第七章·灵能物品 PSIONIC ITEMS --- CHAPTER SEVEN 灵能物品是灌输了心灵力量的物品。人们四处寻找并努力从怪物的宝藏或敌人那儿搜刮它们。有志者甚至自己制造它们。灵能物品给予人物别无它法获得的能力或是以神秘的方式补足他的能力。某些灵能物品是智能的——这可有些危险。 Psionic items are imbued with mental powers, widely sought and hard won from the hoards of conquered monsters or the grasp of fallen foes. Ambitious characters can even craft their own. Psionic items grant abilities to a character that she could never otherwise have or complement her existing capabilities in uncanny ways. Some psionic items are intelligent—a few dangerously so. 《地下城主指南》第八章描述了各种能增强战役的魔法物品。灵能物品也同样被分类:防具、武器、灵容、灵杖、灵能石、灵纹和灵物。最後,非常稀有而强大的灵能物品自成一类:神器。神器包括次等神器(非常稀有但非独一无二)和高等神器(独一无二且非常强力)。 Chapter 8 of the DUNGEON MASTER’s Guide describes the many sorts of magic items that enhance a campaign. Psionic items are likewise classified into categories: armor, weapons, crystal capacitors, dorjes, power stones, psionic tattoos, and universal items. Finally, psionic items exist of such rarity and power as to belong to a category of their own: artifacts. Artifacts may be minor (extremely rare but not one-of-a-kind items) or major (each unique and extremely potent). 防具:防具(包括盔甲和盾牌)为穿戴者提供更好的灵能保护。某些防具除AC外还提供别的能力。 Armor and Shields: Armor (including shields) offers improved, psionic protection to the wearer. Some of these items confer abilities beyond a benefit to Armor Class. 武器:武器被灌输了不同的战斗功效,但几乎都会提升使用者的攻击和伤害骰。 Weapons: Weapons are imbued with a variety of combat powers but almost always improve the attack and damage rolls of the wielder. 灵容:如同精细首饰一样的水晶灵容可以储存灵能点以供灵能人物或生物将来使用。有时灵容被挂在腰带或项链上,或者系在权杖或法杖的末端,这都不影响它们的功能。 Crystal Capacitors: A crystal capacitor resembles elaborate jewelry and stores power points that can be used later by any psionic creature or character. Sometimes crystal capacitors are hung from belts or necklaces, or attached to the ends of rods or staffs, but that is unnecessary for their function. 灵杖:灵杖是细长的水晶,灌输了可供将来使用的异能。 Dorjes: a dorje is a slender, elongated crystal imbued with the ability to manifest a specific psionic power fifty times. 灵能石:灵能石是注入了可供将来使用的异能的小水晶。 Power Stones: A power stone is a small crystal encoded with psionic powers that can be used later. 灵纹:灵纹是绘在活体生物皮肤上的奇特图案,灌输了只对佩戴者生效的异能。 Psionic Tattoos: A psionic tattoo is a strange design placed on the skin of a living creature, imbued with a psionic power that affects only the wearer. 灵物:灵物是包括首饰、工具、面具、衣物和许多其他物品的杂项类别。 Universal Items: Universal items belong to a catchall category that includes jewelry, tools, masks, clothing, and much more. 使用物品 USING ITEMS 灵能物品使用时须启动,尽管有时启动只是指持用盾牌。某些物品一旦穿戴就持续生效。但多数情况下,使用物品需要一个启动灵能物品动作,该动作不引发借机攻击。然而,使用灵能触发物品(见下文)视为在战斗中展现异能。 A psionic item must be activated for use, although sometimes activation simply means holding a shield. Some items, once donned, function constantly. In most cases though, using an item requires an activate psionic item action that does not provoke attacks of opportunity. However, the use of power trigger items (see below) is treated just like manifesting powers in combat. 启动灵能物品是标准动作,除非物品说明中另外指出。异能的显能时间就是启动物品中该异能所需的时间,无论是灵能石、灵杖或灵纹,除非该物品的说明中另外声明。 Activating a psionic item is a standard action unless the item description indicates otherwise. The manifestation time of psionic power is the time required to activate the same power in an item, whether it’s a power stone, a dorje, or a tattoo, unless the item description specifically states otherwise. 启动灵能物品有如下三种方式: The three ways to activate psionic items are these: 异能触发:这是灵能石的启动方式。