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Great Dismal Library

你说不清这到底是一座图书馆还是一座寺庙。高大紧闭的窗户,昏暗摇烁的烛光,穿着长袍戴着罩帽的管理员让你想起印记城里的Dustman,

阿斯特纽斯在帕兰萨斯图书馆里记载过去和现在,智者阿兰多在烛堡里撰写未来,苦力们在大阴暗图书馆里挖坑......呃,是的,这些僧侣似的家伙都被称作“苦力众”,他们喜欢在图书馆里四处挖坑,有些良心没有泯灭的家伙过些时候会主动把坑填上,但大多数坑就这么放在那,有时两个苦力会挖到同一个坑里,他们管这个叫“撞车”......

好罢不管那些乱七八糟的事,这地方就实在太暗了!你决定先向管理员们提出这个意见,很快你得到了答复:请自行调节显示器的亮度和对比度,建议购买非礼扑LightFrame系列产品.......

 

 
 




 
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最深的地下城 UNDERTOPIA / 大阴暗图书馆 / 扩展规则 / ◇心灵异能手册◇ / 《心灵异能手册》第五章·异能详述
《心灵异能手册》第五章·异能详述
日期:2004-08-22  作者:Jim Raynor、Andor  来自:  点击: 16107
 
 

 

异能详述-D字头系列
 感知危险(Danger Sense)
  心灵预言系(感知)
  等级:心灵术士3、心灵武士3
  异象:视觉
  显能时间:单动作
  距离:个人
  目标:自己
  持续时间:1小时/等级 (解消)
  豁免检定:无
  异能抗力:不可
  灵能点:5
  你能在正常感觉到危险之前觉察到它的存在。你的直觉提醒你存在陷阱的威胁,给予你躲避陷阱时的反射豁免及被陷阱攻击时的AC以+4洞察加值。
 
Danger Sense
  Clairsentience (Wis)
  Level: Psion 3/Psychic Warrior 3
  Display: Vi
  Manifestation Time: 1 action
  Range: Personal
  Target: You
  Duration: 1 hour/level (D)
  Saving Throw: None
  Power Resistance: No
  Power Points: 5
  You can sense the presence of danger before your Sense would normally allow it. Your intuitive sense alerts you to danger from traps, giving you a +4 insight bonus on Reflex saves to avoid traps and a +4 insight bonus to AC against attacks by traps.
 
黑暗视觉(Darkvision)
  心灵预言系(感知)
  等级:心灵术士2、心灵武士2
  异象:视觉
  显能时间:单动作
  距离:接触
  目标:接触到的生物
  持续时间:1小时/等级
  豁免检定:无
  异能抗力:可 (无害)
  灵能点:3
  目标获得在完全黑暗中也能看见60呎远的能力。黑暗视觉看见的是黑白图像,其他地方和普通视觉一样。黑暗视觉无法让人在魔法黑暗区内视物。
 
Darkvision
  Clairsentience (Wis)
  Level: Psion 2/Psychic Warrior 2
  Display: Vi
  Manifestation Time: 1 action
  Range: Touch
  Target: Creature touched
  Duration: 1 hour/level
  Saving Throw: None
  Power Resistance: Yes (harmless)
  Power Points: 3
  The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and white only but otherwise like normal sight. Darkvision does not grant one the ability to see in magical darkness.
 
晕眩术(Daze)
  心灵附魔系(魅力)[胁迫、影响心灵]
  等级:心灵术士0、心灵武士0
  异象:精神、物质
  显能时间:单动作
  距离:近距 (25呎+5呎/2等级)
  目标:一个人
  持续时间:1轮
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:1
  本异能可使不超过中等体型的类人生物心智迟钝而无法做出任何动作。具有至少5HD的类人生物不会被影响。晕眩的受术者并非震慑(所以攻击者没有特殊加值),但他无法移动,施法或者显能。
 
Daze
  Telepathy (Cha) [Compulsion, Mind-Affecting]
  Level: Psion 0/Psychic Warrior 0
  Display: Me, Ma
  Manifestation Time: 1 action
  Range: Close (25 ft. + 5 ft./2 levels)
  Target: One person
  Duration: 1 round
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 1
  This power clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 5 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but he can’t move, use psionic powers, cast spells, and so on.
 
打压士气(Demoralize)
  心灵附魔系(魅力)[影响心灵]
  等级:心灵术士1
  异象:嗅觉、精神
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  区域:数个活物,其中任何两个相距不可超过15呎
  持续时间:1分钟/等级
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:1
  你让对手充满疑惧,使他们的豁免检定、攻击检定和技能检定受到-1士气减值。你的伙伴不受影响。
 
Demoralize
  Telepathy (Cha) [Mind-Affecting]
  Level: Psion 1
  Display: Ol, Me
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Area: Several living creatures, no two of which are more than 15 ft. apart
  Duration: 1 minute/level
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 1
  You fill your enemies with self-doubt, conferring on them a -1 morale penalty on all saving throws, attack rolls, and skill checks. Allies are unaffected.
 
体验命运(Destiny Dissonance)
  心灵预言系(感知)[影响心灵]
  等级:心灵术士1
  异象:物质、精神
  显能时间:单动作
  距离:接触
  目标:接触到的生物或物体
  持续时间:能量散发
  豁免检定:无
  异能抗力:可
  灵能点:1
  你的接触使敌人对未来的各种可能性有了不完全的、不经意的一瞥。由于不习惯并且无法处理这些信息,目标从这种冲突中受到1d8点淤伤。附有异能的接触攻击被视为武装攻击。
 
Destiny Dissonance
  Clairsentience (Wis) [Mind-affecting]
  Level: Psion 1
  Display: Ma, Me
  Manifestation Time: 1 action
  Range: Touch
  Target: Creature or object touched
  Duration: Until discharged
  Saving Throw: None
  Power Resistance: Yes
  Power Points: 1
  Your mere touch grants your foe an imperfect, unfocused glimpse of the many possible futures in store. Unused to and unable to process the information, the subject takes 1d8 points of subdual damage from the dissonance. Your touch attack, charged with a psionic power, is treated as an armed attack.
 
