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Great Dismal Library

你说不清这到底是一座图书馆还是一座寺庙。高大紧闭的窗户,昏暗摇烁的烛光,穿着长袍戴着罩帽的管理员让你想起印记城里的Dustman,

阿斯特纽斯在帕兰萨斯图书馆里记载过去和现在,智者阿兰多在烛堡里撰写未来,苦力们在大阴暗图书馆里挖坑......呃,是的,这些僧侣似的家伙都被称作“苦力众”,他们喜欢在图书馆里四处挖坑,有些良心没有泯灭的家伙过些时候会主动把坑填上,但大多数坑就这么放在那,有时两个苦力会挖到同一个坑里,他们管这个叫“撞车”......

好罢不管那些乱七八糟的事,这地方就实在太暗了!你决定先向管理员们提出这个意见,很快你得到了答复:请自行调节显示器的亮度和对比度,建议购买非礼扑LightFrame系列产品.......

 

 
 




 
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最深的地下城 UNDERTOPIA / 大阴暗图书馆 / 扩展规则 / ◇心灵异能手册◇ / 《心灵异能手册》第七章·灵能物品
《心灵异能手册》第七章·灵能物品
日期:2004-08-23  作者:Andor  来自:  点击: 10580
 
 

 

灵容、灵杖、灵能石和灵纹
 灵容
CRYSTAL CAPACITORS
 
  灵能人物可以使用灵容所储的灵能点支付显能费用。
  Crystal capacitors store power points that psionic characters can use to pay for manifesting their powers.
 
  物理描述:灵容包括用特定方式穿在银线上的主水晶和两三个小水晶。这些水晶发出微弱的光芒。典型的灵容重约1磅,AC为7,生命值10,硬度8,破坏DC为16。
  Physical Description: A crystal capacitor consists of a core crystal and two or three smaller crystals, arranged on strands of silver wire, in specific positions around it. The crystals give off a faint glow. A typical crystal capacitor weighs approximately 1 pound, has an AC of 7, 10 hit points, a hardness of 8, and a break DC of 16.
 
  启动:使用者必须传达命令思想以取用灵容所储的灵能点。使用者可以使用其中的灵能点展现所知的异能。
  Activation: The user must project a command thought to unlock power points stored in a crystal capacitor. This allows the use of the points to manifest psionic powers the user knows.
 
  灵容的容量总是奇数,并且不会超过17。它的储量不能超过制造时定好的容量。灵能点用尽的灵容失去光泽。然而,使用者可以按1换1的比例支付灵能点为其重新充能,使用者所消耗的自己本日灵能点馀量会保留在灵容中直到被使用。
  The maximum number of points a crystal capacitor can store is always an odd number, and is never more than 17. It can never store more power points than its original maximum, set at the time of its creation. Once a crystal capacitor’s power points are used up, its crystals dim. However, the user can recharge it by paying power points on a 1-for-1 basis. While this depletes the user’s own power point reserve for the day, those power points remain available in the crystal capacitor until used.
 
  使用者不能直接用灵容所储的灵能点补充自己的灵能点,也不能展现某道异能或攻击/防御模式时从超过一个来源中汲取灵能点。更多信息请参阅第四章“灵能综述”中的“使用储存的灵能点”。
  A user cannot directly replenish personal power points from those stored in a crystal capacitor, nor can the user draw power points from more than one source to manifest a power or attack/defense mode. See Using Stored Power Points in Chapter 4: Psionics for more information.
 
  随机产生:随机产生灵容请按表7-7“灵容”掷骰。
  Random Generation: To generate crystal capacitors randomly, roll on Table 7-7: Crystal Capacitors.
 
  特殊性质:掷百分骰。01--25表示命令思想被灌输在其中并会自动耳语到获得它的使用者的脑中,26--100表示没有特殊性质。
  Special Qualities: Roll d%. A 01--25 result indicates that the command thought is mentally encoded and whispers itself into the user’s mind on acquisition, and 26--100 indicates no special qualities.
 