这需要展现异能的专门知识,适当的人物会明白并组成恰当的命令思想。这意味着如果一个心灵武士拣到储有心灵武士异能的灵能石,他能辨认出如何使用。若异能在某人物的异能列表中(心灵术士列表或心灵武士列表之一),该人物就能知道如何使用储有该异能的异能触发物品。使用者仍需在启动物品前确定何种异能储于其中。和展现异能一样,启动异能触发物品是标准动作,会引发借机攻击。 Power Trigger: This is the activation method for power stones. It requires the special knowledge of psionic power manifestation that an appropriate character would know and forming the appropriate command thought. This means that if a psychic warrior picks up a power stone that stores a psychic warrior power, she can figure out how to use it. If a power is on a character’s power list (either the psion list or the psychic warrior list), the character knows how to use a power trigger item that stores that power. The user must still determine what power is stored in the item before activating it. Activating a power trigger item is a standard action that provokes attacks of opportunity exactly as manifesting a power does. 命令思想:若灵能物品说明及其自然属性都未能指明启动方法,便可认为它是用命令思想启动的。命令思想启动是指人物在心里说出某个词于是这物品便启动,不需要其他专门知识。启动命令思想灵能物品是标准动作,不引发借机攻击。 Command Thought: If no activation method is suggested either in the psionic item description or by the nature of the item, assume that a command thought is needed to activate it. Command thought activation means that a character mentally projects a word and the item activates. No other special knowledge is needed. Activating a command thought psionic item is a standard action that does not provoke attacks of opportunity. 有时启动某物品的命令思想被灌输在其中,人物第一次拣起它时便会在脑中听见密语。其他物品是沉默的,但灵能知识和历史知识技能可能会有助于识别命令思想。这种情况下需要一个成功的检定(DC=30)才能得知该命令思想。 Sometimes the command thought to activate an item is mentally encoded within it and is whispered into the mind of a creature first picking it up. Other items are silent, but Knowledge (psionics) or Knowledge (history) skills might be useful in helping to identify command thoughts. A successful check (DC 30) is needed to come up with the command thought in this case. 异能“鉴定术”可揭示命令思想。 The power identify reveals command thoughts. 即效:这种灵能物品使用便是启动——人物必须开启灵纹、挥舞宝剑、举盾格挡、佩戴面具或穿上灵能皮肤。即效物品通常是显而易见、不言自明的(你仍需知道或猜出如何使用该物品)。 Use-Activated: This type of psionic item has to be used to activate. A character must tap a psionic tattoo, swing a sword, interpose a shield to deflect a blow in combat, wear a mask, or don a psychoactive skin. Use activation is generally straightforward and self-explanatory (you must still know or guess what the item does to activate it). 如果使用即效物品在生效前需要花时间(例如开启灵纹),那么使用它是一个标准动作。如果使用激活物品不用额外时间(例如挥舞内含增强加值的灵能宝剑),那么使用它甚至不算动作。两种情况都不引发借机攻击,除非用法包括了本身引发借机攻击的动作,例如在威胁区域内拉开灵能弓。 If using the item takes time (such as tapping a psionic tattoo does) before a psionic effect occurs, then use activation is a standard action. If the item’s activation takes no extra time (such as swing a psionic sword that has a built-in enhancement bonus), use activation is usually not even an action. Neither provokes attacks of opportunity unless the use involves taking an action that in itself provokes them, such as drawing a psionic bow within a threatened area. 对抗灵能物品的豁免检定 SAVING THROWS AGAINST PSIONIC ITEM POWERS 灵能物品可以产生异能。对抗灵能物品中的异能的豁免检定DC总是等于 10 + 该异能或效果的能级 + 展现该异能所需最低属性的加值。例如,一道三级异能的DC是 10 +3(因为是三级) +1(因为相关属性至少要13才能展现三级异能),总共是14。另一种结果相同的计算方法是把异能能级乘以1.5再加上10。 