心灵能系 PSIONIC DISCIPLINES 每道异能都属于六大能系(Disciplines)之一。能系就是一组以类似方式产生作用的相关异能。 Every power belongs to one of six psionic disciplines. A discipline is a group of related psionic powers that work in similar ways. 心灵预言系 CLAIRSENTIENCE 心灵预言系(Clairsentience)的异能允许你获悉久被遗忘的秘密,瞥见下一时刻并预知遥远的将来,找出隐藏的事物,以及知道平常无法得知的信息。该系典型异能包括“锐耳术/鹰眼术”、“阅读物体”、“预知术”和“全域视野”。 Clairsentience powers enable you to learn secrets long forgotten, to glimpse the immediate future and predict the far future, to find hidden things, and to generally know what is normally unknowable. Representative powers include clairaudience/clairvoyance, object reading, precognition, and ubiquitous vision. 心灵预言系许多异能的影响区域是锥状。该区域随你移动并向你看的方向扩展。该锥状说明了你每轮可以扫视的区域。如果你用多轮研究同一区域,通常可以获得更多信息,这会在异能的描述文本中注明。 Many Clairsentience powers have cone-shaped areas. These move with you and extend in the direction you look. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the power. 心灵创造系 METACREATIVITY 心灵创造系(Metacreativity)的异能可以创造物体、生物或物质的某些形态。你创造的生物通常,但并非总是,遵从你的命令。该系典型异能包括各种“星质构装体”异能、“造粮术”、“星质蔓生怪”、“星质墙”。 Metacreativity powers create objects, creatures, or some form of matter. Creatures you create usually, but not always, obey your commands. Representative powers include the various astral construct powers, create food and water, ectoplasmic shambler, and wall of ectoplasm. 造出的生物或物体不可以出现在其他生物或物体的内部,也不可以出现在空中。它必须出现在可以支持它的、空旷的表面上。该生物或物体必须出现在异能距离内,但是它不必停留在该距离内。 A creature or object brought into being cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it. The creature or object must appear within the power’s range, but it does not have to remain within the range. 由异能从星界抽取纯星质创造的生物和物体出现在灵能人物指定的地点(上文已注明限制)。尽管原料是柔软的物质,但此方式创造的物体和普通物体一样坚固耐久。如果该异能的持续时间不是“立即”,那么创造物由心灵能量维持,当异能结束或被消解时,造出的生物或物体就消失地无影无踪了,只会渐出少量很快就蒸发掉的星质液体。某些心灵创造系异能的持续时间是“立即”,这种情况下,造出的物体或生物只是由异能组装而已,它将不依赖于灵能而永远存在下去。 The power draws raw ectoplasm from the Astral Plane to create an object or creature in the place the psionic character designates (subject to the limits noted above). Objects created in this fashion are generally as solid and durable as a normal object, despite their originally diaphanous substance. If the power has a duration other than instantaneous, psionic energy holds the creation together, and when the power ends or is negated, the created creature or object vanishes without a trace, except for a few splashes of liquid ectoplasm that quickly evaporate. Some metacreative powers have instantaneous durations. In these cases, created object or creature is merely assembled through psionics. It lasts indefinitely and does not depend on psionics for its existence. 心灵转化系 PSYCHOKINESIS 心灵转化系(Psychokinesis)的异能操控能量或使用精神力量以产生期望的结果。该系许多异能都会产生比附属性异象更有趣的视觉效果,例如移动、融化、变形或爆破目标。心灵转化系异能能造成大量伤害。该系典型异能包括“冲击波”、“物质激灼”和“物质改造”。 Psychokinesis powers manipulate energy or tap the power of the mind to produce a desired end. Many of these powers produce interesting visual effects above and beyond the standard secondary display, such as moving, melting, transforming, or blasting a target. Psychokinesis powers can deal large amounts of damage. Representative powers include concussion, matter agitation, and matter manipulation. “心灵遥控”及其变体是心灵转化系的核心。这是操能者的能力最纯粹的表达:念动物移。该异能让使用者的精神控制客观世界并按意愿左右之。“心灵遥控”是这种能力最明显的效用,但即使是“物质激灼”和“冲击波”也包括了实体微粒的移动和重排。特殊的新排列方式决定了特殊的效果。例如,“冲击波”在客观世界中创造无形的膨胀,心灵术士用这种膨胀来打击目标。 Telekinesis and its variants are the heart of the Psychokinesis discipline. It is the purest expression of the savant’s power: mind over matter, movement at a distance. The power allows the user’s mind to grip the fabric of reality and move it as she wills. Telekinesis is the most obvious use of the power, but even powers such as matter agitation and concussion involve the movement and rearrangement of very tiny motes of reality. The particular new arrangement determines the specific effect. For instance, concussion creates an invisible bulge in the fabric of reality, and the psion uses that bulge to pummel the desired target. 心灵自塑系 PSYCHOMETABOLISM 心灵自塑系(Psychometabolic)的异能改变灵能人物的身体性质。该系典型异能包括“超态变化”、“天生护甲”和“幽影身形”。 Psychometabolic powers change the physical properties of the psionic character. Representative powers include metamorphosis, natural armor, and shadow body. 百变者与自己的身体和谐无间,他靠耳中的心跳和脉搏的节奏来把握自己的健康状况。对自己生理的深入了解使百变者能够利用他的精神能量产生难以置信的生物反馈。生命力是心灵自塑系的要素,选择了心灵自塑系为基本能系的人明白生命的本质支持着每一道可以想到的异能。 The egoist is in tune with his body like no other. He gauges his health by the rhythm of his heartbeat and the pulse of blood in his ears. This deep understanding his own physiology allows the egoist to harness the energy of his mind to perform incredible tasks of biofeedback. Life force is the essential ingredient of Psychometabolism, and those who choose Psychometabolism as their primary discipline understand that the essence of life provides the basis of every conceivable power. 