表7-7:灵容
────────────────────────────────────
次级     中级     高级     灵能点最大储量    交易价格
────────────────────────────────────
01─100 01─40  ─      1        1000金币
─      41─74  ─      3        4000金币
─      75─89  01─39  5        9000金币
─      90─98  40─59  7       16000金币
─      99─100 60─69  9       25000金币
─      ─      70─79  11      36000金币
─      ─      80─89  13      49000金币
─      ─      90─95  15      64000金币
─      ─      96─100 17      81000金币
────────────────────────────────────
 
TABLE 7-7: CRYSTAL CAPACITORS
───────────────────────────
              Maximum Power
Minor  Medium  Major  Point Storage Market Price
───────────────────────────
01--100 01--40  --    1         1,000 gp
--    41--74  --    3         4,000 gp
--    75--89  01--39  5         9,000 gp
--    90--98  40--59  7        16,000 gp
--    99--100 60--69  9        25,000 gp
--    --    70--79  11        36,000 gp
--    --    80--89  13        49,000 gp
--    --    90--95  15        64,000 gp
--    --    96--100 17        81,000 gp
───────────────────────────
 
 
灵杖
DORJES
 
  灵杖是包含单一异能的细水晶。新制灵杖有50发可用,每消耗一发可展现一次所储异能。发数消耗完的灵杖就只是一条普通水晶。
  A dorje is a slender crystal that contains a single power. Each dorje has 50 charges when created, and each charge expended allows one use of that power. A dorje that runs out of charges is just a simple crystal.
 
  物理描述:典型的灵杖是单色(或无色)的细长水晶,长八到十吋,厚约半吋,重达1/4磅。灵杖的水晶表面常有雕刻或符文。典型灵杖AC为7,生命值7,硬度8,破坏DC为18。
  Physical Description: A typical dorje is an elongated crystal of one color (or colorless), between 8 inches and 10 inches long and about 1/2 inch thick, and can weigh up to 1/4 pound. Occasionally, a dorje is decorated with carvings or inscribed runes along a face of the crystal. A typical dorje has an AC of 7, 7 hit points, a hardness of 8, and a break DC of 18.
 
  启动:灵杖使用命令思想启动方式,因此用灵杖展现灵能通常属于标准动作且不引发借机攻击。(如果该异能的显能时间超过单动作,则以灵杖展现该异能也要同样多的时间。)即便使用者知道命令思想,也只能使用自己职业列表中的异能(见第五章“异能详述”)。另外,人物使用灵杖时必须手持灵杖并指向目标(区域)的大致方向。
  Activation: Dorjes use the command thought activation method, so manifesting a power from a dorje is usually a standard action that doesn’t provoke attacks of opportunity. (If the power being manifested has a longer manifestation time than 1 action, however, it takes that long to manifest the power from a dorje.) The user must have the power on his class list (see Chapter 5: Powers), even if he knows the command thought. Additionally, to activate a dorje, a character must hold it in hand and point it in the general direction of the target or area.
 
  随机产生:随机产生灵杖请按表7-8“灵杖”掷骰。
  Random Generation: To generate dorjes randomly, roll on Table 7-8: Dorjes.
 
  特殊性质:掷百分骰。01--30表示命令思想被灌输在其中并会自动耳语到获得它的使用者的脑中,31--100表示没有特殊性质。
  Special Qualities: Roll d%. A 01--30 result indicates that the command thought is mentally encoded and whispers itself into the user’s mind on acquisition, and 31--100 indicates no special qualities.
 