侦测毒性(Detect Poison)
  心灵预言系(感知)
  等级:心灵术士0
  异象:嗅觉
  显能时间:单动作
  距离:近距 (25呎+5呎/2等级)
  目标或区域:单一生物、单一物体 或 棱长5呎的立方区域
  持续时间:立即
  豁免检定:无
  异能抗力:不可
  灵能点:1
  你能确定一个生物、物体或区域是否中毒或有毒性。感知检定(DC=20)成功便可以确定毒素的类型。会“炼金术”技能的人物还可以额外尝试进行“炼金术”检定(DC=20)。
  注意:本异能可以穿透障碍,但会被1呎厚的石头、1吋厚的普通金属、薄铅片或者3呎厚的木头或泥土阻挡。
 
Detect Poison
  Clairsentience (Wis)
  Level: Psion 0
  Display: Ol
  Manifestation Time: 1 action
  Range: Close (25 ft. + 5 ft./2 levels)
  Target or Area: One creature, one object, or a 5-foot cube
  Duration: Instantaneous
  Saving Throw: None
  Power Resistance: No
  Power Points: 1
  You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a successful Wisdom check (DC 20). A character with the Alchemy skill may additionally try an Alchemy check at DC 20.
  Note: The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
 
侦测灵能(Detect Psionics)
  心灵预言系(感知)
  等级:心灵术士0、心灵武士0
  异象:视觉、听觉
  显能时间:单动作
  距离:60呎
  区域:以你为中心,以最大显能距离为半径的四分之一圆的弥漫范围
  持续时间:专注,最长1分钟/等级 (解消)
  豁免检定:无
  异能抗力:不可
  灵能点:1
  你能侦测灵能发出的灵光。揭示的信息量取决于你对特定区域目标观察了多久。
  第一轮:区域内是否存在灵能灵光。
  第二轮:区域内不同灵能灵光的数量和最强灵光的强度。刺目的灵光将让你震慑一轮并终止本异能。
  第三轮:每个灵光的强度和位置。如果产生灵光的物品或生物在视界内,你可以进行“辨识异能”检定来确定其能系。(对每个灵光检定一次,DC = 15 + 异能能级,对非异能效果为 15 + 显能者等级的一半。)
  灵能区域、多重能系或强烈弥漫的灵能源可能会干扰或隐蔽较弱的灵光。
  灵光强度:灵光的心灵力量和强度取决于正在生效的异能能级或物品的显能者等级。
 
─────────────────────
生效的异能能级 物品的显能者等级 灵光强度
─────────────────────
零级或残留灵光 残留灵光     微弱
一级至三级   1至5级     昏暗
四级至六级   6至11级    中等
七级至九级   12至20级   强烈
神器或神级灵能 超越凡人的显能者 刺目
─────────────────────
 
  如果灵光符合多种类别,“侦测灵能”会指出最强的那个。
  灵光残留时间:灵光能残留多久取决于最初的强度:
 
─────────────
最初强度 持续时间
─────────────
昏暗   1d6分钟
中等   1d6×10分钟
强烈   1d6小时
刺目   1d6天
─────────────
 
  注意:你可以每轮侦测新区域内的物品。你可以分辨魔法和灵能灵能的不同。本异能可以穿透障碍,但会被1呎厚的石头、1吋厚的普通金属、薄铅片或者3呎厚的木头或泥土阻挡。
 
Detect Psionics
  Clairsentience (Wis)
  Level: Psion 0/Psychic Warrior 0
  Display: Vi, Au
  Manifestation Time: 1 action
  Range: 60 ft.
  Area: Quarter circle emanating from you to the extreme of the range
  Duration: Concentration, up to 1 minute/level (D)
  Saving Throw: None
  Power Resistance: No
  Power Points: 1
  You detect psionic auras. The amount of information revealed depends on how long you study a particular area or subject:
  1st Round: Presence or absence of psionic auras.
  2nd Round: Number of different psionic auras and the strength of the strongest aura. An overwhelming aura stuns you for 1 round and the power ends.
  3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Psicraft checks to determine the discipline involved in each. (Make one check per aura; DC 15 + power level, or 15 + half manifester level for a non power effect.)
  Psionic areas, multiple disciplines, or strong local psionic emanations may confuse or conceal weaker auras.
  Aura Strength: An aura’s psionic power and strength depend on a power’s functioning power level or an item’s manifester level.
 
─────────────────────────────
Functioning        Item       Aura
Power Level        Manifester Level Strength
─────────────────────────────
0-level or lingering aura Lingering aura  Dim
1st--3rd          1st--5th     Faint
4th--6th          6th--11th     Moderate
7th--9th          12th--20th    Strong
Artifact or deity-level  Beyond mortal   Overwhelming
psionics          manifester
─────────────────────────────
 
  If an aura falls into more than one category, detect psionics indicates the stronger of the two.
  Time Aura Lingers: How long the aura lingers depends on its original strength:
 
─────────────────
Original Strength Duration
─────────────────
Faint       1d6 minutes
Moderate      1d6x10 minutes
Strong       1d6 hours
Overwhelming    1d6 hours
─────────────────
 
  Note: Each round, you can turn to detect things in a new area. You can tell the difference between magical and psionic auras. The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
 
侦测遥视(Detect Remote Viewing)
  心灵预言系(感知)
  等级:心灵术士4
  异象:视觉、精神
  显能时间:单动作
  距离:120呎
  区域:以你为中心,半径120呎的弥漫范围
  持续时间:24小时
  豁免检定:无
  异能抗力:不可
  灵能点:7
  若有人尝试用“锐耳术/鹰眼术”或“遥视术”观察你,你将立即获悉。本异能的效果以你为中心并随你移动。本异能还能揭示其他方法的遥视,包括魔法“探知术”(除非采用变体规则“灵能异于魔法”)。你明了本异能影响区域内的所有灵能感官的位置。
  如果该遥视企图是从影响区域内发起的,你也将知道其位置。如果该尝试从异能有效距离外发起,你和遥视者立即进行“遥视”检定对抗。(如果没有“遥视”技能,则以智力检定代替。如果对抗魔法探知,则以“遥视”检定对抗对方的“探知”检定。)如果你的结果不低于遥视者,你获知遥视者的视觉形象,并且知道他的方向及与你的距离(误差在十分之一以内)。
 
