Power, 20th, Mobility. 职业特性:1级:“心灵穿刺”、“心灵空白”,3级:“本我暗示”,7级:“精神障壁”,9级:“心灵爆破”,10级:“思维之盾”,12级:“坚固意志”,13级:“智力堡垒”,15级:“自性鞭击”,16级:“心力榨取”。 Class Features: 1st, mind thrust, empty mind; 3rd, id insinuation; 7th, mental barrier, 9th, mind blast; 10th, thought shield; 12th, tower of iron will; 13th, intellect fortress; 15th, ego whip; 16th, psychic crush. 防具:板条甲(1级),大钢盾(1至7级),半身铠甲(2级),全身铠甲(3至5级),全身铠甲+1(6至9级),大钢盾+1(8至14级),全身铠甲+2(10 至16级),大钢盾+2(15级),大钢盾+3(16至20级),全身铠甲+3(17级),全身铠甲+4(18至20级)。 Armor: Splint mail (1st), large steel shield (1st-7th), halfplate (2nd), full plate (3rd-5th), +1 full plate (6th-9th), +1 large steel shield (8th-14th), +2 full plate (10th-16th), +2 large steel shield (15th), +3 large steel shield (16th-20th), +3 full plate (17th), +4 full plate (18th-20th). 长剑(近战):精制品(1至6级),+1(7至11级),+2(12至14级),+3(15至17级),+4(18至20级)。 Longsword (Melee): Masterwork (1st-6th), +1 (7th-11th), +2 (12th-14th), +3 (15th-17th), +4 (18th-20th). 复合长弓(远程):普通(1级),强力[力量 14] 精制品(2至3级),强力[力量 16] 精制品(4至8级),+1 强力[力量 16)(9至11级),+1 强力[力量 18](12至 15级),+2 强力[力量 18](16至20级)。 Composite Longbow (Ranged): Normal (1st), mighty [Str 14] masterwork (2nd-3rd), mighty [Str 16] masterwork (4th-8th), +1 mighty [Str 16) (9th-11th), +1 mighty [Str 18] (12th- 15th), +2 mighty [Str 18] (16th-20th). 箭枝:普通×20(1至7级),箭+1×25(8至13级),箭+1×50(14至17级),箭+2×50(18至20级)。 Arrows: 20 normal (1st-7th), 25 +1 arrows (8th-13th), 50 +1 arrows (14th-17th), 50 +2 arrows (18th-2oth). 灵纹:“精灵视觉”(1至5级),“次级身体调节”×3(1至2级),“召唤武器”(2至6级),“次级身体调节”×6(3至7级),“身体调节”×2(3至6 级),“移位术”(4至8级),“避役术”×2(6至20级),“魄力术”×2(7至8级),“移位术”×2(7至20级),“身体调节”×4 (8至20级),“飞行术”×2(9至20级),“身体平衡”×3(9至20级)。 Psionic Tattoos: 1 elfsight (1st-5th), 3 lesser body adjustment (1st-2nd), 1 call weaponry (2nd-6th), 6 lesser body adjustment (3rd-7th), 2 body adjustment (3rd-6th), 1 displacement (4th-8th), 2 chameleon (6th-20th), 2 vigor (7th-8th), 2 displacement (7th- 20th), 4 body adjustment (Sth-20th), 2 fly (9th-20th), 3 body equilibrium (9th-20th). 其他灵能和魔法装备:自满戒指(11至15级),重踏靴(13至20级),英雄药水(魔法物品)(14至16级),水晶探测面具(15至20级),+2防护戒指(魔法物品) (16至19级),食人魔巨力手套(魔法物品)(17至18级),攀爬绳(魔法物品)(17至20级),艾罗娜的箭袋(魔法物品)(18至20级),+3 抗力斗篷(魔法物品)(18至20级),+6巨力腰带(魔法物品)(19至20级),自由意志项圈(19至20级),+4防护戒指(魔法物品)(20 级),巨魔灵皮(20级)。 Other Psionic and Magic Gear: ring of self-sufficiency, (11th-15th), boots of stomping (13th-20th), potion of heroism (magic item) (14th-16th), crystal mask of detection (15th-20th), ring of protection +2 (magic item) (16th-19th), gauntlets of ogre power (magic item) (17th-18th), rope of climbing (magic item) (17th-20th), quiver of Ehlonna (magic item) (18th-20th), cloak of resistance +3 (magic item) (18th-20th), belt of giant strength +6 (magic item) (19th-20th), torc of free will (19th-20th), ring of protection +4 (magic item) (20th), skin of the troll (20th). ************************************************************************ 原始资料:黑色圣石 所译 进阶职业 参考资料:PsionicsHBErrataV05302002.pdf《玩家手册》 《心灵异能手册(Psionics Handbook)》翻译归纳贴中相关链接 Jim Raynor 所译 异能列表
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