表7-8:灵杖
─────────────────────────────────
次级     中级     高级     能级*    交易价格※
─────────────────────────────────
01─25  ─      ─      零     375金币
26─50  ─      ─      一     750金币
51─95  01─05  ─      二    4500金币
96─100 06─65  ─      三   11250金币
─      66─95  01─05  四   21000金币
─      96─100 06─50  五   33750金币
─      ─      51─70  六   49500金币
─      ─      71─85  七   68250金币
─      ─      86─95  八   90000金币
─      ─      95─100 九  114750金币
─────────────────────────────────
*灵杖的显能者等级可以高于最低标准,这样会相应提高费用。例如,显能者等级为10的“消除隐形”灵杖的交易价格为22500金币。见《地下城主指南》第八章中的表8-40。和魔杖不同的是,灵杖可以拥有最高九级的异能。
※储有含XP费用的异能的灵杖的费用比这里所注的要相应高一些。见《地下城主指南》第八章中的表8-40。
 
TABLE 7-8: DORJES
────────────────────────────
Minor  Medium  Major  Power Level* Market Price**
────────────────────────────
01--25  --    --    0         375 gp
26--50  --    --    1st        750 gp
51--95  01--05  --    2nd       4,500 gp
96--100 06--65  --    3rd       11,250 gp
--    66--95  01--05  4th       21,000 gp
--    96--100 06--50  5th       33,750 gp
--    --    51--70  6th       49,500 gp
--    --    71--85  7th       68,250 gp
--    --    86--95  8th       90,000 gp
--    --    95--100 9th      114,750 gp
────────────────────────────
*Dorjes could have higher manifester levels than the minimum, which would give them commensurately higher costs. For instance, a dorje of invisibility purge with a manifester level of 10 has a market price of 22,500 gp. See Table 8-40 in Chapter 8 of the Dungeon Master’s Guide. Unlike magical wands, psionic dorjes can hold powers of up to 9th level.
**Any dorje that stores a psionic power with an XP cost also carries a commensurate cost above that noted here. See Table 8-40 in Chapter 8 of the Dungeon Master’s Guide.
 
 
灵能石
POWER STONES
 
  每块灵能石储存了一道(或数道)异能。每道所储异能只能被用一次,之後便“清洗”掉了。使用灵能石基本上和展示异能一样。
  A power stone stores a psionic power (or collection of powers). A stored power can be used only once, “flushing” the stone. Using a power stone is basically like manifesting a psionic power.
 
  物理描述:灵能石是拇指大小的水晶,储有异能时拥有难以觉察的内在光芒。注入了多个异能或更高能级异能的灵能石会更亮一些,但自身决不足以提供照明。典型的灵能石AC为7,生命值5,硬度8,破坏DC为20。
  Physical Description: A power stone is a thumb-sized chunk of crystal, which possesses a barely detectable interior glow while it holds a power. A stone encoded with more than one power or higher-level powers glows more brightly, but never enough to provide illumination in its own right. A typical power stone has an AC of 7, 5 hit points, a hardness of 8, and a break DC of 20.
 
  启动:显能者必须与灵能石进行精神接触以启动它。这包括以下步骤和条件。
  Activation: To activate a power stone, a manifester must mentally contact it. Doing so involves several steps and conditions.
 
  问候灵能石:你要向灵能石“打招呼”後才能使用或了解其中所储异能。这需要通过辨识灵能检定(DC = 15 + 异能能级)。问候过的灵能石无需再次问候。人物预先问候过的灵能石可以在使用时直接进行下一步。
  Address the Stone: The power stone must be “hailed” before a character can use it or know exactly what power it contains. This requires a successful Psicraft check (DC 15 + power level). Once a particular power stone has been addressed, it is not necessary to do so again. Addressing a power stone in advance lets a character proceed directly to the next step when the time comes to use it.
 
  启动异能:启动灵能石所储的异能需要握住灵能石并自愿展现该异能,如果正常展现异能那样。启动灵能石和正常展现异能一样可能被打断。
  Activate the Power: Activating a power stone requires holding the stone and willing the power’s manifestation, as if manifesting a power normally. Activating a power stone is subject to disruption just as manifesting a normally manifested power would be.
 