Detect Remote Viewing
  Clairsentience (Wis)
  Level: Psion 4
  Display: Vi, Me
  Manifestation Time: 1 action
  Range: 120 ft.
  Area: A 120-ft.-radius emanation centered on you
  Duration: 24 hours
  Saving Throw: None
  Power Resistance: No
  Power Points: 7
  You immediately become aware of any attempt to observe you by means of clairaudience/clairvoyance or remote viewing. The power’s effect radiates from you and moves as you move. The power also reveals the use of other means of viewing, including magical scrying (unless the Psionics Are Different option is used). You know the location of every psionic sensor within the power’s area.
  If the viewing attempt originates within the area, you also know its location. If the attempt originates outside this range, you and the remote viewer immediately make opposed. Remote View checks. (A Remote View check is the same as an Intelligence check for a creature without the Remote View skill. If opposing magical scrying, your Remote View check is opposed by the opponent’s Scry check) If you at least match the remote viewer’s result, you get a visual image of the remote viewer and a sense of the remote viewer’s direction and distance from you (accurate to within onetenth the distance).
 
侦测思想(Detect Thoughts)
  心灵附魔系(魅力)[影响心灵]
  等级:心灵术士2
  异象:视觉、精神
  显能时间:单动作
  距离:60呎
  区域:以你为中心,以最大显能距离为半径的四分之一圆的弥漫范围
  持续时间:专注,最长1分钟/等级 (解消)
  豁免检定:意志,通过则无效 (见说明)
  异能抗力:不可
  灵能点:3
  你可以侦测到浅层思想。得到的信息取决于你专注于某一特定地点或目标的时间。
  第一轮:是否存在思想(来自于智力值为1或更高的清醒的生物)。
  第二轮:具有思想的头脑数量与每个智力的心智等级。
  第三轮:范围内的每个头脑的浅层思想。通过意志豁免的目标能够防止你阅读他的思想,你必须再次展现“侦测思想”才有机会再次尝试阅读其思想。你可以得知只具有动物智力的生物的简单的本能的想法。
 
──────────
智力    心智等级
──────────
1─2   动物
3─5   极低等
6─9   低等
10─11 中等
12─15 高等
16─17 极高等
18─21 天才
22─25 超级天才
26+   神
──────────
 
  注意:你在每一轮都可以改变侦测思想的区域。本异能可以穿透障碍,但会被1呎厚的石头、1吋厚的普通金属、薄铅片或者3呎厚的木头或泥土阻挡。
 
Detect Thoughts
  Telepathy (Cha) [Mind-Affecting]
  Level: Psion 2
  Display: Vi, Me
  Manifestation Time: 1 action
  Range: 60 ft.
  Area: Quarter circle emanating from you to the extreme of the range
  Duration: Concentration, up to 1 minute/level (D)
  Saving Throw: Will negates (see text)
  Power Resistance: No
  Power Points: 3
  You detect surface thoughts. The amount of information revealed depends on how long you study a particular area or subject:
  1st Round: Presence or absence of thoughts (from conscious creatures with Intelligence scores of 1 or higher).
  2nd Round: Number of thinking minds and the mental strength of each.
  3rd Round: Surface thoughts of any mind in the area. A target’s Will save prevents you from reading its thoughts, and you must manifest detect thoughts again to have another chance. Creatures of animal intelligence have simple, instinctual thoughts that you can pick up.
 
───────────────
Intelligence Mental Strength
───────────────
1--2     Animal
3--5     Very low
6--9     Low
10--11    Average
12--15    High
16--17    Very high
18--21    Genius
22--25    Supra-genius
26+      Godlike
───────────────
 
  Note: Each round, you can turn to detect thoughts in a new area. The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
 
爆弹术(Detonation)
  心灵转化系(体质)
  等级:心灵术士9
  异能抗力:可 (物体)
  灵能点:17
  如同“冲击波”,但“爆弹术”造成17d6点伤害。你可以选择让本异能造成淤伤而非正常伤害。
 
Detonation
  Psychokinesis (Con)
  Level: Psion 9
  Power Resistance: Yes (object)
  Power Points: 17
  As concussion, except detonation deals 17d6 points of damage. You may choose to have the power deal an equal amount of subdual damage instead.
 
任意门(Dimension Door)
  心灵传送系(敏捷)[传送]
  等级:心灵术士4、心灵武士4
  异象:视觉
  显能时间:单动作
  距离:远距 (400呎+40呎/等级)
  目标:自己和接触到的物品 或 接触到的其他自愿生物 (见说明)
  持续时间:立即
  灵能点:7
  你将自己由目前的位置立即转移到异能有效距离内的任意地点。只要指定看得到的地点,或只指明距离方向,如“正下方900呎”或“西北方向上45度, 1200呎处”,即可准确到达该地。你最多可以携带500磅的无生命物体或250磅活物。展现本异能後,在下一轮行动之前,你不能进行任何动作。
  如果你要到达的位置已经被某个实体物质占据,你会被困在星界。被困在星界时,每轮可以进行一次意志检定(DC=25)以试着回到主物质位面,成功时会回到距离原目标地点附近100呎内的随机空地。如果在100呎内没有足够空间,则每分钟进行一次意志检定(DC=25),成功则出现在100呎内的空地。如果在1000呎内没有足够空间,则你被困在星界,直到被救出。
 