心灵传送系 PSYCHOPORTATION 心灵传送系(Psychoportation)的异能可以让显能者、物体或其他生物穿越时空。该系典型异能包括“星界投射”、“任意门”、“传送术”和“触发传送术”。 Psychoportation powers move the manifester, an object, or another creature through space and time. Representative powers include astral projection, dimension door, teleport, and teleport trigger. 心灵传送系的许多异能都有“传送”的性质描述。该性质描述符说明了心灵传送系的核心是对客观世界有深入浅出的理解。 The Teleportation descriptor adorns many powers of the Psychoportation discipline. The descriptor reveals that at its heart the Psychoportation discipline requires a succinct, gut-level understanding of the structure of reality. 对客观世界的真正了解让灵旅者捕获现实世界的细小裂缝并穿过它们到达新的空间点甚至时间点。这种物理位置的小跳跃非常神奇,那么时间呢?时间是空间的一个方面,但这难以被普通人理解。然而,学习心灵传送系的人尝试打破这种不可能,并且某些情况下成功了,例如“时间跳跃”和“时光倒流”异能。 True understanding of that reality allows the nomad to prize loose small fissures and cracks in existence, and then slip through them to new locations in space, and even in time. The small leaps in physical location are marvel enough, but what of time? Time is an aspect of space, but is far more difficult for a mortal consciousness to grasp. Still, those who study Psychoportation try the impossible, and in some cases succeed with powers such as time hop and time regression. 心灵附魔系 TELEPATHY 心灵附魔系(Telepathy)的异能可以窥视和侵入他人的心灵并影响或控制他们的行为。该系典型异能包括:“厌恶术”、“魅惑人类”和“集体支配术”。 Telepathy powers can spy on and affect the minds of others, influencing or controlling their behavior. Representative power include aversion, charm person, and mass domination. 心灵附魔系许多异能都是“影响心灵”的。有两类影响目标生物的异能: Most telepathic powers are mind-affecting. Two types of powers grant you influence over a subject creature: 魅惑:这种异能改变目标对你的看法,通常是使目标对你看法有所改善。 Charm: The power changes the way the subject views you, typically making the subject see you as a good mend. 胁迫:这种异能强制目标按某种方式行动或改变他思想的运作方式。某些异能直接决定目标的行为(或目标的感受),另一些由你在显能时决定目标的行为,还有一些让你能持续控制目标。 Compulsion: The power forces the subject to act in some manner or changes the way her mind works. Some power determine the subject’s actions (or the effects on the subject), some allow you to determine the subject’s actions when you manifest them, and other give you ongoing control over the subject. 特殊能力 SPECIAL ABILITIES 夺心魔(mind flayers)、吉斯彦克人(githyanki)、蛇人(yuan-ti)和其他灵能生物不必获取灵能职业(虽然大多会获取)便可制造灵能效果。使用灵杖、灵容和其他灵能物品的人物也可以制造灵能效果。这些效果包括两类:类法术和超自然。类法术能力才是本书所关注的。 Mind flayers, githyanki, yuan-ti, and other psionic creatures can create psionic effects without taking a psionic class (although many do). Characters using dorjes, crystal capacitors, and other psionic items can also create psionic effects. These effects come in two types: spell-like and supernatural. Only spell-like abilities are important for purposes of this book. 类法术心灵能力:顾名思义,类法术能力与法术相类似。心灵术士或心灵武士展现心灵异能便是类法术能力,并无灵能职业(但有心灵能力)的生物免费展现异能也是类法术能力。为便于参考,该能力的运作方式和《玩家手册》中对类法术的说明一样。大多数情况下,生物的天生心灵能力和同名异能同样运作。有少量能力是独特的,它们会在描述该能力的文本中详细说明。 Spell-Like Psionic Abilities: As the name implies, spell-like abilities resemble spells. The manifestation of psionic power by a psion or psychic warrior is considered a spell-like ability, as is the free manifestation of power by creatures without a psionic class (creatures that have psionic abilities), For ease of reference, these operate the same way as spell-like abilities described in the Player’s Handbook. In most cases, a creature’s innate psionic ability works just like the power of the same name, A few such abilities are unique, and their details are explained in the text where the ability is described. 不管显能者是谁,心灵异能和能力都没有言语、姿势或材料成分。使用者用精神发动异能。防具不会影响异能的使用。未在能力描述中另外说明的心灵能力的展现时间都是单动作。 Regardless of the manifester, psionic power and abilities have no verbal, somatic, or material components. The user activates the power mentally. Armor never affects a power’s use. Psionic abilities have a manifestation time of 1 action unless noted otherwise in the ability description. 生物的心灵能力受法术抗力影响,也会被“解除魔法”压制(除非采用变体规则“灵能异于魔法”)。这些能力在灵能和/或魔法被压制或消解(例如“防魔法力场”和“反灵能力场”)的区域无法生效。 Creatures’ psionic abilities are subject to spell resistance and suppression by dispel magic (unless the Psionics Are Different option is used). They do not function in areas where psionics and/or magic is suppressed or negated (such as an antimagic field or a null psionics field). 如前所述,某些生物并无灵能职业等级,但也同心灵术士或心灵武士一样展现心灵异能。事实上,这些生物个体(例如某些夺心魔)可以同时拥有一些免费展现的心灵能力和需要需要支付灵能点的其他异能。 As noted above, some creatures do take levels in psionic character classes. They manifest psionic powers just as psions or psychic warriors do. In fact, an individual creature (such as some mind flayers) could have some freely manifested psionic abilities and other powers that must be paid for with power points. |