  另外,使用者必须满足以下条件。
  Additionally, the user must meet the following requirements:
 
  ·使用者的职业列表中必须含有该异能(见第五章“异能详述”)。
  ·The user must have the power on his or her class list (see Chapter 5: Powers).
 
  ·使用者的属性值必须足够高(例如,心灵术士智力值达15才能展现心灵创造系异能)。
  ·The user must have the requisite ability score (for example, Intelligence 15 for a psion manifesting a 5th-level Metacreativity power).
 
  满足上述所有条件的使用者如果显能者等级至少等于展现该异能所需的等级,则无须检定即可启动该异能。如果满足上述条件但显能者等级小于该异能的显能者等级,则必须进行显能者等级检定(1d20 + 使用者显能者等级),DC为 灵能石的显能者等级 + 1,通过才能成功展现异能。如果检定失败,使用者必须通过感知检定(DC=5)以避免灵能灼流(见下文)。无论调整值多少,自然骰为1则必然失败。
  If the user meets these requirements and has a manifester level at least equal to that required to manifest the power, she can automatically activate the power without a check. If she meets both requirements but her own level is below the power stone’s manifester level, then she has to make a manifester level check (1d20 + user’s level), against a DC equal to the power stone’s manifester level + 1, to manifest the power successfully. On a failure, the user must succeed at a Wisdom check (DC 5) to avoid brainburn (see below). A natural roll of 1 always fails, whatever the modifiers.
 
  决定效果:从灵能石展现的异能和正常显能效果一样。除非制造者另行指定,否则灵能石的显能者等级总是注能者展现该异能所须的最低等级(通常是两倍异能能级)。
  Determine Effect: A power successfully activated from a power stone works exactly as if manifested normally. Assume the power stone’s manifester level is always the minimum level required to manifest the power for the character who encoded the stone (usually twice the power’s level), unless the creator specifically desires otherwise.
 
  所储异能洗空的灵能石光芒会消失。
  A power stone’s glow fades when its power is flushed.
 
  灵能灼流:产生失误时,灵能物品的使用者有时会错误展现所储异能。除非把灵能石扔出15呎外或摧毁,否则灵能将会剧烈波动1d4回合。此波动每轮造成所储异能每能级 1d4点电伤害并如同“生物电流”那样电击多个目标(见第五章“异能详述”):使用者是主要目标,附近的盟友成为次要目标(随机选择)。
  Brainburn: When things go awry, the user of a psionic item sometimes improperly manifests the stored power. The resultant psionic surge persists for 1d4 rounds, unless the power stone is flung 15 feet or feet away or destroyed. The surge deals 1d4 points of electricity damage per power stored per round and arcs across multiple targets, similar to biocurrent (see Chapter 5: Powers): The user is the primary target, and one nearby ally is the secondary target (chosen at random).
 
  随机产生:随机产生灵能石请先按表7-9“灵能石所储异能数”决定灵能石内注入了多少道异能。对每道异能,按表7-10“灵能石异能能级”掷骰决定其能级,然後从第五章“异能详述”的说明中选择所得能级的具体异能。你可以挑一道合适的异能或者随机决定。
  Random Generation: To generate power stones randomly, first determine how many powers are encoded in the stone, according to Table 7-9: Powers Encoded in a Power Stone. For each encoded power, roll on Table 7-10: Stone Power Levels to determine its level, then choose the specific power of a given level from those described in Chapter 5: Powers. You may pick a likely power or determine it randomly.
 