Dimension Door
  Psychoportation (Dex) [Teleportation]
  Level: Psion 4/Psychic Warrior 4
  Display: Vi
  Manifestation Time: 1 action
  Range: Long (400 ft. + 40 ft./level)
  Target: You and touched objects or other touched willing creatures (see text)
  Duration: Instantaneous
  Power Points: 7
  You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired-whether by simply visualizing the area or by staring direction, such as “900 feet straight downward,” or “upward to the northwest, 45-degree angle, 1,200 feet” You can bring along up to 500 pounds of nonliving matter or 250 pounds of living matter. After using this power, you can’t take any other actions until your next turn.
  If you arrive in a place that is already occupied by a solid body, you become trapped in the Astral Plane. Each round that you are trapped in the Astral Plane in this way, you may make a Will save (DC 25) to return to the Material plan at a random open space on a suitable surface within 100 feet of the intended location. If there is no free space within 100 feet, make a Will save each minute to appear in a free space within 1,000 feet. If there is no free space within 1,000 feet, you are stuck on the Astral Plane until rescued.
 
空间滑动(Dimension Slide)
  心灵传送系(敏捷)
  等级:心灵术士3
  异象:视觉
  显能时间:单动作
  距离:近距 (25呎+5呎/2等级)
  目标:自己 (见说明)
  持续时间:立即
  灵能点:5
  你将自己由目前的位置立即转移到异能有效距离内你能直接看到的地点。只要你能看到,你就可以准确的达到目标地点。“空间滑动”无法使你穿过固体物体,甚至一道窗帘也会挡住你。你携带的物品不得使你超过中载,你也不能携带超过20磅的活物。展现本异能後,在下一轮行动之前,你不能进行任何动作。
  如果你要到达的位置已经被某个实体物质占据(也许你的感觉被某种心灵感应控制了),本异能便告失败。
 
Dimension Slide
  Psychoportation (Dex)
  Level: Psion 3
  Display: Vi
  Manifestation Time: 1 action
  Range: Close (25 ft. + 5 ft./2 levels)
  Target: You (see text)
  Duration: Instantaneous
  Power Points: 5
  You instantly transfer yourself from your current location to any other spot within range that you can see directly. You arrive at exactly the spot desired, if you can see it. You cannot dimension slide through solid objects; even a curtain blocks you. You cannot bring along more than your medium load carrying capacity, nor can you bring along any living matter that weighs more than 20 pounds. After using this power, you can’t take any other actions until your next turn.
   If you somehow attempt to transfer yourself to a location occupied by a solid body (perhaps your perceptions are being controlled by a telepath), the power simply fails to function.
 
次元锚(Dimensional Anchor)
  心灵传送系(敏捷)
  等级:心灵术士4
  异象:听觉
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  效果:射线
  持续时间:1分钟/等级
  豁免检定:无
  异能抗力:可
  灵能点:7
  从你伸出的手中射出一道半透明的光线。你必须通过远程接触攻击检定来命中目标。任何被击中的生物或物体都会覆满微微发光的星质,这些星质能够完全的阻挡跨位面移动。被次元锚所阻挡的移动形式包括以下种类:“星界投射”、“闪现术”、“任意门”、“空间滑动”、“漫步以太”、“以太化”、“异界之门”、 “迷宫术”、“相位门”、“位面传送”、“行影术”、“梦境旅行”、“传送术”以及与之相似的类法术、魔法或心灵能力。“次元锚”不会影响展现本异能时已经在以太位面或星界的生物,也不会阻挡异次元感知或攻击,例如石化蜥蜴的凝视。“次元锚”也不能阻止星界构装体在“星界构装体”异能结束後消失。
  “次元锚”保护受术者不受“恶意传送术”影响。
 
Dimensional Anchor
  Psychoportation (Dex)
  Level: Psion 4
  Display: Au
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10ft./level)
  Effect: Ray
  Duration: 1 minute/level
  Saving Throw: None
  Power Resistance: Yes
  Power Points: 7
  A slick, translucent ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck is covered with a shimmering ectoplasmic film that completely blocks bodily extradimensional travel. Forms of movement barred by the dimensional anchor include those granted by spells such as astral projection, blink, dimension door, dimension slide, ethereal jaunt, etherealness, gate, maze, phase door, plane shift, shadow walk, dream walk, teleport, and similar spell-like, magical, or psionic abilities. The dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the power is manifested, nor does it block extradimensional perception or attack forms such as a basilisk’s gaze. Dimensional anchor does not prevent astral constructs from disappearing at the end of an astral construct power.
  Dimensional anchor protects a subject from the effects of baleful teleport.
 
瘫痪暗示(Disable)
  心灵附魔系(魅力)[胁迫、影响心灵]
  等级:心灵术士1
  异象:视觉
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  区域:半径15呎的爆发范围内的数个活物
  持续时间:1分钟/等级 (解消)
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:1
  你发出一种心理暗示,使一个或多个生物相信他们处于瘫痪状态(生命值为0)。掷2d4决定受影响的生物HD总数。具有最少HD数的生物将最先被影响。 HD相同的生物中,较接近异能源起点的将会最先被影响。具有至少5HD的生物不会被影响,若剩下的HD不足影响其他生物则舍去不计。受本异能影响的生物相信自己的生命值莫名其妙的被减少至0,并且必须据此行动。虽然有些受术者仍然有可能会尝试去做最後的“英雄”壮举(认为自己会因此而失去意识),大多数将会畏缩或退却。
  试图行动的生物将立即突破此暗示,并且行动如常。试图治疗自己的生物,或者受到治疗的受术者也将从暗示中解放出来,若他并没有受伤,那么治疗将被浪费掉。遭到攻击并受伤的生物也将立即解除暗示。当持续时间结束,这些生物的生命值“恢复”到它们原有的水平(如同他们发觉了他们的真实身体状况)。
  注意:额外生命值不计入HD数。有4d8+8点生命值的食人魔仍然只有4HD。
 