Psionic items produce psionic powers. The DC of a saving throw against a power from a psionic item is always 10 + the level of the power or effect + the ability bonus of the minimum ability score needed to manifest that level of power. For example, a 3rd-level power’s DC would be 10 + 3 (for being 3rd level) + 1 (for needing at least a 13 in the relevant ability score to manifest a 3rd-level power), for a total of 14. Another way to figure the same number is to multiply the power’s level by 1.5 and add 10 to the result. 某些物品的说明中给出了不同效果的豁免检定DC,尤其是该效果没有完全等效的异能时(为其指定能级则不利于快速计算)。 Some item descriptions give saving throw DCs for various effects, particularly when the effect has no exact power equivalent (making its level otherwise difficult to quickly determine). 破坏灵能物品 DAMAGING PSIONIC ITEMS 灵能物品对于可能使其受到伤害的异能或法术总是可以进行豁免检定——即使是凡物通常不可豁免的攻击。所有类型的豁免检定——强韧、反射、意志——都同样计算:豁免加值等于 2 + 其显能者等级的一半(向下取整)。唯一例外是智能灵能物品,其依照感知值进行意志豁免。 Psionic items should always get a saving throw against powers or spells that might deal damage to them --- even against attacks from which a mundane item would normally get no chance to save. All types of psionic item saves --- Fortitude, Reflex, and Will --- are calculated the same way: The saving throw bonus equals 2 + one-half its manifester level (round down). The only exceptions to this are intelligent psionic items, which make Will saves based on their own Wisdom scores. 除非另外说明,灵能物品和普通物品受到同种伤害。受损的灵能物品仍然可用,直到完全被毁(就是说,生命值耗尽)。 A psionic item, unless otherwise noted, takes damage as a normal item of the same type. A damaged psionic item continues to function until completely broken (that is, its hit points are exhausted). “魔法”物品对于灵能人物 “MAGIC” ITEMS FOR PSIONIC CHARACTERS 除非DM采用变体规则“灵能异于魔法”,《地下城主指南》中描述的许多魔法物品对灵能人物同样有帮助。大部分情况下,简单地用异能替换法术就行了。例如,一个灵能“心灵感应头盔”的功能完全和同名魔法物品相同,除了实质上它的能力是灵能的而非魔法的。一些建议如下,尽管这并非囊括所有可能的完全列表。 Unless the DM is using the Psionics Are Different option, many magic items described in the DUNGEON MASTER’s Guide could potentially aid psionic characters as well. In most cases, this is as simple as substituting a psionic power for a spell. For instance, a psionic helm of telepathy functions exactly as the magic item of that name, except that all its powers are psionic rather than magical in nature. A few suggestions are noted below, though this is by no means a complete list of possibilities. 表7-1:魔法—灵能等价表 ─────────────────────── 魔法物品 灵能效果 ─────────────────────── 心灵感应头盔 用异能替换法术 法力再生珍珠 各方面都视为等价能级 对应的灵能点数容量的灵容 水晶球 用异能替换法术 艾恩石: 鲜紫 储存能级总和为六级的异能 淡紫 吸收最高四级的异能(照常耗竭) 彩虹* 提供5灵能点/天(再生) 暗灰※ 为灵能人物提供1灵能点,随後解离 ─────────────────────── *新物品:视为艾恩石形态的灵容,但其每日再生其所储灵能点;交易价格:16000金币。 ※暗灰石对于魔法无用,但作为堪用的谐振体仍能在消散前为灵能人物提供1灵能点。 TABLE 7-1: MAGIC-PSIONIC EQUIVALENCIES ───────────────────────────────── Magic Item Psionic Effect ───────────────────────────────── Helm of telepathy Substitute psionic power for spell Pearl of power Treat in all ways as a crystal capacitor with power point capacity appropriate to the equivalent power level Crystal ball Substitute psionic power for spell Ioun stones: Vibrant purple Stores 6 levels of psionic powers Pale lavender Absorbs powers up to 4th lever (burns out as normal) Rainbow* Provides 5 power points/day (regenerates) Dull gray** Provides 1 power point to a psionic character, then disintegrates ───────────────────────────────── *New Item: Treat as a crystal capacitor in ioun stone form, except it regenerates its stored power points each day; Market Price: 16,000 gp. **Dull gray stones are useless for magic but still harbor just enough resonance that a psionic character can take out 1 power point before the stone is gone forever. |