表7-9:灵能石所储异能数
──────────
灵能石类型 异能数量
──────────
次级    1d3道
中级    1d4道
高级    1d6道
──────────
 
TABLE 7-9: POWERS ENCODED IN A POWER STONE
─────────────────
Power Stone Type Number of Powers
─────────────────
Minor       1d3 powers
Medium      1d4 powers
Major       1d6 powers
─────────────────
 
表7-10:灵能石异能能级
───────────────────────────────
次级     中级     高级     能级   交易价格*
───────────────────────────────
01─25  ─      ─      零    25金币
26─50  ─      ─      一    25金币
51─95  01─05  ─      二   150金币
96─100 06─65  ─      三   375金币
─      66─95  01─05  四   700金币
─      96─100 06─50  五  1125金币
─      ─      51─70  六  1650金币
─      ─      71─85  七  2275金币
─      ─      86─95  八  3000金币
─      ─      95─100 九  3825金币
───────────────────────────────
*储有含XP费用的异能的灵能石的费用比这里所注的要相应高一些。见《地下城主指南》第八章中的表8-40。
 
TABLE 7-10: STONE POWER LEVELS
───────────────────────────
Minor  Medium  Major  Power Level Market Price*
───────────────────────────
01--25  --    --    0         25 gp
26--50  --    --    1st        25 gp
51--95  01--05  --    2nd        150 gp
96--100 06--65  --    3rd        375 gp
--    66--95  01--05  4th        700 gp
--    96--100 06--50  5th       1,125 gp
--    --    51--70  6th       1,650 gp
--    --    71--85  7th       2,275 gp
--    --    86--95  8th       3,000 gp
--    --    95--100 9th       3,825 gp
───────────────────────────
*Any dorje that stores a psionic power with an XP cost also carries a commensurate cost above that noted here. See Table 8-40 in Chapter 8 of the Dungeon Master’s Guide.
{ Andor注:此处“dorje”应为“power stone”。 }
 
 
灵纹
PSIONIC TATTOOS
 
  灵纹是绘制在皮肤上的图案,可以对佩戴者展现异能。佩戴者无法决定灵纹的效果——绘制它的显能者已经决定了。例如,“身体调节”灵纹被用来治疗佩戴着。灵纹有时被称为“灵能线路”或“灵能印记”。
  Psionic tattoos are designs scribed on the skin that manifest powers on their wearers. The wearer doesn’t get to make any decisions about the tattoo’s effect—the manifester who scribed it has already done so. For example, a tattoo of body adjustment is designed to heal the wearer. Tattoos are sometimes referred to as “psionic circuits” or “psionic seals.”
 
  灵纹有各种尺寸,但一个生物最多只能佩戴十七幅灵纹——增加新的将导致所有已绘制的灵纹同时“消失”。灵纹用後即褪去。
  Psionic tattoos may vary in size, but a creature can only wear a total of seventeen tattoos—adding one more causes all the scribed tattoos to simultaneously “go off.” A psionic tattoo fades away after use.
 
  物理描述:典型灵纹是由上百条交错的细线组成的彩色图案。这可能只是一个简单的圈或星,也可能是复杂得只有艺术家才能画出。绘好的灵纹不会改变。灵纹常常覆盖不到5吋直径的一块皮肤(可以画得更大,但并无额外效果)。
  Physical Description: A typical psionic tattoo is a colorful pattern of hundreds of tiny, interlacing lines within a larger design. This could be as simple as a circle or star, or as complex as an artist can make it. Once scribed, the tattoo’s design does not change. A psionic tattoo usually covers an area of skin no more than 5 inches in diameter (larger ones could be designed, but would have no added effect).
 
  绘制和转移灵纹:灵纹的显能者等级是展现所绘异能所须的最低等级。灵纹只能包含零至三级异能。
  Scribing and Transferring Tattoos: The manifester level for a psionic tattoo is the minimum level required to manifest the scribed power. A psionic tattoo can contain only powers of level 0 to 3.
 