Disable
  Telepathy (Cha) [Compulsion, Mind-Affecting]
  Level: Psion 1
  Display: Vi
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Area: Several living creatures within a 15-ft.-radius burst
  Duration: 1 minute/level (D)
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 1
  You broadcast a mental compulsion that convinces one or more creatures that they are disabled (at 0 hit points). Roll 2d4 to determine how many total HD of creatures can be affected. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the power’s point of origin are affected first. No creature with 5 or more HD is affected, and HD that are not sufficient to affect a creature are wasted. Creatures affected by the power believe that they have somehow been reduced to 0 hit points, and must act accordingly. While its possible that some may attempt one last “heroic” action (expecting to then lose consciousness from the exertion), most will cower or retreat.
  Creatures do attempt to take actions immediately pierce the compulsion, and may act normally. Creatures that attempt to heal themselves or who receive healing are likewise freed of the compulsion, and if they are not otherwise wounded, the healing is wasted. Creatures who are attacked and take damage are also instantly freed of the compulsion. When the duration ends, the creatures’ hit points “return” to their previous level (as they perceive the true state of their health).
  Note: Extra hit points are irrelevant for determining how many HD a creature has. An ogre with 4d8+8 hit points still only has 4 HD and can be affected by the power.
 
解离术(Disintegrate)
  心灵转化系(体质)
  等级:心灵术士6
  异象:视觉、听觉、物质
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  效果:射线
  持续时间:立即
  豁免检定:强韧,通过则部分生效
  异能抗力:可
  灵能点:11
  你的指尖射出一道半透明射线,被击中的生物或物体会发光并消失,只留下一些微尘。你必须成功进行远程接触攻击才能命中。体积不超过棱长10呎的立方体的无生命物体会被影响,因此作为目标的巨大物体或结构将只被本异能解离掉一部分。该射线甚至可以影响魔法和灵能物体或具有魔法和灵能性质的能量,例如“力墙术”或“星质墙”,但不能作用于“反灵能力场”或类似的消解灵能或魔法的区域。成功通过强韧豁免的生物或物体只受到5d6点伤害的影响,而不是被解离。只有第一个被该射线命中的生物或物体受到影响,也就是说,每次展现该射线只能影响一个目标。
 
Disintegrate
  Psychokinesis (Con)
  Level: Psion 6
  Display: Vi, Au, Ma
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Effect: Ray
  Duration: Instantaneous
  Saving Throw: Fortitude partial
  Power Resistance: Yes
  Power Points: 11
  A slick, translucent ray springs from your pointing finger, causing the creature or object it strikes to glow and vanish, leaving behind only a trace of fine dust. You must make a successful ranged touch attack to hit. Up to a 10-foot cube of nonliving matter is affected, so the power disintegrates only part of any very large object or structure targeted. The ray affects even magical and psionic matter or energy of a magical or psionic nature, such as a wall of force or a wall of ectoplasm, but not a null psionics field or similar areas that negate psionics or magic. A creature or object that makes a successful Fortitude save is only partially affected. It suffers 5d6 points of damage instead of disintegrating. Only the first creature or object struck can be affected (that is, the ray only affects one target per manifestation).
 
解散星质(Dismiss Ectoplasm)
  心灵创造系(智力)
  等级:心灵术士4
  异象:视觉、听觉
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  区域:半径30呎的爆发范围
  持续时间:立即
  豁免检定:强韧,通过则无效
  异能抗力:不可
  灵能点:7
  你解散由星质构成的(例如星质构装体)或曾经是由星质构成(例如任何使用心灵创造系异能创造的物品)的生物或物体。本异能影响30呎半径内所有的目标。未通过豁免检定的生物消散为等量的星质,这些星质将在1轮内蒸发。无人持有的物品的豁免检定自动失败,除非它们受到某种形式灵能的增强,此时它们的豁免检定如同灵能物品(见第七章“灵能物品”)。处于星质形态下而未通过豁免检定的人物有一半几率被转移。掷百分骰:结果为01--50代表他们的真身被传送至星界的随机位置,结果为51--100代表他们被彻底毁灭。在旁观者看来,两者同样致命。
 
Dismiss Ectoplasm
  Metacreativity (Int)
  Level: Psion 4
  Display: Vi, Au
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Area: 30-ft.-radius burst
  Duration: Instantaneous
  Saving Throw: Fortitude negates
  Power Resistance: No
  Power Points: 7
  You dismiss creatures or objects composed of ectoplasm (such as astral constructs), or that were formerly composed of ectoplasm (such as items created using any of the creation powers). The power affects everything in a 30-foot radius. Creatures that fail their saving throw dissipate into so much constituent ectoplasm, which evaporates in the course of 1 round. Unattended objects automatically fail their saving throws unless they are psionically enhanced in some fashion, in which case they save as psionic items (see Chapter 7: Psionic Items). Characters in ectoplasmic form who fail their saving throws may be displaced. Roll d%: On a 01--50 result they are physically shifted to a random location in the Astral Plane, and on 51-00 they are destroyed outright. To observers, it looks lethal either way.
 
驱逐术(Dismissal)
  心灵传送系(敏捷)
  等级:心灵术士4
  异象:听觉
  显能时间:单动作
  距离:近距 (25呎+5呎/2等级)
  目标:单一异界生物
  持续时间:立即
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:7
  本异能迫使一个异界生物回到其原属位面。豁免检定值须加上该生物的HD并减去你的等级。如果异能成功,该生物立刻离去。不过有20%几率将目标送往非原属位面。
 
Dismissal
  Psychoportation (Dex)
  Level: Psion 4
  Display: Au
  Manifestation Time: 1 action
  Range: Close (25 ft. + 5 ft./2 levels)
  Target: One extraplanar creature
  Duration: Instantaneous
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 7
  This power forces an extraplanar creature back to its proper plane. Add the creature’s HD to its saving throw and subtract your level as well. If the power succeeds, the creature is instantly whisked away, but there is a 20% chance of actually sending the subject to a plane other than its own.
 
移位术(Displacement)
  心灵自塑系(力量)
  等级:心灵术士3、心灵武士3
  异象:听觉
  显能时间:单动作
  距离:个人
  目标:自己
  持续时间:1轮/等级 (解消)
  灵能点:5
  类似与移位兽的天生能力,你看起来处于距你真实位置2呎远的位置。对手攻击你时有50%的失手几率,如同你完全隐藏。与完全隐藏不同的是,“移位术”仍可以使敌人以你为目标。“真知术”可以揭示你的真实位置。
 
Displacement
  Psychometabolism (Str)
  Level: Psion 3/Psychic Warrior 3
  Display: Au
  Manifestation Time: 1 action
  Range: Personal
  Target: You
  Duration: 1 round/level (D)
  Power Points: 5
  Emulating the displacement ability of the displacer beast, you appear to be about 2 feet away from your true location. You benefit from a 50% miss chance as if you had total concealment. However, unlike actual total concealment, displacement does not prevent enemies from targeting you normally. True seeing reveals your true location.
 
消散之触(Dissipating Touch)
  心灵传送系(敏捷)[传送]
  等级:心灵术士1
  异象:听觉、视觉 (见说明)
  显能时间:单动作
  距离:接触
  目标:接触到的生物或物体
  持续时间:能量散发
  豁免检定:无
  异能抗力:可 (物体)
  灵能点:1
  你的碰触可使对手或物体的表面材料破碎,将它的一小部分送至远方。这是具有破坏性的。因此,若你近战接触攻击成功将造成1d8伤害。附有异能的接触攻击被视为武装攻击。
 
Dissipating Touch
  Psychoportation (Dex) [Teleportation]
  Level: Psion 1
  Display: Au, Vi (see text)
  Manifestation Time: 1 action
  Range: Touch
  Target: Creature or object touched
  Duration: Until discharged
  Saving Throw: None
  Power Resistance: Yes (object)
  Power Points: 1
  Your mere touch can disperse the surface material of a foe or object, sending a tiny portion of it far away. This is disruptive; thus, your successful melee touch attack deals 1d8 points of damage. Your touch attack, charged with a psionic power, is treated as an armed attack.
 
消散术(Dissolution)
  心灵转化系(体质)
  等级:心灵术士9
  异象:视觉
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  目标:单一生物或物体
  持续时间:立即
  豁免检定:无 (见说明)
  异能抗力:可
  灵能点:17
  你选定的生物或物体被解离,只留下一些微尘。“消散术”类似“解离术”但可以影响体积不超过棱长50呎的立方体的无生命的、硬度小于15的非魔法物体。成功通过强韧豁免的生物或物体只受到10d6点伤害的影响,而不是被解离。只有第一个被作为目标的生物或物体受到影响,也就是说,每次展现本异能只能影响一个目标。
 
Dissolution
  Psychokinesis (Con)
  Level: Psion 9
  Display: Vi
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Target: One creature or object
  Duration: Instantaneous
  Saving Throw: None (see text)
  Power Resistance: Yes
  Power Points: 17
  A creature or object you select is disintegrated, leaving behind only a trace of fine dust. Dissolution is like disintegrate except that it affects up to a 50-foot cube of nonliving, nonmagical matter whose hardness is less than 15. A creature or object that makes a successful Fortitude save is only partially affected, taking 10d6 points of damage instead of disintegrating. Only the first creature or object targeted can be affected (that is, the power affects only one target per manifestation).
 
腐蚀之触(Dissolving Touch)
  心灵自塑系(力量)[强酸]
  等级:心灵术士4、心灵武士4
  异象:视觉
  显能时间:单动作
  距离:接触
  目标:接触到的生物或物体
  持续时间:能量散发
  豁免检定:无
  异能抗力:可 (物体)
  灵能点:7
  你的接触(或啮咬)具有腐蚀性。你对接触到的物品或生物造成7d6点强酸伤害。如果你进行徒手攻击或任何类型的啮咬、爪抓攻击,则可以额外造成此伤害。如果你成功的擒抱或压制一个对手,你的抓握造成10d6点强酸伤害。如果你可以将一个物体(或者一个非常小的生物)用双手整个握住,可以造成12d6点伤害。
  你所分泌的酸液将在使用後一回合之内失效,不再具有造成伤害的能力。你对自己分泌的酸液免疫。
 
Dissolving Touch
  Psychometabolism (Str) [Acid]
  Level: Psion 4/Psychic Warrior 4
  Display: Vi
  Manifestation Time: 1 action
  Range: Touch
  Target: Creature or object touched
  Duration: Until discharged
  Saving Throw: None
  Power Resistance: Yes (object)
  Power Points: 7
  Your touch (or bite) is corrosive. You deal7d6 points of acid damage to any creature or object you touch. If making an unarmed attack, or using any of the bite or claw powers, this damage is in addition to any other damage you deal. If you successfully grapple or pin a foe, your grasp deals 10d6 points of acid damage. If you can entirely enclose an object (or a very small creature) in the grip of both of your hands, you deal 12d6 points of damage.
  Acid you secrete denatures 1 round after use, losing all efficacy and ability to deal damage. You are immune to the acid you secrete.
 
分神术(Distract)
  心灵附魔系(魅力)[影响心灵]
  等级:心灵术士0、心灵武士0
  异象:听觉
  显能时间:单动作
  距离:近距 (25呎+5呎/2等级)
  目标:单一活物
  持续时间:专注,最长1分钟/等级 (解消)
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:1
  你使受术者分神,转移其注意力。“分神术”的受术者的“聆听”、“侦察”、“搜索”和“察言观色”检定将受到-1减值。
 
Distract
  Telepathy (Cha) [Mind-Affecting]
  Level: Psion 0/Psychic Warrior 0
  Display: Au
  Manifestation Time: 1 action
  Range: Close (25 ft. + 5 ft./2levels)
  Target: One living creature
  Duration: Concentration, up to 1 minute/level (D)
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 1
  You cause your subject’s mind to wander, distracting her. Subjects of distract make all Listen, Spot. Search, and Sense Motive checks at a -1 penalty.
 