  画在佩戴者身上的灵纹相比普通纹身而言具有移动性。佩戴者可以以一个标准动作将灵纹转移到身体其他部分或所接触的自愿的(或昏迷的)活体生物的皮肤上。如果灵纹的佩戴者昏迷或被杀,另一个意识到的生物可以接触灵纹并以一个标准动作引导其离开先前的佩戴者而来到来到自己身上。一幅灵纹不会覆盖另一幅。
  A psionic tattoo inscribed on a wearer is potentially more mobile than a mundane tattoo. As a standard action, the wearer can will the tattoo to a different part of his body or onto the skin of any willing (or unconscious) living creature he touches. If the wearer of a psionic tattoo is rendered unconscious or is slain, another sentient creature can touch the tattoo and will it to leave the previous wearer and apply itself to the new creature as a standard action. Psionic tattoos cannot overlay one another.
 
  鉴定灵纹:除了普通鉴定方法外,灵纹的佩戴者还可以“专注”于其上以尝试获得对该灵能启动後的效果的感性认识。通过智力检定(DC=13)者可以得到灵纹效果的提示。例如,“身体调节”灵纹会让人物大致感受到舒适、健康。
  Identifying Psionic Tattoos: In addition to the standard methods of identification, the wearer of a tattoo can concentrate on it and attempt to gain some sense of how it would feel if activated. A successful Intelligence check (DC 13) provides a hint to the tattoo’s effect. For instance, a tattoo of body adjustment may give the character a brief feeling of well being and health.
 
  启动:佩戴者接触灵纹并希望其生效(称之为“开启”)时灵纹就生效了。开启灵纹是一个标准动作。灵纹使用後将褪去。
  Activation: A psionic tattoo produces its effect when touched by its wearer and willed to do so (this is called “tapping”). Tapping a tattoo is a standard action. A psionic tattoo fades away after use.
 
  以下规则约束了灵纹的使用:
  The following rules govern the use of psionic tattoos:
 
  ·生物必须有适合绘制图案的物理表面(因而虚体生物不能使用灵纹)。
  ·A creature must have an appropriate physical surface on which to scribe the pattern (thus, incorporeal creatures cannot use psionic tattoos).
 
  ·开启灵纹引发借机攻击。成功攻击(包括擒抱)佩戴者将迫使其进行“专注”检定。检定失败的佩戴者无法有效“专注”以使用灵纹。灵纹将保持未开启状态,并且佩戴者可以再次尝试开启。
  ·Tapping a psionic tattoo provokes attacks of opportunity. A successful attack (including grappling attacks) against the wearer forces a Concentration check. A wearer who fails this check cannot concentrate effectively on the tattoo to use it. The tattoo remains untapped, and the wearer can make another attempt.
 
  ·如果佩戴者昏迷,身上的灵纹效果可以由别人发动。启动者需要花一个整轮动作来找到、接触并“专注”于昏迷生物的灵纹。
  ·A character can trigger the effects of another’s psionic tattoo if the other wearer is unconscious. It is a full-round action to find, touch, and concentrate on the unconscious creature’s tattoo.
 
  随机产生:随机产生灵纹请按表7-11“灵纹”掷骰决定其能级,然後从第五章“异能详述”的说明中选择所得能级的具体异能。你可以挑一道合适的异能或者随机决定。
  Random Generation: To generate psionic tattoos randomly, roll on Table 7-11: Psionic Tattoos, then choose the specific power of a given level from those described in Chapter 5: Powers. You may pick a likely power or determine it randomly.
 
{ Andor注:哪些异能可绘成灵纹详见绘制灵纹(Scribe Tattoo)专长。 }
 
表7-11:灵纹
─────────────────────────────
次级     中级     高级     能级  交易价格
─────────────────────────────
01─25  ─      ─      零   25金币
26─47  01─08  ─      一   50金币
47─98  09─75  01─50  二  300金币
99─100 76─100 51─100 三  750金币
─────────────────────────────
 
TABLE 7-11: PSIONIC TATTOOS
──────────────────────────
Minor  Medium  Major  Power Level Market Price
──────────────────────────
01--25  --    --    0         25 gp
26--47  01--08  --    1st        50 gp
47--98  09--75  01--50  2nd        300 gp
99--100 76--100 51--100 3rd        750 gp
──────────────────────────
 
责任编辑: dexter_yy

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