传送变向(Divert Teleport)
  心灵传送系(敏捷)[传送] 以及
  心灵转化系(体质)[传送]
  等级:心灵术士7
  异象:视觉
  显能时间:见说明
  距离:中距 (100呎+10呎/等级)
  区域:以你为中心,以最大显能距离为半径的圆形范围
  效果:将任何重量不超过300磅/等级的物体或生物的传送变向
  持续时间:10分钟/等级 (解消)
  豁免检定:意志,通过则无效 (只对变向检定)
  异能抗力:可 (只对变向检定)
  灵能点:13
  如同“感知灵旅”,但你可以将任何在此区域内进行的传送的终点转向。这是一个即时动作,如同展现瞬发异能,这将计入每轮可使用的瞬发异能限制。来到和离开异能有效距离的传送过程你都可以影响,无论是灵能的还是魔法的。你必须克服生物的异能抗力以成功的将其转向,同时传送中的生物也可以通过成功的意志豁免来挫败转向意图。
  就本异能而言,“转向”意味着你为你能够影响的传送过程选择新的终点。你所选择的终点必须是你曾经传送到达过的。
 
Divert Teleport
  Psychoportation (Dex) [Teleportation]; and
  Psychokinesis (Con) [Teleportation]
  Level: Psion 7
  Display: Vi
  Manifestation Time: See text
  Range: Medium (100 ft. + 10 ft./level)
  Area: A circle, centered on you, with a radius of 100 ft. + 10 ft./level
  Effect: Diverts the teleportation of any object or creature whose weight does not total more than 300 lb./level
  Duration: 10 minutes/level (D)
  Saving Throw: Will negates (foils diversion)
  Power Resistance: Yes (foils diversion)
  Power Points: 13
  As sense psychoportation, except you can divert the final destination of any teleportation made by others within the area. This is a free action, like manifesting a quickened power, and counts toward the limit of one quickened power per round. You can divert the destination of both incoming and outgoing teleportations, both psionic and magical. You must overcome the power resistance of creatures that possess it for a successful diversion, and the teleporting creature can make a Will save to foil the diversion as well.
  For purposes of this power, “divert” means you choose the actual destination of any teleportation you can affect. The destination you choose must be a location to which you yourself have previously teleported.
 
预言术(Divination)
  心灵预言系(感知)
  等级:心灵术士4
  异象:视觉、精神
  显能时间:10分钟
  距离:个人
  目标:自己
  持续时间:立即
  灵能点:7
  类似“卜筮”但更强,“预言术”异能可对将来一周内发生的关于一个特定目标、事件或行动的问题提供有用的建议。建议可能是简单的短语,也可能是隐晦的韵文或预兆。
  例如,假设问题是“猛攻梦塔前门可成功否?”DM知道前门处有八只超大型变种蜘蛛等着埋伏踢门者,但预计队伍在恶战之後能取胜。那么回答可能是“妙策并勇力,携手克强敌。”无论如何,DM控制着你得到的信息。注意,如果你的队伍没有根据情报行动,条件的改变可能导致情报变得无用。
  正确预言的基本几率是70%加每显能者等级1%。若环境需要DM可调整该几率(例如,针对心灵预言系异能的特别防范的存在)。如果掷骰失败,你将知道异能失败了,除非制造虚假信息的特殊灵能或魔法正在生效。
  与“卜筮”相同,同一显能者对同一行动多次使用“预言术”,都将得到和第一次同样的回答。
 
Divination
  Clairsentience (Wis)
  Level: Psion 4
  Display: Vi, Me
  Manifestation Time: 10 minutes
  Range: Personal
  Target: You
  Duration: Instantaneous
  Power Points: 7
  Similar to augury but more powerful, a divination power can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 week. The advice can be as simple as a short phrase, or it might take the form of a cryptic rhyme or omen.
  For example, suppose the question is “What are our chances of storming the front gate of the Dreaming Tower?” The DM knows that the front gate is guarded by eight invisible Huge monstrous spiders waiting to ambush gatecrashers, but estimates that your party could win past after a hard fight. Therefore the divination response might be: “Terrible danger is conquered by resolute strength of arms and an equal measure of cunning strategy.” In all cases, the DM controls what information you receive. Note that if your party doesn’t act on the information, the conditions probably change so that the information is no longer useful.
  The base chance for a correct divination is 70% + 1% per manifester level. The DM adjusts the chance if unusual circumstances require it (if, for example, unusual precautions against Clairsentience powers have been taken). If the dice roll fails, you know the power failed, unless specific psionics or magic yielding false information is at work.
  As with augury, multiple divinations about the same action by the same manifester use the same dice roll result as the first divination and yield the same answer each time.
 
支配术(Domination)
  心灵附魔系(魅力)[胁迫、影响心灵]
  等级:心灵术士4
  异象:精神
  显能时间:单动作
  距离:中距 (100呎+10呎/等级)
  目标:一个体型不超过中型的类人生物
  持续时间:1天/等级
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:7
  你可以控制体型不超过中型的类人生物的行动。你用心灵链接与受术者的心智相连。如果你与受术者有共有的语言,你可以强迫受术者在其能力范围内做任何事。如果没有共通语言,你只能用基础的命令与之沟通,例如“过来”、“过去”、“战斗”、“站住”之类。你知道受术者的感受但是你不会得到他的直接感官知觉。
  受术者会抗拒这种控制,并在被强迫做出违背天性的行动时可以重投一次豁免检定掷骰,并根据被强迫的行动得到+1到+4的加值。明显的自杀性动作必定无效。控制成功之後,其有效距离便没有限制,只要你与受术者在同一位面内即可。
  “防护邪恶”或类似的法术与异能可以暂时的压制你对受术者的控制和与受术者的心灵链接,但这并不能阻止或者解除支配关系。
 
Domination
  Telepathy (Cha) [Compulsion, Mind-Affecting]
  Level: Psion 4
  Display: Me
  Manifestation Time: 1 action
  Range: Medium (100 ft. + 10 ft./level)
  Target: One humanoid of Medium-size or smaller
  Duration: 1 day/level
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 7
  You can control the actions of any humanoid of Medium-size or smaller. You establish a telepathic link with the subject’s mind. If you and your subject share a common language, you can generally force the subject to perform as you desire, within the limits of his abilities, If no common language is shared, you can only communicate basic commands, such as “Come here,” “Go there,” “Fight,” “Stand still,” and so on. You know what the subject is experiencing but do not receive direct sensory input from him.
  Subjects resist this control, and those forced to take actions against their natures receive a new saving throw with a bonus of +1 to +4, depending on the type of action required. Obviously self-destructive orders are not carried out. Once control is established, the range at which it can be exercised is unlimited, as long as you and subject are on the same plane. You need not see the subject to control it.
  Protection from evil or a similar spell or power can prevent you from exercising control or using the telepathic link while the subject is so warded, but it does not prevent the establishment of domination or negate it.
 
梦境旅行(Dream Travel)
  心灵传送系(敏捷)
  等级:心灵术士8
  异象:视觉
  显能时间:单动作
  距离:接触
  目标群:接触到的至多每等级单一生物
  持续时间:1小时/等级 (解消)
  豁免检定:意志,通过则无效
  异能抗力:可
  灵能点:15
  你和你所接触到的所有生物通过透明的弧形通道到达无意识思维的边缘{Jim Raynor注:此处原文为conscious,疑为unconscious,见下文},并最终进入梦境。你可以携带多于一个的生物与你同行(受你的等级限制),但所有人都必须彼此接触。你的物质身体进入梦境,并不留下任何东西。
  在梦境中,你在形形色色的思想、愿望和幻影中穿行,这些都是由身在各处做梦的人所创造的。如果你在梦境中行走一分钟後“醒来”,你就会发现自己在现实的世界中移动了5哩远。因此,人物可以使用本异能进行快速的移动,通过使自己进入一般只有梦在巡游的梦境,移动他所想移动的距离,然後回到现实世界这种手段。你知道当你回到现实世界,你将出现在何处。
  “梦境旅行”也可以用于进入拥有做梦的生物的其他位面。不过这需要穿过外位面者的梦,在那里你会遭遇梦中的种种怪异之事。这是种具有潜在危险性的打算,具体情况由你的DM作主。移动到另一个实体位面需要1d4个小时的不间断的旅程。
  所有在展现“梦境旅行”时与你接触的生物也需要越过无意识思维的边界。他们可能选择跟随你,或迷失于他人的梦境中,或跌回清醒的世界(如果他们和你走散或者被你抛弃,则後两种情况各有50%可能性会发生)。不愿意跟从你的生物必须通过成功的意志豁免来抵抗本异能的效果。
 
Dream Travel
  Psychoportation (Dex)
  Level: Psion 8
  Display: Vi
  Manifestation Time: 1 action
  Range: Touch
  Targets: Up to one touched creature/level
  Duration: 1 hour/level (D)
  Saving Throw: Will negates
  Power Resistance: Yes
  Power Points: 15
  You and any creature you touch are drawn along a crystal arc of reverie to the edge of conscious thought, and into the region of dreams. You can take more than one creature along with you (subject to your level limit), but all must be touching each other. You physically enter the land of dreams, leaving nothing behind.
  In the region of dreams, you move through a menagerie of thoughts, desires, and phantoms created by the minds of dreamers everywhere. For every minute you move through dream, you can “wake” to find yourself five miles displaced in the waking world. Thus, a character can use this power to travel rapidly by physically entering where only dreams normally prowl, moving the desired distance, and then stepping back into the waking world. You know where you will come out in the waking world.
  Dream travel can also be used to travel to other planes that contain creatures who dream, but this requires crossing into the dreams of outsiders, where you are subject to the vagaries of many dream realities. This is a potentially perilous proposition, at your DM’s option. Transferring to another plane of existence requires 1d4 hours on an uninterrupted journey.
  Any creatures touched by you when dream travel is manifested also make the transition to the borders of unconscious thought. They may opt to follow you, wander off into the dreams of others, or stumble back into the waking world (50% chance for either of the latter results if they are lost or abandoned by you). Creatures unwilling to accompany you into the region of dreams receive a will save, negating the effect if successful.
 
手刀(Duodimensional Hand)
  心灵自塑系(力量)
  等级:心灵术士3
  异象:物质
  显能时间:单动作
  距离:个人
  目标:自己
  持续时间:10分钟/等级
  灵能点:5
  你的手变为一个二维平面,这使它如刀一般锋利。你徒手攻击的伤害类型由钝击变为穿刺或挥砍(由你选择),但是伤害能力不变。与此同时,你的手具有锐锋属性,其重击威胁范围变为17--20。如果其他并用的异能使你能够将本异能用于武器(例如“武器嫁接”),则其重击威胁范围不会被增加至比17--20更大,重击倍数使用该武器的重击倍数。
  注意:你手的厚度仍然存在,只是暂时被隐藏于以太位面,所以对于以太生物或虚体生物本异能无效。
 
Duodimensional Hand
  Psychometabolism (Str)
  Level: Psion 3
  Display: Ma
  Manifestation Time: 1 action
  Range: Personal
  Target: You
  Duration: 10 minutes/level
  Power Points: 5
  Your hand becomes two-dimensional, making it razor-sharp. Instead of bludgeoning damage, your unarmed attacks do slashing or piercing damage (your choice), but your damage potential does not increase. Additionally, your hand is now psionically keen, increasing its critical threat range to 17-20. If a combination of powers would allow you to manifest duodimensional hand on a weapon (such as the graft weapon power), the threat range can increased to no more than 17-20, but the damage multiplier is that of the weapon.
  Note: The third spatial component of your hand still exists but is temporarily shunted into the Ethereal Plane, so against ethereal or incorporeal targets this power is ineffective.
责任编辑: dexter_yy

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